"I suggest removing your delay, why would you have a delay for spawn? If its to prevent people from running from PVP there are plugins that have PVP Punish like GriefPrevention that will disable a list of commands when in PVP."
What a terrible suggestion when you could put this option in your config.
We are still working on the next update which will include the following changes:
Removal of all permissions & commands. This will save space, code, and help add other features without the need to work around these.
Added reward for dragon killer, if dragon killer can not be found then roll the dice and give a random player the reward.
Added rewards for all players in the end whom did not win the dice roll or killed the dragon, winner will get 75 levels of exp and the egg, others will get 25 levels of exp for participating.
Will add a configuration with customizable rewards for killing the dragon if requested by you guys, right now the plugin is focused on being as lightweight as possible so it does not impede server performance in the least. However if you wish for future customization a configuration will be needed.
If it cannot complete the /spawn command and get everyone out immediately before it attempts to reset the end it will not work.
I suggest removing your delay, why would you have a delay for spawn? If its to prevent people from running from PVP there are plugins that have PVP Punish like GriefPrevention that will disable a list of commands when in PVP.
It doesn't reset the end for my server, and it would be cool if it could override the /spawn command because I have a 3 second waiting time on my server for the command to actually teleport you to spawn.
Just out of curiosity why would you want a customizable amount of time before the reset?
It restarts instantly giving players many opportunities to get the reward.
Plus making it a timed amount of time after its death would require a timer in place which would require several loops in the plugin which would make the plugin no longer lightweight.
We are trying to make it so that the plugin is very lightweight and does not need a configuration file, what we can try to do is give all players in the end a lowered amount of exp as a reward for being there as the dragon died.
The roll dice winner would get 75 levels and the egg, all other players would get 20 levels.
And since this is a instant reload people can just jump back in and try again so it gives people plenty of chances to get levels and the egg itself.
Please add an option to leave X amount of minutes after the dragon dies so players can rather get the XP and the egg themselves instead of it being given to one of the random players in the end.
@rasnyderiii
This plugin does not HAVE a config, did you fail to read the plugin description on this page?
"I suggest removing your delay, why would you have a delay for spawn? If its to prevent people from running from PVP there are plugins that have PVP Punish like GriefPrevention that will disable a list of commands when in PVP."
What a terrible suggestion when you could put this option in your config.
New update released!
http://dev.bukkit.org/bukkit-plugins/apoc-gaming-end-reset/files/3-apocend-reset-v1-0-4/
This fixes several issues including distribution of rewards and adds some more features.
We are still working on the next update which will include the following changes:
@euro1988
Thats a problem on your end not ours.
If it cannot complete the /spawn command and get everyone out immediately before it attempts to reset the end it will not work.
I suggest removing your delay, why would you have a delay for spawn? If its to prevent people from running from PVP there are plugins that have PVP Punish like GriefPrevention that will disable a list of commands when in PVP.
It doesn't reset the end for my server, and it would be cool if it could override the /spawn command because I have a 3 second waiting time on my server for the command to actually teleport you to spawn.
@steviej1801
Just out of curiosity why would you want a customizable amount of time before the reset?
It restarts instantly giving players many opportunities to get the reward.
Plus making it a timed amount of time after its death would require a timer in place which would require several loops in the plugin which would make the plugin no longer lightweight.
Awesome! I was looking for something like this, nice work :) An option to reset the End after a customizable amount of time would be nice.
@Charl101
We are trying to make it so that the plugin is very lightweight and does not need a configuration file, what we can try to do is give all players in the end a lowered amount of exp as a reward for being there as the dragon died.
The roll dice winner would get 75 levels and the egg, all other players would get 20 levels.
And since this is a instant reload people can just jump back in and try again so it gives people plenty of chances to get levels and the egg itself.
Please add an option to leave X amount of minutes after the dragon dies so players can rather get the XP and the egg themselves instead of it being given to one of the random players in the end.
@ihton
it already does that.
Is there a possibility to teleport just the players on "The End" world and not everybody?