Notifications: # If set to true, players will be notified when they break a block. BlockBreak: true
# If set to true, players will be notified when they place a block. BlockPlace: true
# If set to true, players will be notified when a block is ignited. BlockIgnite: true
# If set to true, players will be notified when they change a sign's text. SignChange: true
# If set to true, players will be notified when they right-click on a block. PlayerInteract: true
# If set to true, players will be notified when they enchant an item. EnchantItem: true
# If set to true, players will be notified when they damage an entity. EntityDamage: true
# If set to true, players will be notified when their item breaks. ItemBreak: true
# Sets a cooldown time (in seconds) between notifications for a player. # For example, if set to 5, after a player receives a notification, they won't receive another one for the next 5 seconds. CooldownSeconds: 5
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