/seffect <type> [data] [X Y Z]
- Type
- Special effect ID, see jd.bukkit.org/rb/apidocs/src-html/org/bukkit/Effect.html.
- Data
- Additional numeric parameter.
- X Y Z
- Optional effect position.
Effects
- 0 or 1000
- Click.
- 1 or 1001
- Click.
- 2 or 1002
- Bow firing.
- 3 or 1003
- Door opening.
- 4 or 1004
- Fire being extiungished.
- 5 or 1005
- Music disc playing. Data parameter is record ID. See Music Discs.
- 7 or 1007
- Ghast shrieking.
- 8 or 1008
- Ghast firing.
- 9 or 1009
- Blaze firing.
- 10 or 1010
- Zombie attacts wooden door.
- 11 or 1011
- Zombie attacts iron door.
- 12 or 1012
- Zombie destroys a door.
- 13 or 2000
- Smoke effect. Data parameter is related to direction.
- 14 or 2001
- Block being destroyed. Data parameter is block ID.
- 15 or 2002
- Potion breaks. Data parameter is potion item damage value.
- 16 or 2003
- Ender eye signal.
- 17 or 2004
- Mob spawner flames.
- 18 or 2005
- Bonemeal grow effect. Data parameter is number of green stars.
- 19 or 1014
- Wither spawn.
- 20 or 1015
- Something.
- 21 or 1016
- Zombie villager created.
- 22 or 1017
- Zombie villager cured.
- 23
- Block crack. Data parameter specifies strength of crack from 0 to 10.
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