Command Delay on Damage #7


  • New
  • Enhancment
Open
Assigned to _ForgeUser7442508
  • _ForgeUser8325762 created this issue Oct 1, 2012

    What is the enhancement in mind? How should it look and feel?

    This feature should be configurable. If a player takes any damage, they cannot use the "/chest" command for "X" amount of seconds (configurable). If they try to use the command earlier than X seconds after taking any damage, the virtual chest window does not open, instead the player receives a message. Perhaps "You cannot use your virtual chest after taking damage."

    Please provide any additional information below.

    Players engaged in PVP combat will sometimes open their virtual chest when they are close to death and put some or all of their items into it, effectively keeping their items. We've made this against our server rules, but it is difficult to catch. So why not prevent it from happening to begin with?

  • _ForgeUser8325762 added the tags New Enhancment Oct 1, 2012
  • _ForgeUser8325762 posted a comment Oct 1, 2012

    Or to make it more general, maybe have a warmup time for the command. So when a player uses the command, X seconds go by until the virtual chest opens.

  • Bluemarien posted a comment Feb 13, 2017

    I believe this isn't AlphaChest's responsibility. You probably want a combat plugin to do this: https://dev.bukkit.org/projects/combatlog


    Edited Feb 13, 2017

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