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What it does

TARDIS is a plugin that gives you the ability to create a Police Box that lets you time travel (teleport) to random locations. It adds a Whovian twist to the typical /sethome and /home commands.

As a player, you can:

  • Create a TARDIS that is bigger on the inside.
  • Time travel to a random location.
  • Time travel back home (where you created the TARDIS initially).
  • Save and list interesting time travel locations, so you can return to them easily.
  • Take companions with you when you time travel.
  • Make your TARDIS blend in with the Chameleon Circuit.
  • Use your own schematic to build the TARDIS interior
  • Grow new TARDIS rooms
  • Use Artron Energy
  • Remote control the TARDIS
  • Custom TARDIS sounds with companion Resource Pack
  • Custom TARDIS textures with companion Resource Pack - requires MCPatcher with CTM and CIT

Ticket policy

WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!

Video trailer

Official documentation & FAQs

The documentation is here: http://eccentricdevotion.github.io/TARDIS/

The documentation contains a frequently asked questions (FAQs) page, please check this first before posting a question in the comments.

Tutorial videos for version 2+ (also included in the official docs)

Not all of these are up-to-date...

  1. Installation
  2. Creating a TARDIS - this one is!
  3. Growing rooms and the Gravity well and changing Walls
  4. Time travelling
  5. Recharging Artron Energy - Updated with energy condenser chest!
  6. Companions

What's new?



The TARDIS.zip file also includes a new TARDISHorseSpeed.jar for CraftBukkit 1.7.10 compatibility.

Change log here


As a minimum, just drop the TARDIS.jar and any optional plugins listed below into the Bukkit plugins folder and start your server. For more detailed instructions see: http://eccentricdevotion.github.io/TARDIS/installation.html

Optional installs

These are not needed for TARDIS to function, but enhance the plugin with extra features...

  • Install the TARDIS Resource Pack in the Minecraft client to hear custom TARDIS sounds
  • Install Multiverse so you have multiple worlds to travel to. This is also required if you want to generate TARDISes in their own self-conatined world, and grow rooms.
  • Install the TARDISChunkGenerator plugin so that you can generate TARDISes in their own self-conatined world (included in the ZIP download).
  • Install WorldGuard to automatically protect your TARDIS from griefing, and stop mobs spawning in TARDIS worlds.
  • Install WorldBorder to restrict the size of the worlds generated for TARDIS occupation.
  • Install TARDISWeepingAngels to add some Whovian mobs to the game.
  • Install a Permissions plugin, so that you can restrict or grant players the rights to use TARDIS’ different features. We like PermissionsBukkit.
  • Install ProtocolLib so that the TARDIS Zero Room is completely detached from the universe and the TARDIS Keyboard is editable by clicking it
  • Install LibsDisguises so that you can use the Genetic Manipulator / Immortality Gate

Other important pages

Player submitted
Huge thanks to markdf for hosting these
Change loghttp://eccentricdevotion.github.io/TARDIS/change-log.html
TARDIS Github repositoryhttps://github.com/eccentricdevotion/TARDIS
Official todo listhttps://github.com/eccentricdevotion/TARDIS/blob/v3.0/todo.md
Bleeding edge builds
(Will not always
be available)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Latest TARDIS Build (Jenkins) - Latest TARDIS Build (Mirror)
Bleeding edge changes/commits

Bugs / Requests

Please post a ticket for TARDIS plugin requests and bugs, thank you :)

WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!

Make sure you have read the FAQs first, as your question may already be answered there. Also make sure you have searched for a previous ticket with the same/similar issue (use the Filters to search closed tickets).

If you are going to create a BUG ticket you need to supply relevant information (as I'm not a mind reader, nor do I have access to your server...) - as a minimum you need:

  1. Exact CraftBukkit version i.e. NOT 'the latest' - use the /tardis version command
  2. Exact TARDIS version i.e. NOT 'the latest' - use the /tardis version command
  3. The server log showing the entire error (as a paste or at Pastebin - NOT a screenshot) - this should be the log from when the server starts up right through to when the error occurs
  4. If no error in the log, then a video of the bug happening or the EXACT steps needed to reproduce the issue.
  5. Attach your plugins/TARDIS/config.yml file or other configuration file if relevant
  6. Attach your plugins/TARDIS/TARDIS.db file
  7. List of other plugins on server
  8. And read this: How to file bugs


Basic statistics are collected for some versions of the TARDIS plugin (v2.5.8 and earlier). You can opt out at any time by setting opt-out: true in plugins/PluginMetrics/config.yml

External web access

Version 2.8 of this plugin includes a translation feature (the /tardissay command) that connects to Microsoft's translation service. The URLs it connects to are:

You can prevent players from using the command by removing / not giving them the permission tardis.translate

TARDIS Achievement

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  • Avatar of eccentricnz eccentricnz Jul 16, 2013 at 10:23 UTC - 0 likes

    @Sashaangel: Go @BarzhDu: Go

    If farm mobs aren't breeding, it's probably because you are using Multiverse-Core 2.4, update to 2.5 (I use build #667) - http://ci.onarandombox.com/view/Multiverse/job/Multiverse-Core/

    @BarzhDu: Go


    When animals are lured inside the Tardis, the number of animals that appear inside is higher. Lured in 2 pigs and got 4.

    You [did a thing which I'm not going to detail here lest naughty players exploit it before I fix the bug] and it grabbed them twice... trying a fix now


  • Avatar of eccentricnz eccentricnz Jul 16, 2013 at 08:52 UTC - 0 likes

    @BarzhDu: Go

    Loaded up your server, created a TARDIS, grew a STABLE room, spawned in some horses next to the TARDIS, entered the TARDIS:

    Horses in TARDIS

    What I think is happening, is that the horses are spawning inside a block and dying before you get to them, you might notice in the picture that I have broken the stable walls.

    Can you try the latest Jenkins build (#255 at the time of writing) as it has an updated Stable room (jettison the existing room, stop server, delete the old stable.schematic and .csv, start server, and grow a new room) and an altered spawn location, and also has a /tardis update stable command to set the block the horses spawn on (if you want to make your own stables room).

    @Sashaangel: Go

    As above.

    And testing breeding now...

    Last edited Jul 16, 2013 by eccentricnz
  • Avatar of Lionlord63 Lionlord63 Jul 16, 2013 at 06:28 UTC - 0 likes

    I just remembered that we can have animated textures, for your texture pack you should have a block which shows the time vortex when traveling.

  • Avatar of eccentricnz eccentricnz Jul 16, 2013 at 00:11 UTC - 0 likes

    @_DaBeagle_: Go

    Correct, I'll be adding lore to the block, which will be read when placed (you won't get the block back...)

  • Avatar of _DaBeagle_ _DaBeagle_ Jul 15, 2013 at 23:38 UTC - 0 likes

    @eccentricnz: Go

    whoops. i lied. there's another thing :P how are you going to keep track of meta-data on a placed block? obviously if the floor, wall, type, etc, are modular, some sort of meta data has to be stored on the seed block.

  • Avatar of eccentricnz eccentricnz Jul 15, 2013 at 23:05 UTC - 0 likes

    @_DaBeagle_: Go

    lol, no idea, need to finish the current update first...

  • Avatar of _DaBeagle_ _DaBeagle_ Jul 15, 2013 at 22:59 UTC - 0 likes

    @eccentricnz: Go

    ok, one last thing. This update sounds amazing. any idea when it will be released? even for beta?

  • Avatar of eccentricnz eccentricnz Jul 15, 2013 at 21:27 UTC - 0 likes

    @_DaBeagle_: Go

    Chameleon circuit will still work the same way

  • Avatar of _DaBeagle_ _DaBeagle_ Jul 15, 2013 at 21:20 UTC - 0 likes

    @eccentricnz: Go

    sounds neat. still confused on how this will all work, but you've never failed me before! Honestly, at this point, the plugin could rival Doctor Who Client Mod (especially considering they've been working on it since 1.8 beta -_-). will the system change for chameleon circuits with the new 'police box block' system?

  • Avatar of eccentricnz eccentricnz Jul 15, 2013 at 21:17 UTC - 0 likes

    @_DaBeagle_: Go

    Planning on having at least one more slot for a custom TARDIS, but that may change when I actually get to it.


Date created
Jul 15, 2012
Last update
Sep 20, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
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