NoFarm - No more mob farms.

Mobs killed by players only drop items:

Version: v0.9 (For CB: 1.7)
Damage done by things like Cacti, Lava and suffocation do not yield drops from the mobs. Prevents players from building mob farms by only allowing items to drop from those killed by players themselves.

How it works:

Bukkit shows how a mob has died, what it died from, albeit a fall, lava, sword... etc This information is what makes NoFarm so simple, so efficient. If mobs are killed by anything other then player damage, the plugin nulls there drops. Really, it's that simple. :) I could sit and type out a bunch of useless information, but it would be thus that useless information. The plugin is so simple.

Why Should you use this?

Bottom line explanation is, it prevents useless unneeded items from collecting everywhere. Which causes huge amounts of lag and tick rate drop. Items dropping from a zombie in a desert because it died from a cacti, is unneeded and will only cause lag. Items dropping from an unattended mob grinder is unneeded and will cause lag. This plugin stops all that and more.


  • Makes mob grinders useless.
  • Helps stop lag.



Changelog Test it out:

If you would like to test the features of this plugin you can do so on this server. IP:

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  • Avatar of Filmjolk Filmjolk Apr 04, 2015 at 23:02 UTC - 0 likes

    Please do! :D

  • Avatar of Jadedwolfs Jadedwolfs Mar 01, 2015 at 17:36 UTC - 0 likes

    yes actually, I can update it soon.

  • Avatar of jenks1999 jenks1999 Mar 01, 2015 at 13:42 UTC - 0 likes

    Is anyone going to update this for 1.7.10 or 1.8? As it doesn't work on any mob anymore.

    Last edited Mar 01, 2015 by jenks1999
  • Avatar of AshvaleStaff AshvaleStaff Feb 04, 2015 at 07:09 UTC - 0 likes

    Plugin does not work with Spigot 1.7.10!

  • Avatar of Xickle Xickle Mar 26, 2014 at 01:20 UTC - 0 likes

    Looks like it doesn't work for Iron Golem kills! The mobs still drop items if they're killed by it.

  • Avatar of Willbbz Willbbz Jul 21, 2013 at 18:25 UTC - 3 likes

    Thanks for this. Another thing that'd be great is if it could tell if a mob came from a spawner and removed their drops.

    Join us on BFAK:Willbbz,63244,e638c3cd306af697dbd1cb680f7dbb564e1fcb9a5ac8789bf769cea186e2184c

  • Avatar of Jadedwolfs Jadedwolfs Jul 06, 2013 at 09:15 UTC - 0 likes

    Version 0.8

    • Rewrote the whole listener from the ground up, now faster and more accurate with Null checks.
    • Updated to CB build 1.6.1
    • Full Change log can be found here:
  • Avatar of Jadedwolfs Jadedwolfs May 15, 2013 at 01:26 UTC - 0 likes

    @rangewonk: Go

    At the current moment, unless bugs are found this plugin is done. Not much if any thing needs added or changed, unless people can find something.

  • Avatar of rangewonk rangewonk May 06, 2013 at 18:38 UTC - 0 likes

    If players use the mob grinders where they go up the water, fall and then 1 hit them this will not block it?

    Would you be able to add this to the plugin?

  • Avatar of Cyprias Cyprias Apr 15, 2013 at 21:21 UTC - 0 likes

    If one of the developers has time, could you fix mobs killed by fire swords not dropping items. I'd fork it myself but I haven't been successful dealing with maven projects.

    Shouldn't be too hard to do. Monitor EntityDamageByEntityEvent and save mobs attacked by players to an array, when that mob dies check if they're in the array and forgo removing the drops.


Date created
Aug 25, 2011
Last update
Mar 19, 2014
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
Recent files