MythicMobs

MythicMobs

Take Minecraft Mobs to a New Level

What is MythicMobs?

MythicMobs allows server administrators to fully modify all attributes of monsters on your server, and even create your own mobs, bosses, and other many other fun mob-related things.

It gives you full control over how mobs behave, from simply increasing their HP and damage to giving mobs a vast arsenal of new abilities. Your custom mobs can then replace vanilla mobs, be spawned randomly using numerous types of spawn controls, or you can set up custom mob spawners that activate under certain conditions or by commands.

You can finally create that ultimate boss you've always dreamed of crushing your players with. It is an absolute essential for every RPG server.

To sum it up, Mythic Mobs gives you control over and access to:

  • Mob Skills: Giving mobs custom skills with powerful conditionals and delays, based on a robust system of triggers and/or timers
  • Mob Attributes: Modifying all mob attributes such as health, damage, speed, follow and combat range
  • Special Effects: Allowing mobs to use custom sounds, particles, and special effects
  • Equipment: Setting equipment and creating custom items with attributes and drop tables.
  • Damage Modifiers: Change how damage affects mobs so they can be immune to drowning, take half damage from arrows, be healed by fire, etc.
  • Mob Spawners: Creating powerful custom Mob Spawners to spawn your Mythic Mobs at specific locations, with optional timers, conditions, attributes, cooldowns, etc!
  • Spawning Control: Set your custom mobs and bosses up to spawn randomly in different areas of the world, based on any number of conditions you can specify. You can replace natural spawns completely!
  • Mob Levels: Allow mobs to scale in level and increase in power based on where and how they spawned, having scaled health, damage, and more abilities as they level!
  • Threat Tables: (v1.1) Allow mobs to use Threat Tables, granting increased power and control over their targeting behaviors and causing mobs to behave more like those in RPGs.
  • Mob AI Controls: (v1.1) Allows you to modify mob AI goals, including adding new AI goals found only in MythicMobs. Let zombies open doors, have friendly skeleton guards that fight skeletons from other mob factions, and more!
  • Mob Factions: (v1.1) Allow mobs to be a part of factions! Works with the previously mentioned AI Controls so you can have mobs that will fight other factions of mobs, help players, and more!
  • Disguises: Integration with LibsDisguises allows any mob to look like anything.
  • Plugin Compatibility: Integration with a wide variety of popular plugins!
  • Much more to come!

Usage

MythicMobs' commands can be accessed in-game using the /mythicmobs or /mm commands.

After running your server with MythicMobs for the first time, you can find all sorts of example files in the MythicMobs folder to get you started with every aspect of the plugin. Mobs, items and random spawning are all handled through .yml files placed in the respective sub-folders. After editing, you can use /mm reload to reload the plugin, and the /mm mobs command to access your newly-created mobs.

For information on how to configure and use MythicMobs, see the Plugin Manual!

Upcoming Features

  • Scaling Options - Allow spawners and their mobs to scale their mob level based on the number of players nearby, and random spawns to scale based on various factors in the world (such as distance from spawn).
  • Lore/Inspection - Define descriptions and lore tags for your mobs, and allow players to "inspect" them to learn more about your bosses and their abilities (including permission options)
  • Randomized Mobs - Define mob types that get random sets of abilities from a list when spawning. Make Diablo-style minibosses!
  • Mob Factions - Expanding the mob faction system, allowing players to be part of factions where mobs can be friendly or hostile to players based on permissions.
  • More Custom AI! - Additional custom AI options you can add to mobs!
  • More Plugin Compatibility - Citizens, Dynmap, and more options to come!

Upcoming Features included in the next version will be posted in the Full Changelog. Please consider supporting development if you want to see these featured get added!

Help & Questions

TLDR:

  • IRC Chat: #mythicmobs @ irc.esper.net
  • Official Server: elseland.net
  • Support us on Patreon for access to MythicMobs technical support and more!

If you need additional help, please first read and/or make a post in the Support section of the Plugin Forums. You can often find many quesitons have already been answered! You can also post in the comments, but we will generally not provide reliable direct support there. You can also find me in #mythicmobs on irc.esper.net, but I am usually AFK and may not be around to respond immediately.

If you're interested in receiving direct support on using the plugin from the creators, please consider subscribing on Patreon and supporting continued development. We will guarantee direct support in certain areas to subscribers as a thank-you for supporting MythicMobs, and will also occasionally post examples of complex mobs and skills if we hit certain goals! Subscribing also ensures MythicMobs development will continue for the foreseeable future.

Demonstrations

If you'd like a demonstration of what MythicMobs can do, I can occasionally be found on the Minecraft survival server elseland.net, which is a private server I use for testing my plugins. You can ask mods on there to spawn some of my more complex bosses to demonstrate the plugin's capabilities, but you will probably get obliterated. Mods on elseland.net will NOT provide support for MythicMobs in general unless you are a subscriber.

Development Builds

Development releases are only available for those subscribing and supporting development on our MythicMobs Patreon. Please consider supporting future development!

Development builds for MythicMobs can be found on our continuous integration server linked on the Plugin Manual.

Please note that development builds have untested features, and while I do not believe they will damage your server in any way, I can make no guarantees about it. They could potentially alter and/or break your previous MythicMobs configurations and may contain bugs and unfinished features. Please make sure you read changelogs fully. Builds that you download which have not been approved by BukkitDev are used at your own risk.

Permissions

  • mythicmobs.admin - Gives access to all MythicMobs commands.

Addons

Metrics & Updates

MythicMobs periodically checks BukkitDev for updates (as of v0.7.5) and will try to notify Ops and the console if a new update is available. This can be disabled in the configuration by setting general.check-for-updates to false.

MythicMobs also sends some simple statistics about usage to http://www.mcstats.org/. Metrics can be disabled in the configuration by setting allow-metrics to false.

Metrics

Videos

Helpful tutorial by ngutun

Special Thanks

I'd like to give a special thanks to:

  • adw123: for all the hard work documenting things!
  • spyermusic: for the custom logo!

and also to everyone who helps by submitting feedback, bug reports, and helping out with testing!

Support Development, Get Rewarded!

Support MythicMobs on Patreon!

If MythicMobs benefits your server or you just enjoy using it, please consider supporting continued development! Those who pledge support will receive priority with help & support issues as well as additional resources for helping you use MythicMobs! Every dollar helps ensure that MythicMobs will continue being developed far into the future. I will also occasionally post advanced example mob and skill configurations only available to Patreon subscribers.

If you want to donate but do not have the resources to dedicate to regular support, you can also make a one-time donation using PayPal here: Donations

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  • Avatar of alones58 alones58 Jul 01, 2015 at 00:00 UTC - 0 likes

    MythicMobs-Quests-v2.0.jar

    can‘t download,the link is 404! not found~

    Send me a copy if you have one,pliease~

    [email protected]

    Last edited Jul 01, 2015 by alones58
  • Avatar of cubeman7 cubeman7 Jun 30, 2015 at 21:29 UTC - 0 likes

    Is there a way I can put a custom head that I created to a mob? if so please tell me because it would be useful

  • Avatar of futhead_iThomas futhead_iThomas Jun 30, 2015 at 12:58 UTC - 0 likes

    Im on a 1.7.10 server. Im using the plugin and everything works besides that the armor doesnt show up on the mobs. Any idea how to fix it?

  • Avatar of zarakh01 zarakh01 Jun 30, 2015 at 08:19 UTC - 0 likes

    I dont know what's going on, but the latest version (on this page) doesnt want to generate folders for me. 2.0.0 worked, but seemed to a lot of errors.

    This is the error i get when using 2.0.4: http://pastebin.com/SimSCAM3

    Last edited Jun 30, 2015 by zarakh01
  • Avatar of TheGoldPit TheGoldPit Jun 30, 2015 at 07:50 UTC - 0 likes

    @Mexbotdude: Go

    I have the same problem, However.. When the server is online for a prolonged amount of time is when it seems to mess up. Try restarting your server and it should fix it, You dont even have to change anything

  • Avatar of Mexbotdude Mexbotdude Jun 30, 2015 at 03:05 UTC - 0 likes

    @Xikage: Go

    I have an error with the MythicMobs Quests add-on. I made a quest with the custom objectives, the quest was about to kill a boss. But after accepting the quest and killing the boss it says nothing like "completed".

    Im using MythicMobs v2.0.4, Quests v2.5.2 and and the add-on v2.0

  • Avatar of linghun91 linghun91 Jun 29, 2015 at 22:54 UTC - 0 likes

    @iSleepzZz: Go

    I have encountered this problem

  • Avatar of linghun91 linghun91 Jun 29, 2015 at 22:53 UTC - 0 likes

    @Xikage: Go

    can you add a new feature it? Let monster does not move around

  • Avatar of iSleepzZz iSleepzZz Jun 29, 2015 at 21:51 UTC - 0 likes

    Hey, got a big bug that needs to be fixed asap. Otherwise this plugin is semi-nonfunctional.
    When I have a spawner set the maxmobs to 5. It will spawn 5. And somewhere through time. It will maybe spawn one and it die but not remove 1 from the current spawned mobs or SOMETHING. I'm not sure exactly what happens. But it keeps 5 on the currently spawned. Now the spawners wont ever spawn anymore mobs :(
    This needs to get fixed asap please, otherwise there will eventually be no mobs spawning :'(

    EDIT: I figured out that, most of the time if you kill a mob associated with the spawner. It will not remove the mob and still keep 5 currently spawned mobs. It needs to be fixed so it will subtract 1 for each 1 killed.

  • Avatar of Xikage Xikage Jun 29, 2015 at 19:52 UTC - 0 likes

    @TiTech1: Go

    Ghasts' movement is not controlled by AI and cannot be modified by AI. Not all mobs will behave as expected when injecting new AI into them.

    @hollo2: Go

    Skeleton Horse is an available type of horse you can already use. If you want hostile skeleton horses, though, you have to use disguises, as horses cannot be hostile.

    Author of: MythicMobs - Graveyards | Come visit us on Minecraft @ elseland.net

    Need a quality custom plugin for your server? I offer development services for pizza, gold, or other negotiables. PM to inquire about custom plugin development for your server!

Feature you want most in v2.1.0?!

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Facts

Date created
Dec 30, 2013
Categories
Last update
Jun 06, 2015
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
MythicMobs
Downloads
66,142
Recent files

Authors