Configuration Layout
Config layout for version 1.4
#Note: all names support color codes
-------------------------------------------------------------------------------------------
#This is an alias for the plugin's command(animatedmenu), it's not required
Alias: am
Inventories:
Test:
#The header of the menu
Menu-Name: 'Test'
#The item that, when right clicked, will open the menu
Menu-Opener: diamond-block
#The displayname given to the menu opener when /animatedmenu item is typed
Menu-Opener-Name: '&6Open a menu!'
#The lore given to the menu opener when /animatedmenu item is typed
Menu-Opener-Lore:
- '&aClick me!'
#The sound it will play when the menu opens
Open-Sound: arrow-hit
#The pitch of the sound it will play
#Set to 1 if you don't know what it does
#Or you don't want pitch
Open-Sound-Pitch: 1
#The amount of rows in the menu
Rows: 1
#The command to be performed to open the inventory(not neccasary)
Command: 'openinv'
Items:
#This can be any name
Example-item:
#The slot it will be set into
Slot: 0
#The display name of the item
Name: '&6Test'
#The material of the item,
#Put a material e.g. stone,
#Then ':', and then type a number for the amount,
#And then another ':', after that the data value.
Material: stone:1:0
#The commands it will run when right-clicked
#Start with:
#'console: ' to let the command be performed by console;
#'server: ' to send the player to the specified server;
#'broadcast: ' to broadcast a message to the server;
#'message: ' to send the player a message;
Commands:
- 'say hi'
#The price to use the item
#This isn't neccasary
Price: 100
#When the player doesn't have enough money,
#Send this message to him/her
Price-Message: '&cYou do not have enough money!'
#The amount of frames
#of the item
Frames: 3
#The delay between frames
Frame-Delay: 20
#The item lores
#All lores support unlimited rows
Lore:
#The first lore it will play
1:
- 'test'
- 'test2'
- 'test3'
#The second lore it will play
2:
- 'test2'
- 'test3'
- 'test'
3:
#Etc.
- 'test3'
- 'test'
- 'test2'
Another-item:
Slot: 1
#Set this to true to change displayname on each frame
Change-Name: true
#This is how the names should look when Change-Name is true
Name:
1: '&1Test'
2: '&2Test'
3: '&3Test'
4: '&4Test'
#If you want to change material every frame, set this to true,
#If u don't want it, u can remove the line or set to false
Change-Material: true
#If u have Change-Material: true
#This is what the material setup will have to look like
Material:
1: wool:1:11
2: wool:2:11
3: wool:3:11
4: wool:4:11
Commands:
- 'say hi'
Permission: 'animatedmenu.item.test'
Permission-Message: '&4You do not have permission for that!'
Frames: 4
Frame-Delay: 5
#Request/Optional: PlayerPoints plugin integration
Points: 50
#Optional: If the player doesn't have enough points, send this to him/her
Points-Message: '&cYou do not have enough points!'
Lore:
1:
- 'test'
2:
- 'estt'
3:
- 'stte'
4:
- 'ttes'
Second-Inventory:
Menu-Name: '&6Hello there&4!'
Menu-Opener: cobblestone
Open-Sound: note-pling
Open-Sound-Pitch: 1
Rows: 3
Items:
Example-item:
Slot: 23
Name: '&4Hello'
Material: redstone-block:1:0
Commands:
- 'say hi'
Frames: 3
Frame-Delay: 20
Lore:
1:
- 'Hello'
- 'Chello'
- 'Word'
2:
- 'Chello'
- 'Word'
- 'Hello'
3:
- 'Word'
- 'Hello'
- 'Chello'
#Optional: add enchantments to the item
Enchantments:
- 'Durability:1'
Cookies:
Slot: 5
Name: '&4Give yourself cookies!'
Material: cookie:1:0
Frames: 1
Frame-Delay: 20
Lore:
1:
- '&aPrice: &6$300'
Price: 300
#If a player has this permission, he/she will bypass money/points/permission
Bypass-Permission: animatedmenu.freecookies
Commands:
- 'console: give %p cookie 64'
Useful-UnlockableItem:
Slot: 7
Change-Name: true
Frames: 2
Frame-Delay: 20
Name:
1: '&6Buy me please'
2: '&aBuy me please'
Lore:
1:
- '&aIm only $10!'
2:
- '&bIm only $10!'
Material: potato-item:1:0
Frames: 1
Price: 10
Bypass-Permission: animatedmenu.unlockableitem
#If a player buys this item either with money or playerpoints, perform these commands
Buy-Commands:
#Add the bypass permission so when they click the item again they don't have to pay :D
#This is a permissionsex command, if you have a different permissions plugin
#Just change it to the right command for that plugin
- 'console: pex user %p add animatedmenu.unlockableitem'
- 'message: &aYou bought a random item!'
#Perform these commands when the player right clicks the item
Right-Click-Commands:
- 'message: &6You right clicked!'
#Perform these commands when the player left clicks the item
Left-Click-Commands:
- 'message: &6You left clicked!'
Commands:
- 'console: give %p potato 10'
-------------------------------------------------------------------------------------------