Beware of the full moon!


To become a Werewolf, you have to get bitten (attacked) by a wolf or Werewolf at night and contract the Werewolf infection. This infection will turn the player into a Werewolf every night, starting the next night, if the player is under a open sky. To prevent turning, the player can stay inside during night.

  • When in wolf-form, character skin changes to a Werewolf skin (Only visible to other players)
  • When in wolf-form, players will become identifiable only as "Werewolf" in the playerlist and chat (Adding a element of mystery)
  • When in wolf-form, werewolves speak in a language which appears as growling noises to normal players.
  • A Werewolf automatically turns into his Wolf-form during a full moon, when under a open sky.
  • A Werewolf automatically turns into his Human-form at dawn.
  • A Werewolf only eats meat!
  • A Werewolf gains health from killing mobs! (Hunting)
  • A Werewolf does high unarmed damage!
  • A Werewolf moves faster!
  • A Werewolf pounces instead of merely jumping!
  • A Werewolf has night vision.
  • A Werewolf cannot wield Armor while in Wolf-form, but has a high natural defense!
  • A Werewolf can growl with /growl
  • A Werewolf can growl with /howl
  • Vampires cannot be infected with the Werewolf infection
  • When a Werewolf gets killed, the player re-spawns in human form.
  • Werewolves are very vulnerable to “Silver” (Gold) weapons.
  • Werewolves are the natural leaders of wild wolves
  • The Werewolf infection can be cured by consuming the Cure: The werewolf cure potion

The Werewolf Clans

There are 3 Werewolf clans, each with their own skin and ability.
A werewolf will spread the infection from his own clan.
Any other infection method will result in a random clan.

Clan NameAppearanceClan Skill
The SilvermanesGrey wolfSpeed 2, Damage 3
The BloodmoonsBlack wolfSpeed 2, Regeneration 3
The WitherfangsComic WolfSpeed 4, Jump 4

  • Clan members cannot damage eachother.
  • A clan member can view the ranked clan member list with the /ww list command.
  • The three werewolf clans get points for hunting other creatures while in Werewolf form.
  • Slaying werewolves from another clan, and especially the another clan's alpha, earns bonus points for the clan.

  • Periodically, the total score of each clan is calculated and the leading clan is announced.

Clan Alpha

The Clan alpha is the natural leader of the clan.
The Clan alpha is selected as the most "senior" of the werewolves in the clan, when the clan has lost its old Alpha.
Ways of losing the alpha are:

  • The alpha werewolf was slain by another clan member
  • The alpha werewolf has not transformed for some days and is therefore auto-cured (See the auto-cure setting)
  • The alpha werewolf has cured himself by drinking the cure potion

Alpha abilities are:

  • /howl ability has a stunning effect on all living creatures nearby
  • Double amount of damage
  • Half the amount of damage taken

Werewolf Maturity

As a werewolf, you gradually mature and gain more control over your condition depending on how many full moon transformations you have experienced:

Number of tranformationsMaturity
3You no longer drop clothes and items when transforming
5You can now transform at will with the /werewolf transform command
10Gold items no longer causes extra damage on you

Hunting werewolves

At any time, a bounty is being kept for the killing of a Werewolf.

Players can check the current bounty with /werewolf bounty and add to this bounty themselves by using /werewolf addbounty <amount>. A player can put himself into "werewolf hunting mode" by using /werewolf hunt. This helps him find the nearest werewolf simply using the compass. The player can disable "werewolf hunting mode" by using /werewolf hunt again.

The Werewolf bounty will be paid out to the first player to slay a Werewolf. Players can check the top 10 werewolf hunters with /werewolf top

NOTE: Werewolf hunting requires Vault to be installed.

Werewolf Potions

A player can drink the Werewolf potion to infect himself with the Werewolf infection.
Note that drinking the infection potion must be drunk during a full moon!

Admins can use the /werewolf potion command to hand out infection potions to players

Curing werewolves

A Werewolf player can drink the Werewolf cure potion to cure himself from being a Werewolf. Note that the player can only drink the cure while in HUMAN form. (Werewolves paws do not play well with bottles).

Selling potions using signs

Admins or players with the correct permission nodes can place signs for selling Werewolf infection potions and Werewolf cure potions.
Players can use these signs by simply click the sign to get a potion.

NOTE: When using Vault, the selling prices from the config.yml is used. Without vault, all these signs will give away potions for free.

To use signs, first make sure signs are enabled in the config and place signs with the following lines:

Werewolf cure potion sign

  1. Werewolf
  2. Infection

Werewolf cure potion sign

  1. Werewolf
  2. Cure

Werewolf trophies

Slaying a werewolf is quite an accomplishment.
After successfully slaying a werewolf with a any type of sword, the werewolf head is cut off and can be kept by the player as a trophy!


Werewolf currently supports:

LanguageAuthorConfig setting
ChinesePiggy Nightmarechinese

Simply set the "language" setting in the config.yml to any of these config settings (lower case) and the plugin will download the language file from my server at www.doggycraft.dk.

NOTE: Is there a language missing and are you are native speaker of it? Then please help by translating the language file and I will upload it for everyone to use!


Put the Werewolf.jar file in your /plugins folder and you are ready to go!

There is an additional way of infecting with the /werewolf infect <playername> to infect a specific player with the infection.
Using commands will place the Werewolf in a random clan.


NOTE: /ww can be used as instead of /werewolf

werewolfShow the basic info
werewolf listViews the top 10 members in your clan
werewolf transformTransforms instantly into werewolf form
werewolf untransformTransforms back into human form
werewolf clanView the clan status
werewolf check <playername>Checks whether player is a Werewolf
werewolf bounty <playername>Checks current bounty for slaying a Werewolf
werewolf addbounty <amount>Adds to the Werewolf bounty
werewolf huntToggles Werewolf hunt mode
werewolf topViews the top 10 Werewolf hunters
werewolf infectInfects yourself with the Werewolf infection
werewolf infect <playername>Infects a player with the Werewolf infection
werewolf toggleToggles Werewolf infection for yourself
werewolf toggle <playername>Toggles Werewolf infection for a player
werewolf potionSpawns 1 Werewolf infection potion
werewolf reloadReloads configuration from disk

Permission Nodes

  • werewolf.* - Player can do everything below
  • werewolf.growl - Player can growl when in Werewolf form
  • werewolf.howl - Player can howl when in Werewolf form
  • werewolf.infect - Player can infect a player with the Werewolf infection
  • werewolf.infectself - Player can infect himself with the Werewolf infection
  • werewolf.transform - Player can use the transform command
  • werewolf.untransform - Player can use the untransform command
  • werewolf.clan - Player can check his clan status
  • werewolf.list - Player can view the top 10 members within his clan
  • werewolf.togglewerewolf - Player can toggle Werewolf status for others
  • werewolf.togglewerewolfself - Player can toggle Werewolf status for themselves
  • werewolf.infectother - Player can infect others with the Werewolf infection by biting (attacking) them
  • werewolf.becomeinfected - Player can become infected with the Werewolf infection
  • werewolf.bounty - Player can view the current Werewolf bounty
  • werewolf.addbounty - Player add to the current Werewolf bounty
  • werewolf.top - Player can view the top 10 Werewolf hunters
  • werewolf.hunt - Player toggle Werewolf hunting mode for himself
  • werewolf.listener - Player can understand the Werewolf language
  • werewolf.seer - Player can see a players original skin for a Werewolf player
  • werewolf.check - Player can check whether a player is infected with the Werewolf infection
  • werewolf.potion.infection.create - Player can create a Werewolf infection potion
  • werewolf.potion.infection.drink - Player can drink a Werewolf infection potion
  • werewolf.potion.cure.create - Player can create a Werewolf cure potion
  • werewolf.potion.cure.drink - Player can drink a Werewolf cure potion
  • werewolf.sign.infection.place - Player can place a sign selling infection potions
  • werewolf.sign.cure.place - Player can place a sign selling cure potions
  • werewolf.sign.infection.use - Player can use a sign selling infection potions
  • werewolf.sign.cure.use - Player can use a sign selling cure potions
  • werewolf.updates - Player will see update notifications


SettingDescriptionDefault Value
Modifiers.Wolf.HandDamageThe multiplier for unarmed Werewolf damage8
Modifiers.Wolf.ItemDamageThe multiplier for itembased Werewolf damage3
Infection.WerewolfBiteRiskThe risk of getting the Werewolf infection pr. Werewolf attack0.05
Infection.WildWolfBiteRiskThe risk of getting the Werewolf infection pr. Wild wolf attack0.75
Infection.CureChanceThe change of being cured when drinking the Werewolf cure potion1.00
Infection.AutoCureDaysNumber of real days without transformation, after which a player will be auto-cured. Generally used to purge inactive players from the werewolf files. Set this to 0 to disable.14
Modifiers.ArmorMultiplierThe amount of damage that a Werewolf takes compared to a normal player0.8
Night.StartTime of day when Werewolves will start turning into Werewolf form13000
Night.EndTime of day when Werewolves will start turning into human form23000
WerewolfGroup.EnableWhen a player transform into a Werewolf, put the player into a permission groupfalse
WerewolfGroup.NameWhen a player transform into a Werewolf, put the player into this permission group. Player will be put back into his original permission group when returning to human form."Werewolf"
AllowedWorldsList of names of worlds in which werewolves can exist<Name of the servers main world>
Settings.DisplayUpdateNotificationsShow notifications about updates to Werewolftrue
Settings.MetricsOptOutDo not send metrics to mcstats.orgfalse
Settings.AutoBountyServer will automatically add to the Werewolf bountyfalse
Settings.AutoBountyMaximumServer will automatically add to the Werewolf bounty until this limit1000
Settings.ServerNameName of the server"Your Server"
Settings.LanguageLanguage for this plugin"english"
Settings.DropArmorOnTransformPlayer will drop all worn armor items to the ground when transformingtrue
Settings.OnlyTransformDuringFullMoonIf false, players will transform every night instead of only during a fullmoontrue
Settings.WolfChatWerewolves will chat in the Werewolf languagetrue
Settings.CureWerewolfWhenSlainWerewolves are cured when slainfalse
Trophies.EnabledSlaying a werewolf with a sword will drop the head of the werewolffalse
Pounce.EnabledWhether a werewolf will pounce instead of normal jumpingfalse
Pounce.PlaneSpeedThe horisontal speed of a werewolf pounce2.25
Pounce.HeightSpeedThe vertical speed of a werewolf pounce1.10
Maturity.NoDropItemsNumber of transforms for not dropping clothes on transform4
Maturity.FullMoonImmunityNumber of transforms for immunity to full moons6
Maturity.ControlledTransformationNumber of transforms for controlled transformation8
Maturity.GoldImmunityNumber of transforms for gold immunity10
Clans.EnabledWhether werewolf clans are enabledtrue
Signs.EnabledWhether werwolf potion signs are enabledfalse
Signs.InfectionPriceThe price for buying a infection potion use a sign (when Vault is installed)1000
Signs.CurePriceThe price for buying a cure potion use a sign (when Vault is installed)500

Upcoming features

  • Config setting for rewarding items as bounty instead of money
  • Config setting for bounty payouts
  • Chat formatting in config
  • Crafting recipe for silver swords
  • Crafting recipe for werewolf infection potion
  • Crafting recipe for werewolf cure potion
  • Werewolf generations (Alpha, Beta)
  • Werewolf names


This plugin contacts curse.com and checks for newer versions by using the Curse ServerMOD API.
Opting out of this service can be done by editing config.yml and changing DisplayUpdateNotifications to false.

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version

Opting out of this service can be done by editing config.yml and changing MetricsOptOut to true.


The Werewolf Changelog is here

Do you want to support this Plugin?

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  • Avatar of TrustyChainsaw TrustyChainsaw Apr 18, 2015 at 04:13 UTC - 0 likes


    Please upgrade this to 1.7.10, I really want this on my server.

  • Avatar of TrustyChainsaw TrustyChainsaw Apr 18, 2015 at 04:12 UTC - 0 likes



  • Avatar of cradixus cradixus Apr 12, 2015 at 21:26 UTC - 0 likes

    @merlinshaw - Thanks for the info on ProtocolLib! I appreciate the feedback!

    @DoggyOnFire - Just my two cents... I absolutely love the werewolf skin changes, but my players would survive without it (for a while) if it meant getting the core functionality of Werewolf working again. In other words, I think so many of us just miss Werewolf, we'd very much understand if re-adding skin mod support took a while longer.

  • Avatar of cricketcricketcricket cricketcricketcricket Apr 11, 2015 at 22:15 UTC - 0 likes

    Hi Doggy, yes please do the spigot route for donations... ur plugins hands down is worth the purchase cost....id easily pay +10.00+ through the spigot premium charge

  • Avatar of merlinshaw merlinshaw Apr 09, 2015 at 18:20 UTC - 0 likes

    @DoggyOnFire: Go

    Well that's all great news to me! Yes craftbukkit is kinda thing of the past you can still get it but that only after you compile for the spigot build. and doing that you might as well use spigot. Maybe when your done updating you could post the plugin on spigots website. And I would be more then happy to test the plugin for 1.8.3 spigot for you!

    As for ProtocolLib i assume you will be using the newer version of it from spigot? http://www.spigotmc.org/resources/protocollib.1997/

    @cradixus: Go

    Use the ProtocolLib link I posted above you you can use this one for the dev builds. http://ci.shadowvolt.com/job/ProtocolLib/ I had no problems running it no errors or anything and been using it for 4 months now. Just be sure to update to what build of craftbukkit or spigot you use and you should be fine.

    Last edited Apr 09, 2015 by merlinshaw
     photo Banner2_zps0aa71eb5.gif
  • Avatar of wingedwonder wingedwonder Apr 09, 2015 at 15:56 UTC - 0 likes

    I see that the plugin is currently only compatible with 1.7.2 and below, and you're talking about revamping it for 1.8, but are there any plans to rework it for 1.7.10? I moderate for an RP server that's currently using a magic spell plugin to provide our werewolf transformations and effects, but it's just not the same as a dedicated plugin, nor does it meet the needs of our players the way your plugin would. Thoughts?

    Last edited Apr 09, 2015 by wingedwonder
  • Avatar of Whiisperer Whiisperer Apr 07, 2015 at 22:37 UTC - 0 likes

    @TheStandingShadow: Go

    Well you say you're running a 1.7.10 server. The problem may be that this plugin has only been updated to 1.7.2

    Last edited Apr 07, 2015 by Whiisperer
  • Avatar of TheStandingShadow TheStandingShadow Apr 07, 2015 at 21:22 UTC - 0 likes

    Hello DoggyOnFire, I have been working for months on an advanced RPG Survival for my server, and one day, while browsing, came across this plugin. I bookmarked it, got other parts on the server done, and came back to it now to install it.

    Unfortunately, I have a problem occurring. My server does not want to load the plugin. I get a stack trace in the console every time, and it seems to be pointing at "java.lang.NoClassDefFoundError: net/minecraft/server/v1_7_R1/Packet". I am using the latest version.

    Here is my console error involved (bottom up):

    07.04 14:04:25 [Server] INFO ... 12 more
    07.04 14:04:25 [Server] INFO at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_72]
    07.04 14:04:25 [Server] INFO at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_72]
    07.04 14:04:25 [Server] INFO at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:62) ~[spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:67) ~[spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_7_R1.Packet
    07.04 14:04:25 [Server] INFO at net.minecraft.server.v1_7_R3.ThreadServerApplication.run(SourceFile:628) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at net.minecraft.server.v1_7_R3.MinecraftServer.run(MinecraftServer.java:458) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at net.minecraft.server.v1_7_R3.DedicatedServer.init(DedicatedServer.java:194) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at net.minecraft.server.v1_7_R3.MinecraftServer.a(MinecraftServer.java:290) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at net.minecraft.server.v1_7_R3.MinecraftServer.g(MinecraftServer.java:334) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at net.minecraft.server.v1_7_R3.MinecraftServer.n(MinecraftServer.java:360) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at org.bukkit.craftbukkit.v1_7_R3.CraftServer.enablePlugins(CraftServer.java:394) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at org.bukkit.craftbukkit.v1_7_R3.CraftServer.loadPlugin(CraftServer.java:476) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:329) [spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:316) ~[spigotRSNAPSHOT.jar:git-Spigot-1543]
    07.04 14:04:25 [Server] INFO at com.dogonfire.werewolf.Werewolf.onEnable(Werewolf.java:235) ~[?:?]
    07.04 14:04:25 [Server] INFO java.lang.NoClassDefFoundError: net/minecraft/server/v1_7_R1/Packet
    07.04 14:04:25 [Server] ERROR Error occurred while enabling Werewolf v0.6.8 (Is it up to date?)
    07.04 14:04:25 [Server] INFO Enabling Werewolf v0.6.8

    Any ideas why this is happening? I have tried stopping, restarting, reloading, even reinstalling - and it all does not work. I am running CraftBukkit (Spigot) 1.7.10. I can see from the comments below that you are back and getting rich :) lol. This looks like a very cool plugin to add to my server. Please respond as soon as you can - I would like to get my server out as soon as possible. Thank you.

    - A Man in the Crowd

  • Avatar of Gimti Gimti Apr 07, 2015 at 18:19 UTC - 0 likes

    I would love to see this on the spigot premium page, and I would totally buy it then. I will probably anyway donate here, because this is my favorite plugin of all time

  • Avatar of Whiisperer Whiisperer Apr 06, 2015 at 13:52 UTC - 0 likes

    Yes, this is exactly what we needed to hear. I'll be sure to donate as soon as I get my next paycheck

    Last edited Apr 07, 2015 by Whiisperer


Date created
Apr 26, 2012
Last update
Mar 18, 2014
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