TNTRun is a fully automated minigame plugin that is based on the popular map TNTRUN. For those who doesn't know what is it, here is and explanation.
Players start on layer of sand and every block that they step on dissapears. If player falls through the hole he loses the game. The last player wins the game.


  • Multiple arenas
  • Block destroy delay
  • Custom gamelevel
  • AntiCamping system
  • Custom messages
  • Formatting codes support
  • Signs
  • Time limit
  • Automatic arena regeneration
  • Arena leave checker
  • Player rewards

Game commands:
/tr list - list all arenas
/tr join {arena} - join arena (can be disallowed by giving player tntrun.onlysignjoin permission)
/tr leave - leave current arena
/tr vote - vote for current arena start
/tr lobby - teleport to lobby

Arena setup commands:
Permssion: tntrun.setup
Main setup commands
Use worldedit for selections, built-in slection system is broken for now.
Build gamelevel blocks yourself, anything under player feet breaks.
/trsetup create {arena} - create {arenaname}
/trsetup setarena {arena} - set bounds of the arena (if player leaves arena bounds while in game, he automatically loses)
/trsetup setloselevel {arena} - set looselevel bounds
/trsetup setspawn {arena} - set spawnpoint at location you are standing at.
/trsetup setspectate {arena} - sets spectator spawnpoint.
/trsetup finish {arena} - finish arena creation and save it.
Additional setup commands
/trsetup delspectate {arena} - deletes spectator spawnpoint
/trsetup setgameleveldestroydelay {arena} {ticks} - add a delay before gamelevel block is destoyed after player stepped on it. (default: 2)
/trsetup setmaxplayers {arena} {player} - set max players for this arena (default: 6)
/trsetup setminplayers {arena} {players} - set min players for this arena (default: 2)
/trsetup setvotepercent {arena} {0<votepercent<1} - set the percent of votes requered to start the game for this arena (default: 0.75)
/trsetup settimelimit {arena} {seconds} - set the time limit for arena.
/trsetup setcountdown {arena} {seconds} - set countdown time for arena
/trsetup setitemsrewards {arena} - sets everithing what you have in your inventory as a reward for winning
/trsetup setmoneyrewards {arena} {amount} - sets money rewards (vault is required for this)
/trsetup setteleport {arena} {previous/lobby} - teleports player to pre-join or to lobby location after player lose
/trsetup setdamage {arena} {on/off/zero} - sets pvp state in the arena (on - full damage, zero - zero damage, off - no attack at all)
/trsetup reloadbars - reload configbars.yml
/trsetup reloadmsg - reload configmsg.yml
Arena managment commands
/trsetup enable {arena} - enable the arena
/trsetup disable {arena} - disable the arena
/trsetup delete {arena} - delete arena

Permission to set lobby: tntrun.setup
/trsetup setlobby - sets a lobby at your location

Permission to create signs: tntrun.setup
Join sign format:
1st line: [TNTRun]
2nd line: [Join]
3rd line: arenaname
Leave sign format:
1st line: [TNTRun]
2nd line: [Leave]
Vote sign format:
1st line: [TNTRun]
2nd line: [Vote]

You can use worldedit for selections instead of built-in selection.
Install BarAPI to get awesome bars while in game.

Setup tutorials:
Thanks to elimusgrove9

Downloads area and source code:
source code
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

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  • Avatar of EN7 EN7 Aug 21, 2014 at 18:36 UTC - 0 likes

    @DR_AWESOME1012: Go

    there can be multiple problems so I don't know exactly which one you have. as a general precaution, i normally follow these rules

    • arena's lowest point should be one level lower than loselevel (ex: if arena's lowest point is y=4, make loselevel at y=5)
    • make sure both loselevels are at same level (ex: both are y=5, not one is y=5, other is y=4)


  • Avatar of lpingu17 lpingu17 Aug 21, 2014 at 10:58 UTC - 0 likes

    When I try put the spawnpoint it says: "Spawn point should be in arena bounds". Bu the spawnpoint is in the arena bounds. Please help

  • Avatar of DR_AWESOME1012 DR_AWESOME1012 Aug 20, 2014 at 22:26 UTC - 0 likes

    @EN7: Go Where should it be set? I set it below the lowest tier of my map? Was that incorrect?

  • Avatar of EN7 EN7 Aug 20, 2014 at 22:21 UTC - 0 likes

    @DR_AWESOME1012: Go

    you didn't set your loselevel correctly i've had this b4

  • Avatar of DR_AWESOME1012 DR_AWESOME1012 Aug 20, 2014 at 20:43 UTC - 0 likes

    Whenever I play a game I always lose, as soon as the countdown ends it just ends the game saying the other player won. The console shows no errors.

  • Avatar of Shevchikden Shevchikden Aug 19, 2014 at 06:15 UTC - 0 likes

    @EN7: Go Strange, last player should be set as winner and leave automatically, i will check that. (It's just the arena itself stops at player count zero to simplify gamehandler logic)

    @zmgalen2000: Go check commands section.

    @oscarmj11: Go You can build arena as anything, but the bounds should be a cuboid.

    Last edited Aug 19, 2014 by Shevchikden

    Java — write once, debug everywhere.

  • Avatar of zmgalen2000 zmgalen2000 Aug 18, 2014 at 23:28 UTC - 0 likes

    Love this plugin....but can I set it to give items as a reward??? Such as diamonds????

  • Avatar of EN7 EN7 Aug 18, 2014 at 18:28 UTC - 0 likes

    @oscarmj11: Go

    update it to what? it's already 1.7.9

    @Shevchikden: Go

    my earlier comment was in reference to dev build 393, where game ends when player count is 0. players get confused when they still play after everyone else is dead

  • Avatar of oscarmj11 oscarmj11 Aug 18, 2014 at 15:21 UTC - 0 likes

    @Shevchikden: Go

    Please update the plugin, and we are allowed to do arena with different shapes, not just cuboid.

  • Avatar of Shevchikden Shevchikden Aug 15, 2014 at 00:25 UTC - 0 likes

    @FlipperSon98: Go It woks only with cuboid.


Date created
Aug 17, 2013
Last update
Aug 25, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
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