NoMobSpawners
NoMobSpawners - Remove all mob spawners from a world
Version: v0.5
NoMobSpawners take a list of worlds to strip from a config file, and then removes spawners as they spawn mobs and prevents those spawned mobs from spawning.
On first run NoMobSpawners will create a file named 'config.yml' in the 'NoMobSpawners' folder. From here you may add a comma separated list of worlds to strip mob spawners from.
By default, no worlds are set to be stripped.
The default config file looks like this:
# Worlds to strip, separate with commas. active-worlds: ''
To make NoMobSpawners remove mob spawners from the world named "world" you would set it like this:
# Worlds to strip, separate with commas. active-worlds: 'world'
To make it remove mob spawners from the world "world" and the world "sheepland" you would set it like this:
# Worlds to strip, separate with commas. active-worlds: 'world,sheepland'
WARNING: THIS WILL EDIT YOUR MAP AND IT CANNOT BE UNDONE.
Features:
- Removes mob spawners from specified worlds
NoMobSpawners was suggested by @jungalist81
Get the source on GutHub
Does Chunk need to be loaded? Or delete everything in the world without the chunk being loaded?
If you'd just like to disable the spawners (not remove them), you may like http://dev.bukkit.org/bukkit-plugins/disablespawners/
worse experience ever... it does not only remove mob spawners, but all mobs from the world and it does that permanently
Does this remove animals too?
Hi,
Can you fix the bug so that the animals will come back? Are tired of waiting over a year for you to fix the bug.
Why did you remove the ability to remove any block? That what I needed.
Please Update... Please :(
@ManBeastPigDev
I'm guessing it would, but as an fyi what I do is I use WorldBorder to limit my world size, then use the /wb fill command to go ahead and create all the chunks. Then I use McEdit to remove all the spawners of the world.
Would it work if i removed all spawners, then removed the plugin.
I just want to remove the all, not stop mobs spawning
agreed with the other ppl. this causes there to be no mobspawn for a world. fix that and it will be perfect.
Any plans to update or fix this plugins? In its current state this plugin in unusable.
Confirmed it stops all mob spawning on the server for listed worlds.
Please update :(
Eeh, it works fine for deleting spawners.
But it disables all the mob spawning on my server!?
Could you look at it please? Thanks :)
Extra Info:
- Libigot 1.3.6-R0.4
- Heroes, Nolagg,
OMG! Thank you so much for updating!
Without this plugin my server us useless!
This plugin gives me much lag on my server.
please fix bug
thanks
hi,
you can do so that it only remove blocks id 52?
because I want to keep the mob but I do not want a mobspawner.
@kahlilnc
nvm :O
There is a WorldGuard check right? O_O Cuz it didnt delete the spawners in my server spawn which is good. lol