Quester is highly customizable plugin handling all kinds of quests. From simple "gather to get reward" quests, to complicated forked story-telling quests. What is even better, everything is customizable on-the-fly directly in game ! No more restarting/reloading your server every time to change something. Localizable messages, plenty of different, highly-customizable objectives, conditions, events and flags. NPC and sign support. All this together creates almost unlimited possibilities.

Wiki Dev builds GitHub Old main page

Using 0.7 ? Proceed to the wiki. (currently empty :( ) Using 0.6 ? Proceed to the old main page.
(Old main page is the rightmost link.)

Need quick help? Try your luck in channel #Quester at
Found a bug? Have a suggestion? Sumbit a ticket.
Don't forget to specify Quester version you are using and label the ticket appropriately. Tickets without label will take longer to review or be ignored completely.

Latest version is working with MC 1.7/1.8. See dev builds. Link broken at the moment, latest builds here.

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  • Avatar of ragan262 ragan262 Apr 13, 2016 at 18:47 UTC - 0 likes

    @Afronico971: Go

    Quester v1.0.1 - attempt to fix broken 1.9 sounds

    I updated link on the main page. (the last one)

  • Avatar of Afronico971 Afronico971 Apr 13, 2016 at 10:20 UTC - 0 likes

    Hello there !

    Really like the work you're doing for the next version, But...

    My problem with the sounds isn't resolved, i tried ALL the sound from the page you linked and no one of them worked. Tell me if you need more informations or something...

    Thanks :D

  • Avatar of ragan262 ragan262 Apr 11, 2016 at 09:03 UTC - 0 likes

    @wd40bomber7: Go

    1.0.0 was compiled against 1.9 bukkit api, are there any issues with it?

    Edit: It was marked for for testing because I did not do much of that myself. If you find no issues in it you are free to use it on your server.

    Last edited Apr 11, 2016 by ragan262
  • Avatar of wd40bomber7 wd40bomber7 Apr 11, 2016 at 02:58 UTC - 0 likes

    @ragan262. Dialogs are cool and of course all new features are appreciated. But really, we're waiting on an official 1.9 version. Is there a timeline for that?

  • Avatar of ragan262 ragan262 Apr 10, 2016 at 10:41 UTC - 2 likes

    @gepardo43: Go @Scratchy741: Go @Z3dd7: Go

    Quester 1.0.0
    Currently for test environment only.
    - added dialogues, configuration currently only through dialogues.yml in plugin folder
    - command: /q startdialogue <player> <dialogue>

    - added MSGS event (multiple messages, only from config)
    - format:

    type: MSGS
        "<delay in seconds>": <message>
    ## Example
    type: MSGS
        "0": 'Instant message'
        "2": 'Message after 2 seconds'
        "5": 'Message after 5 seconds'
    ## Only one message per delay
    ## Messages have to be ordered
  • Avatar of Z3dd7 Z3dd7 Mar 29, 2016 at 16:42 UTC - 0 likes

    @ragan262: Go

    No problem. Feel free to ask for detailed tests and to release micro-patchs fixing a single issue rather than all at once :)

    Last edited Mar 30, 2016 by Z3dd7


  • Avatar of ragan262 ragan262 Mar 27, 2016 at 21:02 UTC - 2 likes

    @gepardo43: Go

    Sorry about the delay, but I never promised it will be that weekend, I just said it will not be before it. I'm currently very busy so I can't promise anything.

  • Avatar of Scratchy741 Scratchy741 Mar 21, 2016 at 23:29 UTC - 0 likes

    @gepardo43: Go

    Give him some time, he will surely update it soon :)

  • Avatar of gepardo43 gepardo43 Mar 20, 2016 at 19:15 UTC - 1 like

    @ragan262: Go

    Hello Weekend is ending. Any more info about update? :)

  • Avatar of ragan262 ragan262 Mar 13, 2016 at 00:08 UTC - 2 likes

    @Afronico971: Go @tremby90: Go @Z3dd7: Go

    Do not expect 1.9 update until next weekend.

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Date created
Jul 25, 2012
Last update
Jul 29, 2013
Development stage
GNU General Public License version 3 (GPLv3)
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