EventFirework
Info:
The Plugin Has Been Renamed From WelcomeFirework To EventFirework Because More And More Events Will Be Added Over Time, And Its Not Only For PlayerOnJoin.
The plugin launches fireworks over the heads of players when they do certain events, such as joining, leaving, dying, etc. The fireworks can be fully customized from power to color fade. Whether or not the firework is activated when the player joins can be changed with in-game commands/config.yml, and permissions. All other important info can be seen below.
In order for the fireworks to work, they must be toggled on through commands/config file, and the player(s) must have the permission(s).
The plugin should work perfectly with all current versions of bukkit that there is a release for.
Thanks For 600+ Downloads!
/Firework - Displays Info On The Plugin.
/Firework OnJoin (on/off) - Turn On/Off The Firework From Launching Upon Player Connect.
/FireWork OnQuit (on/off) - Turn On/Off The Firework From Launching Upon Player Disconnect.
/FireWork OnDeath (on/off) - Turn On/Off The Firework From Launching Upon Player Death.
/FireWork OnKick (on/off) - Turn On/Off The Firework From Launching Upon Player Kick.
/FireWork OnAchievement (on/off) - Turn On/Off The Firework From Launching Upon Players Gaining An Achievement.
/FireWork OnLevelChange (on/off) - Turn On/Off The Firework From Launching Upon Player Level Changes.
/FireWork OnRespawn (on/off) - Turn On/Off The Firework From Launching Upon Player Respawn.
/Firework Customize (Power/Color/Fade) - Customize The Power, Color, Or Fade Of The Firework.
Firework.OnJoin - Gives The Player Permission To Have A Firework Launch Upon Connect.
Firework.OnQuit - Gives The Player Permission To Have A Firework Launch Upon Disconnect.
Firework.OnDeath - Gives The Player Permission To Have A Firework Launch Upon Death.
Firework.OnKick - Gives The Player Permission To Have A Firework Launch Upon Kick.
Firework.OnAchievement - Gives The Player Permission To Have A Firework Launch Upon Gaining An Achievement.
Firework.OnLevelChange - Gives The Player Permission To Have A Firework Launch Upon Their Level Changing.
Firework.OnRespawn - Gives The Player Permission To Have A Firework Launched Upon Respawn.
Firework.Admin - Gives The User Access To: /Firework OnJoin, /Firework OnQuit, /Firework Reload, \Firework OnLevelChange, \Firework OnAchievement, \Firework OnKick, And /Firework Customize.
How Do I Get An RGB?
Go to a color picker site, like; http://www.colorpicker.com/, and copy the R, G, and B, accordingly.
Github/Code: https://github.com/TheReachFreaks/EventFirework
@buddYGhost
The plugin is up to date?
Please update from 1.7.2 R0.2 :/
@jpell1221
I'll look into it.
Think you can add firework on /firework?
@Cadiducho
Interesting, well sorry for not updating GitHub right away. It's now up-to-date. Enjoy!
@TheReachFreaks
On start, plugin log that in console: 'org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: me/TheReachFreaks/WelcomeFirework/main: Unsupported major.minor version 52.0 at (.....)' I think is because my server runs JSE7, and you compile it in Java 8
PS: please update github source to version 2.0, to compile it in Java 7 for my server :)
@Cadiducho
What happened on server start? An error?
@TheReachFreaks
No, i don't try to de-compile it, it happend on server starting... but anyway, I can compile in Java 7 with de git source. Thanks!
@Cadiducho
Are you trying to de-compile it, or something? You can view the source code via the GitHub link towards the bottom.
Is this plugin compiled with Java 8? It don't works with java version "1.7.0_51"... please, open source or make a compatible .jar :D
Love it! Thanks Very Much!