SignEditor does what it says on the tin: allows you to edit your signs!
SignEditor can allow everyone to edit any signs they have access to!
To edit a sign, aim at the sign and type in:
/edit [line] [Text]
/edit 1 Hello
Results in the first line of the sign changing to hello.
You can also copy and paste entire signs with the copy and paste commands:
/edit copy /edit paste
Sign Editor calls BlockBreak, BlockPlace and SignChange events for every command executed. This means that any plugins that control placement or breaking of signs will have priority. For example, LogBlock will track all edits and WorldGuard can prevent changes. So can plugins like Lockette and ChestShop.
se.edit (Default: op)
This is the basic permission node, needed to edit any signs. Granting this allows users to edit any sign they can.
se.editCol (Default: op)
This allows players to add colours to their signs.
Colours are added with the & followed by a colour code. &s can be entered by using the escape character \ (\&). \ can be entered by escaping a \ (
se.force (Default: op)
This permission node allows the player to force BlockBreak, BlockPlace and SignChange events to succeed even if another plugin cancels or modifies it. In order to use this, you must add an exclamation mark after the line number, i.e.:
/edit 2! lemons
You will get notified of any bypasses that are made.
se.dforce (Default: false)
This permission node allows you to skip the bukkit events entirely, allowing a change to a sign that would otherwise be blocked or cause it to break. This is useful when the force option still doesn't work.
The problem with a Double Force is that plugins do not receive any of the events, so if you have any plugins that rely on those things (i.e. LogBlock) then they will not work! Conversely, it can be used to bypass the limitations some plugins put in place.
To enact a Double Force you must have both the force and dforce permissions and you put two exclamation marks after the number, i.e.
/edit 2!! lemons
Thanks to VariationVault for this video:
- Date created
- Dec 29, 2012
- Last update
- Aug 19, 2015
- Development stage
- GNU General Public License version 3 (GPLv3)
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