TradeMod
Update: 4/12/2016
Taking a quick break from active development. Currently, plans for next update include: currency/economy support, revised help information, command-less accepting/requesting, across game-mode trading configuration, and toggle for max-distance config. Obviously, this may take me a while to implement properly, so give me some time.
What is TradeMod?
TradeMod is a plugin that allows players to trade with one another in a similar vein to games like RuneScape or services such as Steam.
Features
- Safe trading using an inventory window to represent a trading screen.
- Configuration of values and messages.
How do I use it?
Take a look at the HELP page by clicking here OR:
Server Owners
Server owners, please carefully read the config.yml generated upon running the plugin. It should give you all the information you need to start configuring the plugin.
Permissions
trademod.commands.help: If given permission, allows the player to use the /tm help command. Default: true
trademod.commands.reload: If given permission, allows the player to use the /tm reload command. Default: op
trademod.commands.open: If given permission, allows the player to use the /tm open command. Default: true
trademod.commands.cancel: If given permission, allows the player to use the /tm cancel command. Default: true
trademod.commands.request: If given permission, allows the player to use the /tm request command. Default: true
trademod.commands.accept: If given permission, allows the player to use the /tm accept command. Default: true
trademod.commands.confirm: If given permission, allows the player to use the /tm confirm command. Default: true
Source Code
You can find the source here
Questions? Need Support?
You can click here to enter TradeMod's Discord server.
TODO (in no particular order):
1. Economy support using Vault.
2. Administrative commands and features.
3. Logging of trades.
@ahei
貌似已经有人翻译并且搬运过了:3
Hello, can I transfer it to a Chinese forum? :)
@Colton1070
Thanks, and yeah, I've followed what happened to Bukkit since I left. It was a lack of motivation (and proper knowledge) that stopped me from continuing development until now. Also, thanks for the information about Spigot. I'll be uploading it there shortly.
@Koangaaa
I love to see devs come back, its a shame to see them leave without a trace. I wish you the best of luck with this plugin, and will be testing it out on my server. Ill be sure to send you any errors i get, or requests. Bukkit isnt dead, but you may want to consider making a page at spigot, alot has happened in 3 years. Im not going to post it here, but do a quick search on google (or bing if you prefer) and you can learn the story.
I know it's probably been far too long since the last update (almost three years, wow), and there may be several plugins that replicate the functionality of TradeMod. But, I am currently working on reviving it as a lesson in using the Bukkit API again.
Please update the plugin!!
Please update ASAP
@zokHalsen
None of us can wait. ;)
Cant wait for this to be updated!
When is the new update being released? I'm waiting for this update :o
Hey Koanga,
I'm really glad you've took the step to make it OpenSource. Hope to find some time later to look into it and maybe fix some of our issues. You'll sure get a PR then :-)
Thanks a lot!
@Jendon23
All of what you've stated is completely unintentional and is not how the plugin should work. This is due to it not being updated to completely support the new inventory manipulation features released in versions 1.5.X/1.6.X.
All of these issues, and more, will be fixed in the next release.
Could you make it easier to identify which side of the trade window is yours? It's very easy to put an item in the wrong slot, which practically gives it to the other person for free. I've also found an issue (a minecraft feature) that allows a person to take anything from the trade window just by double clicking an item in their inventory, which gets all items that can stack with it in the trade window to stack together.
Considering I have decided to stop updating the plugin (and can't continue to falsely promise that I'll update it sometime in the near future) I have made the plugin open source. Anyone who wants to contribute can follow the link to the github, where I'm hosting the source. Those who wish to continue work on the plugin as an actual author may contact me through PM.
EDIT: Many thanks to Diemex, who has volunteered to continue work on the plugin. I trust him in ensuring that the next release will feature the same functionality as the previous ones, but without any of the major bugs that seem to be occurring with the latest releases.
@TheRealKoanga If you ever decide to publish the sourcecode I can help out. If not I'll write my own version based on my stable inventoryAPI, because I don't want closed source stuff on my server.
TradeMod v2.0_1 have dupe bug
stop use this plugin
use space can dupe item
player1 put item "click confirmed" and Press space
player2 Press space "click confirmed"
dupe item done
error
http://dev.bukkit.org/paste/8288/
http://dev.bukkit.org/paste/8289/
This plugin dupping this? If so, does anyone know another.
I use de Google Translate.
Removed due to bugs and duping.
Running spigot 1.6.2 using TradeMod v2.0_1,
The TradeMod file is NOT generating is this a bug? is so is there a fix?