WorldWrap
THIS PLUGIN IS 1.1-R5 COMPATIBLE.
World Wrap is a multi-functional teleportation plugin. There are numerous scenarious in which you would want to use World Wrap in order to manage your server's land.
Bottom/Top syncing:
- You can teleport a player who goes too far down up to the top of the map, and either choose to drop them from that height, creating the illusion of a "wrapped" world, or just set them on a block of glass in the sky.
- The same goes with the top of the map, if a player climbs too high into the sky, they are sent down to the bottom of the map into a cavern.
Edge syncing:
- Simulate a round world! You can specify a radius of the world, and then if a player walks too far from spawn, they are teleported to the other side of the virtual circle you have created.
- World Wrap will always find the safest place for the player. Unlike other plugins that bury you underground, World Wrap finds a safe place for you on the surface of the land, and change your Y position to that when you are teleported.
More options than you can imagine:
- Make mobs and animals also follow teleportation rules
- Customize how far a user falls from
- Customize how far a user is placed underground went sent to the bottom of the map
- Keep the players coordinates when they are sent to a new world
- Define your own limits to the map. Don't want players to dig down at all? Fine. Want to change the building limit from 127 to 100? Go for it.
- Set your own radius for the map. Let players venture far out before being synced to the other side, or keep them close at hand.
- Customize messages when a player is teleported.... orrr don't send them at all.
- Multi-world support. Use edge syncing in one, top syncing in another, and then both top and bottom syncing in another. Or all three. It's all your choice :)
- Change randomness of teleportation, this is useful if a player has fallen into a hole, you wouldn't want them to fall from the sky right back into it.
- If you don't want a player to be sent to the top or bottom of the world, you can choose to send them to a specific set of coordinates, to the spawn, or even to another world. Want a player to be teleported into the nether when they jump through bedrock? Be sent to the sky world when they get to the top of the map? The choice is yours.
- Still don't believe me? Check out configuration.
Dont understand the concept yet, or wish to have a visual demonstration? Check this video out! Watch WorldWrap Demo! (Slightly out of date)
Is it possible to make the radius square-like?
@MrYfory
Source-code is available on Zero_Gravity's Github
Hi Zero_Gravity, Is this plugin still working? Is it likely to work for 1.5? Are you maintaining it? Last update a year ago, and license is GPL but no source code??
sounds boss like
Is it compatible to the newest releases?
is If possible to only teleport players "down", in my czar from the skylands to the normal work world, but hoor the other way round?
I need to talk to you about this plugin as i would like to make some changes to it.
@gravity_low Yes, and north to world3 south to world4: Each border could have it's own destination in the multiverse.
@docabbit
So you mean like, the west border of the map teleports to world1, the east to world2, so on and so forth?
Is it possible to have each border teleport to a different multiverse? For instance, a grid formation?
XXX1XXX XX203XX XXX4XXX
Where 0 is the main world and the border of 0/1 will tp between each, and the border of 0/3 will tp between each?
(rectangle instead of radius) (I havn't installed this plugin yet, so sorry if this is a redundant question)
Can you please fix this asap? http://pastebin.com/MMZ7waZ6
EDIT (H31IX): Oh my, never ever paste an entire log like that in comments where it takes up like 90% of the page. Pastebin,
@EHAndrew
I'll add an option for that in a new build, I mean if you don't mind have console errors probably every time a player moves you can delete them... But I'm assuming you don't want that :P
@gravity_low
Ok, well I don't want players wrapping around, what do I do to just cancel out top for Skylands, and cancel out bottom for nether?
@EHAndrew
It looks fine to me, but you shouldn't just cut out sections of the config like you did for top settings in skylands, the plugin will not like that at all.
I'm going to go ahead and post my config here... tell me why my players aren't moving to the other worlds, I'm really confused here... I'm on version 2.4
@darkcloud784
In my testing there has been no noticeable difference. Chances are that if you have plugins on your server, they are doing more work than this one is. It checks 3 things every time a player moves, if he is below bedrock, if he is in the sky, or if he is so and so blocks away from spawn. That's it.
Does this plugin take alot of cpu scanning the boarders of the map?
@bladedpenguin
:) good, if there is anything else you want or any other problems feel free to open a ticket. You can like my post here or just share the plugin with friends ;)
@gravity_low
Happy Happy me :) is there any way I can +1 you?
@bladedpenguin
Implemented as of v2.4