Statspp:
Stats list
- Dodging - cancels the damage being done to the player. A successful dodge plays an enderman teleport sound and emits fire/smoke particles
- Blocking - reduces the base damage done to the player by a percentage - requires sword (alters minecraft blocking)
- Attack Rate - allows the server owner to alter how fast a player is able to swing. if they swing to quickly the attack will be nullified
- critical hits - allows the player to have a chance to score a critical hit, the damage increase is changeable based on the stat "criticalModifier"
Notes
- dodging is not weapon specific, each player has their own dodge rate.
- blocking requires a sword, as it alters minecrafts basic blocking system by allowing the user to control the damage change
- attack rate, critical rate, and critical modifier are can be different for each item the player has to attack with
- If enabled, attacking to quickly will prevent the player from landing a blow until they wait the full time without making a swing attempt.
- This plugin was made to be used with my other plugin, LevelMe
Combat rules
- An arrow cannot be dodged (other than from moving out of the way)
- A critical hit cannot be blocked.
- blocking an attack will not prevent effects such as fire.
- you cannot dodge/block fire, lava, drowning, etc.
Commands:
- statspp
- statspp setstat <player> [weapon] <stat> <value>
- statspp changestat <player> [weapon] <stat> <value>
- statspp mystats [weapon]
- statspp changestat <player> [weapon] <stat> <value>
permissions:
- statspp.alterStats - allows the player to use the setstat and changestat command
- statspp.checkStats - allows the player to use the checkstat command
Posts Quoted:
Reply
Clear All Quotes
@JimBob2015
The coder is here.
is the coder here