AntiCheat
AntiCheat development and support was discontinued September 7th, 2014. The previous page is archived here for reference purposes. Official downloads are still available for use as is the project source code. You must use these at your own risk as I can no longer vouch for their rate of success.
There's a "Reloaded" version of this project which has been updated for the newer versions and is under current development. You should give it a look if you're interested in continuing to use AntiCheat: http://dev.bukkit.org/bukkit-plugins/anticheatreloaded/
Thanks to everyone who has supported the AntiCheat project. Recently I have resigned my position as BukkitDev Team Lead and have decided to move on from Bukkit development. Unfortunately, this means that I will no longer be actively working on the AntiCheat source code, and as such I have decided to close the project.
Many thanks to JetBrains who have provided their IntelliJ IDE for development. Thanks to the many contributors to this project who's code helped do good in the community. Thanks to those of you who have provided your support in many different ways to the project: you know who you are, you made my life a lot better and I can't thank you enough for that. I am happy to say that this project has improved people's lives, and I couldn't have ever hoped to say more.
@gravity_low Ok will try it out
@Erik058
By that I'm assuming you meant it happens when a player is in water, am I correct? Because I really need to know that kind of stuff; when I was testing this I was not able to get my speed above 1.3 with all the mobs around me, but it did trigger a few warnings when I put water down and tried it. I pushed a fixed for this in Dev build #57
Hello. Well this is the best i can describe this situation, When someone is mob grinding, THey indicated that they were laggying because of all the xp flying around and the ammount of mobs there is in a small spot. ANyways, when that happens and they get pushed around in the small area, they get banned. I already have 3 people post ban appeals because of this =/
@Chadthedj
Well, on my dev server and on the server I run it works fine without permissions, but I added that anyway, see if dev #54 works for you.
Feature request: if no permissions, have it default to OPs only see hack warnings.
@Erik058
Are you using the latest build? (http://ci.h31ix.net/job/AntiCheat/53/)
What warning do they get when getting hit on a lillypad?
What warning do they get when joining the server.
I need detailed info for bug reports, I'm not a mind reader. Please read the bug reporting guidelines above. Note that I have also tested both of the things you said on the latest build and could not reproduce the issue.
Both those bugs arnt fixed =( When someone gets hit while on a lilipad, they still get a warning =/ And also today, someone joined and got a warning right off the bat for no reason.
@Erik05888
I removed the (FINISHED) tags because everything on that list is finished.
Forcefield has been somewhat fixed, but some variations on it are still being patched.
Critical hit exploit is not blockable right now due to a lack of API calls for it, right now I don't see a way to find out if a hit was critical, but I'm still looking into it.
You can see the Q&A for my answer to the anti-xray question.
@0dayderp
Thanks a lot! Feel free to report any bugs you find :)
I like! +1
NoCheat+ is a resource hog. This is a great alternative.
Did u add all the feature like the force field? I don't see a (finished) For any features. Also did u finish critical hit? And r u considering adding the anti xray?
SO far its good. no one getting warnings within joining the server
@Erikostrowski
Yep, newest build.
is the water bug fixed too?
@Erikostrowski
Try the newest build (http://ci.h31ix.net/job/AntiCheat/51/) I think I might have fixed that.
Pretty big major bug =/ Right when someone joins the server, they get warnings because they get stuck in the wall at spawn or something. It happened to many people already. Is there a way you can put something in the config where it doesnt check the player for hacks in the first 5 seconds of login?
@Chadthedj
@Erik05888
Glad you are enjoying it, thanks for the feedback!
@namp007
No, not right now, but in the future I hope to build an API that allows plugin authors to modify/remove any checks they want in order to make it compatible with their plugin. However, you CAN give players permissions from the permission list to avoid certain checks that may conflict with McMMO.
"Mother of God".... My server loves you know as running MCSG with all of the grief of hackers have been such a pain. Your text to link here... Consider us helping you beta :)
A lot of people have made there own clients and they told me there terrified by this plugin because its really good at catching them. Lol
@Erikostrowski
I'll take a look later today, thanks.