seffect

/seffect <type> [data] [X Y Z]

Type
Special effect ID, see jd.bukkit.org/rb/apidocs/src-html/org/bukkit/Effect.html.
Data
Additional numeric parameter.
X Y Z
Optional effect position.

Effects

0 or 1000
Click.
1 or 1001
Click.
2 or 1002
Bow firing.
3 or 1003
Door opening.
4 or 1004
Fire being extiungished.
5 or 1005
Music disc playing. Data parameter is record ID. See Music Discs.
7 or 1007
Ghast shrieking.
8 or 1008
Ghast firing.
9 or 1009
Blaze firing.
10 or 1010
Zombie attacts wooden door.
11 or 1011
Zombie attacts iron door.
12 or 1012
Zombie destroys a door.
13 or 2000
Smoke effect. Data parameter is related to direction.
14 or 2001
Block being destroyed. Data parameter is block ID.
15 or 2002
Potion breaks. Data parameter is potion item damage value.
16 or 2003
Ender eye signal.
17 or 2004
Mob spawner flames.
18 or 2005
Bonemeal grow effect. Data parameter is number of green stars.
19 or 1014
Wither spawn.
20 or 1015
Something.
21 or 1016
Zombie villager created.
22 or 1017
Zombie villager cured.
23
Block crack. Data parameter specifies strength of crack from 0 to 10.

Special effects


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