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What it does

TARDIS is a plugin that gives you the ability to create a Police Box that lets you time travel (teleport) to random locations. It adds a Whovian twist to the typical /sethome and /home commands.

As a player, you can:

  • Create a TARDIS that is bigger on the inside.
  • Time travel to a random location.
  • Time travel back home (where you created the TARDIS initially).
  • Save and list interesting time travel locations, so you can return to them easily.
  • Take companions with you when you time travel.
  • Make your TARDIS blend in with the Chameleon Circuit.
  • Use your own schematic to build the TARDIS interior
  • Grow new TARDIS rooms
  • Use Artron Energy
  • Remote control the TARDIS
  • Custom TARDIS sounds with companion Resource Pack

New policy on tickets

WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!

Video trailer

Official documentation & FAQs

The documentation is here: http://eccentricdevotion.github.io/TARDIS/

The documentation contains a frequently asked questions (FAQs) page, please check this first before posting a question in the comments.

Tutorial videos for version 2+ (also included in the official docs)

Not all of these are up-to-date...

  1. Installation
  2. Creating a TARDIS - this one is!
  3. Growing rooms and the Gravity well and changing Walls
  4. Time travelling
  5. Recharging Artron Energy - Updated with energy condenser chest!
  6. Companions

What's new?


To avoid any confusion, this version is for CraftBukkit 1.7.8 only due to the upcoming Minecraft in-game name changing.

The TARDIS.zip file also includes a new TARDISHorseSpeed.jar for CraftBukkit 1.7.8 compatibility.

Change log here

CAUTION: v2.7 requires CraftBukkit 1.7 or greater!


As a minimum, just drop the TARDIS.jar and any optional plugins listed below into the Bukkit plugins folder and start your server. For more detailed instructions see: http://eccentricdevotion.github.io/TARDIS/installation.html

Optional installs

These are not needed for TARDIS to function, but enhance the plugin with extra features...

  • Install the TARDIS Resource Pack in the Minecraft client to hear custom TARDIS sounds
  • Install Multiverse so you have multiple worlds to travel to. This is also required if you want to generate TARDISes in their own self-conatined world, and grow rooms.
  • Install the TARDISChunkGenerator plugin so that you can generate TARDISes in their own self-conatined world (included in the ZIP download).
  • Install WorldGuard to automatically protect your TARDIS from griefing, and stop mobs spawning in TARDIS worlds.
  • Install WorldBorder to restrict the size of the worlds generated for TARDIS occupation.
  • Install TARDISWeepingAngels to add some Whovian mobs to the game.
  • Install a Permissions plugin, so that you can restrict or grant players the rights to use TARDIS’ different features. We like PermissionsBukkit.
  • Install ProtocolLib so that the TARDIS Zero Room is completely detached from the universe and the TARDIS Keyboard is editable by clicking it
  • Install LibsDisguises so that you can use the Genetic Manipulator / Immortality Gate

Other important pages

Player submitted
Huge thanks to markdf for hosting these
Change loghttp://eccentricdevotion.github.io/TARDIS/change-log.html
TARDIS Github repositoryhttps://github.com/eccentricdevotion/TARDIS
Official todo listhttps://github.com/eccentricdevotion/TARDIS/blob/v2.8/todo.md
Bleeding edge builds
(Will not always
be available)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Latest TARDIS Build
Bleeding edge changes/commits

More videos (outdated for v2.6)

Thanks to Skyrion for this one

Bugs / Requests

Please post a ticket for TARDIS plugin requests and bugs, thank you :)

WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!

Make sure you have read the FAQs first, as your question may already be answered there.

If you are going to create a BUG ticket you need to supply relevant information (as I'm not a mind reader, nor do I have access to your server...) - as a minimum you need:

  1. Exact CraftBukkit version i.e. NOT 'the latest' - use the /tardis version command
  2. Exact TARDIS version i.e. NOT 'the latest' - use the /tardis version command
  3. The server log showing the entire error (as a paste or wrapped in <<code>> tags - NOT a screenshot) - if no error in the log, then a video of the bug happening or the EXACT steps needed to reproduce the issue.
  4. Attach your plugins/TARDIS/config.yml file
  5. Attach your plugins/TARDIS/TARDIS.db file
  6. List of other plugins on server
  7. And read this: How to file tickets


Basic statistics are collected for some versions of the TARDIS plugin (v2.5.8 and earlier). You can opt out at any time by setting opt-out: true in plugins/PluginMetrics/config.yml

External web access

Version 2.8 of this plugin includes a translation feature (the /tardissay command) that connects to Microsoft's translation service. The URLs it connects to are:

You can prevent players from using the command by removing / not giving them the permission tardis.translate

TARDIS Achievement

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  • Avatar of sbongbob sbongbob Apr 19, 2014 at 15:04 UTC - 0 likes

    @roracle: Go

    (heavy voice) VERY VERY GOOD!

  • Avatar of roracle roracle Apr 19, 2014 at 12:03 UTC - 0 likes

    Idea for viewer, since the TARDIS has a viewing monitor in them, if this is possible to do with the plugin, using CCTV for bukkit:


    What do you guys think? The TARDIS plugin could utilize the 360 camera setting, using the redstone lamp as the camera block, and I'm just guessing that with Multiverse, one could link between worlds in this fashion. Good idea or no?

  • Avatar of yolololoy yolololoy Apr 19, 2014 at 01:15 UTC - 0 likes

    @eccentricnz: Go

    as i said nothing is craftable but it finds the files and shows no errors

  • Avatar of eccentricnz eccentricnz Apr 17, 2014 at 01:16 UTC - 0 likes

    @roracle: Go

    As stated before, you need to make a ticket. Vague references to regular users not having permission is not enough info for anyone to help you. Make sure you attach your PEX config files, and give us exact steps to reproduce the problem.


  • Avatar of roracle roracle Apr 17, 2014 at 00:12 UTC - 0 likes

    Okay mate, I've tried everything with permissions. Regular users keep getting the "you don't have permissions to do this" message. I have the TARDIS permissions file group set as the same as my PEX group (my PEX is perfectly fine). I've tried adding tardis.use to my PEX file, but that didn't work either. I'm very confused as to how this works. I can't seem to comprehend how this is supposed to be set up to work properly.

  • Avatar of eccentricnz eccentricnz Apr 13, 2014 at 04:55 UTC - 0 likes

    @WonkoTheSane1: Go

    Yep updating to 1.8 is where the real issues may start. The permissions plugin I use (PermissionsBukkit) has already started updating for UUIDs so I imagine the others will follow suit (PEX is already done) and be ready for 1.8 (or die a slow painful death).

  • Avatar of WonkoTheSane1 WonkoTheSane1 Apr 13, 2014 at 04:14 UTC - 0 likes

    @eccentricnz: Go

    That helps to clarify everything.

    I guess I was worried that if a player with special permissions for a plugin that does not yet support UUID's changes their name without notifying the server admin, then someone else could grab their old name to get those special permissions. But this sounds like it will be even more of a problem for older server versions that rely entirely on names. Upgrading as soon as possible appears to be the only course of action. That's what I needed to know, thanks!

  • Avatar of eccentricnz eccentricnz Apr 12, 2014 at 20:59 UTC - 0 likes

    @WonkoTheSane1: Go

    Yes, the whole point of releasing 1.7.6/7/8 is to give servers some preparation time to get ready for the name changing in 1.8. Plugins that have updated, like TARDIS will work in 1.7.8, and plugins like WorldGuard that haven't will also still work - the methods to get a player by their name haven't been removed. This will still be true in 1.8 - the issue comes when a player actually changes their name - take WorldGuard for example: if player xxxxxx has access to build in region bbbbbbb, and they change their name to yyyyyyyy then they will lose access to build in the region, but WorlGuard is still doing the correct thing by protecting the region, even though it isn't supporting UUIDs. If TARDIS wasn't using UUIDs and a player changed their name, the player would lose access to their TARDIS, but the plugin would still work... The issues here are actually all on the player, not the server

    I would have to disagree with Squawkers comment, I haven't removed any plugins from my test server and have not noticed any issues so far, of course you'll need to take it on a case by case basis...

    Any plugin that persists player name data in a database or YAML file should convert those records to use UUIDs instead of player names (as is the case with the server's whitelist/banlist/ops files etc). Any plugin that doesn't persist the data should be unaffected by the upcoming changes.

    Last edited Apr 13, 2014 by eccentricnz
  • Avatar of Squawkers13 Squawkers13 Apr 12, 2014 at 18:59 UTC - 0 likes

    @WonkoTheSane1: Go

    You probably shouldn't install non-UUID-supporting plugins on CB 1.7.8, which WILL support name changes when they are implemented.

  • Avatar of WonkoTheSane1 WonkoTheSane1 Apr 12, 2014 at 17:48 UTC - 0 likes

    Thanks for staying on top of the Bukkit releases :)

    I think I understand the UUID changes in Minecraft in terms of how they affect server administration, but it's a lot to take in so I'm hoping you can verify something for me:

    At present, not all plugins have updated to support UUID's. You are waiting for WorldGuard and others to update as you make the necessary adjustments to the TARDIS code. From a server administration standpoint, while this process is happening, there's no downside to updating everything to CB 1.7.8 and then having some plugins supporting UUID's and others not supporting them yet, correct? The problem, as I understand it, will come with 1.8 when players can actually change their names. At that point server admins will want to wait for the relevant plugins to update before upgrading to CB 1.8.

    Do I understand everything correctly?


Date created
Jul 15, 2012
Last update
Apr 12, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
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