MythicMobs

MythicMobs

Plugin Manual | Plugin Forums | Full & Upcoming Changelogs


What is MythicMobs?

MythicMobs allows server administrators to create custom variants of mobs and bosses.

This includes:

  • Giving mobs custom skills with powerful conditionals and delays, based on a robust system of triggers and/or timers
  • Modifying all mob attributes such as health, damage, speed, follow and combat range
  • Allowing mobs to use custom sounds, custom particles, and special effects
  • Setting equipment and creating custom items and drop tables with attributes.
  • Giving mobs Damage modifiers so mobs can be immune to, take half-damage or double-damage from certain damage types, such as fire.
  • Creating powerful custom Mob Spawners to spawn your Mythic Mobs at specific locations, with optional timers, attributes, cooldowns, and other powerful settings!
  • Spawning Conditions to give you finer control over where and when Mythic Mob Spawner and Random Spawning mobs can spawn! Make mobs that only spawn when it's raining, or on certain days!
  • Mob Levels to allow your mobs to level up and scale in power based on where and how they spawned.
  • Integration with a wide variety of popular plugins!
  • Much more to come!

Usage

MythicMobs' commands can be accessed in-game using the /mythicmobs or /mm commands.

After running your server with MythicMobs for the first time, you can find all sorts of example files in the MythicMobs folder to get you started with every aspect of the plugin. Mobs, items and random spawning are all handled through .yml files placed in the respective sub-folders. After editing, you can use /mm reload to reload the plugin, and the /mm mobs command to access your newly-created mobs.

For information on how to configure and use MythicMobs, see the Plugin Manual!

Upcoming Features

Upcoming Features included in the next version will be posted in the Full Changelog.

Future major additions include:

  • Spawner Scaling so that spawners and their mobs can scale their mob level based on the number of players nearby.
  • Better Passive Mobs, allowing passive mobs such as sheep to attack players.
  • Citizens Integration allowing Citizens NPCs to be used as MythicMobs

Help & Questions

If you need additional help, please make a post in the Support section of the Plugin Forums. I will sometimes help people who post in the comments, but that is not reliable as I will not always see all the comments being posted. You can also find me in #mythicmobs on irc.esper.net, but I am usually AFK and may not be around to respond immediately.

If you'd like a demonstration of what MythicMobs can do, I can occasionally be found on the Minecraft survival server elseland.net, which is a private server I use for testing my plugins. You can ask mods on there to spawn some of my more complex bosses to demonstrate the plugin's capabilities, but you will probably get obliterated. Mods on elseland.net will generally not provide support for MythicMobs in general.

Development Builds

Development builds for MythicMobs can be found at my continuous integration server, here:

http://elseland.net:8080/job/MythicMobs/

Please note that development builds have untested features, and while I do not believe they will damage your server in any way, I can make no guarantees about it. They could potentially alter and/or break your previous MythicMobs configurations and may contain bugs and unfinished features. Please make sure you read changelogs fully. Builds that you download which have not been approved by BukkitDev are used at your own risk.

Permissions

  • mythicmobs.admin - Gives access to all MythicMobs commands.

Addons

Metrics & Updates

MythicMobs periodically checks BukkitDev for updates (as of v0.7.5) and will try to notify Ops and the console if a new update is available. This can be disabled in the configuration by setting general.check-for-updates to false.

MythicMobs also sends some simple statistics about usage to http://www.mcstats.org/. Metrics can be disabled in the configuration by setting allow-metrics to false.

Metrics

Videos

Helpful tutorial by ngutun

Special Thanks

Thanks to spyermusic for the custom logo!

Donations

All types of help are greatly appreciated! If you'd like to help out, please consider posting your suggestions on the forum, helping me test for bugs, and helping others with support issues!

If you'd like to support MythicMobs' continued development, please consider donating! Each donation ensures I can spend more time adding features and less time doing other things to keep a roof over my head! Every dollar helps. :D

Donations

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of adw123 adw123 Sep 02, 2014 at 16:30 UTC - 0 likes

    @awesomebmxer:

    Can you elaborate by what you mean by anger 1? Are you trying to get them to be attack on sight? If so you need to use a different mob type then use the zombie pigman disguise as I don't believe they are attack on sight naturally.

    @microbox6:

    There is documentation for RandomSpawns in the Configuration section of the manual. What are you trying to do?

    @Ponygobyebye:

    Villager and Iron Golem work fine though they are not hostile like other mob types, if that is what you inferring that they are not working. If you want to make them hostile you need to use a different mob type then disguise them as villager or iron golem.

    Wolves can be tamed though they revert to the standard wolf mob type when that occurs and don't keep their MythicMob skills, hp, damage, etc..

    @splint33:

    I believe that is still considered a dev build of sorts. A future release should fix those issues from what I understand.

  • Avatar of adw123 adw123 Sep 02, 2014 at 16:23 UTC - 1 like

    @Klausar:

    You should be able to do somethingl like this already using the command skill to run a permission command when the mob dies.

    @Templari0n:

    This isn't possible and I don't believe this behavior could easily be coded into the plug in as this isn't a natural action that mobs take in basic minecraft.

    @ropng:

    Mobs killed in this way should drop loot I believe. It's only with the use or removemobs I believe that they should not drop loot. Do you have the PreventMobKillDrops mob option set? This could affect it as well.

    @CaptainJordan23:

    I believe you need to upgrade your CraftBukkit version or you need to delete your entire MythicMobs folder and reinstall. What version are you using?

    @kamehameha1:

    Please PM me your mob/item config.

    @publicg:

    I believe you're looking for the general.use-volatile-features settings.

  • Avatar of Klausar Klausar Sep 02, 2014 at 13:23 UTC - 0 likes

    Can you add that people who defeat a certain mob get a permission that is set in the config? Thanks :)

  • Avatar of ircopdd ircopdd Sep 02, 2014 at 11:12 UTC - 0 likes

    i use clearlag and  MythicMobs v1.0.0-RC3
    bukkit 1.7.2 r0.3

    spam for me

    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerZombie
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerZombie
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerSpider
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerZombie
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerSpider
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerZombie
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerSkeleton
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerSkeleton
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerSpider
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerSkeleton
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerZombie
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerSkeleton
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerSkeleton
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper
    [19:03:17] [Server thread/WARN]: Skipping Entity with id SpawnerCreeper

  • Avatar of Templari0n Templari0n Sep 02, 2014 at 09:43 UTC - 0 likes

    Using this plugin is it possible to make mobs dig through walls bare hands?

    How about equipping a mob with pickaxe: how and when does it know to use it?

  • Avatar of ropng ropng Sep 01, 2014 at 22:53 UTC - 0 likes

    if mob dead by damageself skill, no item drop is this a bug?

  • Avatar of CaptainJordan23 CaptainJordan23 Sep 01, 2014 at 19:56 UTC - 0 likes

    I really want to use this plugin but it won't load for some reason. Pastebin -

    http://pastebin.com/KJNxurAf

    Please help, I really need to use this plugin! Thanks!

  • Avatar of xDizasterCYx xDizasterCYx Sep 01, 2014 at 18:29 UTC - 0 likes

    @Xikage: Go

    Please add support for the final worldguard (6) version:

    My whole city is full of bosses :P

    http://i.imgur.com/UWdxEvI.png

    Last edited Sep 02, 2014 by xDizasterCYx
  • Avatar of kamehameha1 kamehameha1 Sep 01, 2014 at 17:31 UTC - 0 likes

    Hey, I'm wondering if anyone else is having a problem with equipment... When I try to spawn a mythicmob with equipment (i.e. iron sword, diamond sword, e.t.c) it doesn't spawn with the mob.

    If needed, I could PM someone the configs I'm using.

    Hey guys. Sorry for not posting any updates to plugins for the past few months, I had a ton of midlife crises, losses of family members, and relationship breakups. I've come to realize that I should start devoting more time to coding instead of forgetting about everything in an endless shopping spree. I plan to compile some updates with Bankai, and then finish up modifying the BouncySponge config.

  • Avatar of MasterMithrandir MasterMithrandir Sep 01, 2014 at 12:17 UTC - 0 likes

    RC3 Hase some grave issues on my Spigot server, anyone else have these problems?:

    http://dev.bukkit.org/bukkit-plugins/mythicmobs/tickets/174-more-bugs-in-v1-0-0-rc3-v1-0-0-rc2/

Facts

Date created
Dec 30, 2013
Categories
Last update
Aug 21, 2014
Development stage
Beta
Language
  • enUS
License
All Rights Reserved
Curse link
MythicMobs
Downloads
26,482
Recent files

Authors