Multiworld - The official Multiworld Project

The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)


I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.6 of Multiworld.


  • Custom world generators like a world with deserts
  • Allows you to change the gamemode of a player when you enters a world
  • Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
  • Block chat coming from other worlds to create worlds where the users have their own private chat

Commands and Permissions

world commands

/mw create
<world name>
Adds a new world to the Multiworld Database.
Notice: you can also use this command to add existing worlds.
Warning: Do not give to players you don't thrust because they can create unlimited worlds!
/mw load
<world name>
Loads a world that has been defined in the Multiworld databasemultiworld.command.load
/mw unload
<world name>
Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymoremultiworld.command.unload
/mw delete
<wold name>
Removes a world from the MultiWorld database.
Warning: This action is destructive to the settings multiworld has defined to the world!
/mw listList the worlds multiworld has generated in your server.multiworld.command.list
/mw infoShows information from a
/mw listgensList the supported world generators to use with /mw createmultiworld.command.listgens
/mw listflagsList the possible flags to use with the following commands.multiworld.command.flags
/mw setflag
Sets a flag/option on a world.multiworld.command.setflag
/mw getflag
Gets a flag from a world, tip use * to get al the world flags.multiworld.command.getflag
/mw link
Links all nether portals from <src-world> to <dst-world>.
Notice, to use this you need to turn on the nether portal handler!
/mw link-end
Links al end portals from <src-world> to <dst-world>.
Notice, to use this you need to turn on the end portal handler
/mw goto
<world name>
Teleports yourself to a world, this command can also be used as alias /goto <world>multiworld.command.goto
/mw move
Moves a player to an worldmultiworld.command.move
/mw spawnTeleports yourself to spawn, to move other people use /mw move.multiworld.command.spawn
/mw setspawnSets the spawn of a world, you can use this to correct the starting spawn pointmultiworld.command.setspawn
Core and Utility
/mw saveSaves the plugin
/mw reloadReload the plugin datamultiworld.command.reload
/mw debugShows some debugging information, this information is very handy when you create a bug reportmultiworld.command.debug
/mw helpShows help about the commands used in Multiworld, useful so you don't need to go to this
/mw eastereggNot a real command, but there is a easter egg hidden in multiworld-
-Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission.multiworld.creativemode
-Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worldsmultiworld.basic
-All the permissions from multiworld, you can also use the star permission to give them all permissions.Multiworld.admin

Optional features

Feature NameDescriptionConfiguration location
End portal handlerThe end portal handlers allows you to define custom end portals per worldoptions.useEndPortalHandler
Nether portal handlerThis addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-worldoptions.usePortalHandler
WorldChatSeperatorThis allows you to use the RecieveChat and the SendChat flags on a worldoptions.useWorldChatSeperator
GamemodeChangerThis allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode
This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories.
EnderBlockPrevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world.options.blockEnderChestInCrea
WorldSpawnHandlerThis allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this.options.useWorldSpawnHandler
CraftbukkitHooksAllows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors.options.craftbukkitHooks

Multiworld and Data Collecting

Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:

  • LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
  • hothgenerator - Generates a awesome snow world
    /mw create WorldName plugin:HothGenerator
    (Case sensitive)
  • multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.

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  • Avatar of Locorunner21 Locorunner21 Jan 29, 2015 at 12:56 UTC - 0 likes

    Doing a great job!

    I use this plugin because it's so simple and easy to use. However, I do have one very little request - could you make an AdventureWorld flag as well?

    That would be great!

  • Avatar of ylluminate ylluminate Jan 20, 2015 at 03:36 UTC - 0 likes

    @ferrybig what sever have you been working with since the big fiasco with Bukkit? I'm curious as to your take on Spigot's fork / work?

    It appears that it is working rather well, but perhaps some hiccups so far with some plugins. Was curious if you have any experience with Spigot so far.

  • Avatar of ferrybig ferrybig Jan 19, 2015 at 14:25 UTC - 0 likes

    @benoitfouc: Go

    looks like a error inside your craftbukkit I also host an server that is dutch/english, ip:

  • Avatar of adam9511 adam9511 Jan 13, 2015 at 18:16 UTC - 0 likes

    Is there a option to rename a world ?! and if not, this would be a very useful feature !! Thanks

  • Avatar of dlmartin1991 dlmartin1991 Jan 11, 2015 at 00:15 UTC - 0 likes

    I can't figure out how you're supposed to use the WorldSpawnHandler option. It says to see the official site for details, but I can't find any information here or at your curse site. I've tried setting my creative world to things other than "defaultgroup" but it everytime I reload the plugin it reverts. I can't find any groups folders or anything that refers to them in config file. how do I make a new group for this?

  • Avatar of benoitfouc benoitfouc Jan 05, 2015 at 16:07 UTC - 0 likes

    Minecraft Crash Report Why is it breaking :(

    Time: 05/01/15 16:53 Description: Watching Server

    java.lang.Error at net.minecraft.server.v1_8_R1.PortalTravelAgent.findPortal( at org.bukkit.craftbukkit.v1_8_R1.CraftTravelAgent.findPortal( at org.bukkit.craftbukkit.v1_8_R1.CraftTravelAgent.findOrCreate( at multiworld.addons.PortalHandler.onPlayerPortal( at multiworld.addons.NetherPortalHandler.onPlayerPortal( at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke( at sun.reflect.DelegatingMethodAccessorImpl.invoke( at java.lang.reflect.Method.invoke( at$1.execute( at org.bukkit.plugin.RegisteredListener.callEvent( at org.bukkit.plugin.SimplePluginManager.fireEvent( at org.bukkit.plugin.SimplePluginManager.callEvent( at net.minecraft.server.v1_8_R1.Entity.c( at net.minecraft.server.v1_8_R1.Entity.K( at net.minecraft.server.v1_8_R1.EntityLiving.K( at net.minecraft.server.v1_8_R1.EntityInsentient.K( at net.minecraft.server.v1_8_R1.Entity.s_( at net.minecraft.server.v1_8_R1.EntityLiving.s_( at net.minecraft.server.v1_8_R1.EntityInsentient.s_( at net.minecraft.server.v1_8_R1.EntityMonster.s_( at net.minecraft.server.v1_8_R1.EntityCreeper.s_( at net.minecraft.server.v1_8_R1.World.entityJoinedWorld( at net.minecraft.server.v1_8_R1.World.g( at net.minecraft.server.v1_8_R1.World.tickEntities( at net.minecraft.server.v1_8_R1.WorldServer.tickEntities( at net.minecraft.server.v1_8_R1.MinecraftServer.z( at net.minecraft.server.v1_8_R1.DedicatedServer.z( at net.minecraft.server.v1_8_R1.MinecraftServer.y( at at

    Last edited Jan 05, 2015 by benoitfouc
  • Avatar of Zilacon Zilacon Jan 05, 2015 at 00:16 UTC - 0 likes

    @ferrybig: Go

    Hello, i have been using Multiworld for a while on all of my servers and i love it.

    However i have 1 problem thats bugging me. The End.

    How do i make a end portal on other worlds? I know with multiverse there is a addon plugin called NetherPortals that allows this but the endportalhandler: true in the multiworld config does not seem to do anything.

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  • Avatar of catprowler catprowler Jan 03, 2015 at 18:16 UTC - 0 likes

    Hi there, I was wondering if there is a way to turn weather and fly mode on and off per world? Thank you :D

  • Avatar of ferrybig ferrybig Dec 29, 2014 at 16:19 UTC - 0 likes

    @switorik: Go

    It uses the bukkit api to select a target portal using its portal travel agents, however, while this worked correctly in the past, bukkit has some bugs with this api at the moment

  • Avatar of Si7VdeR Si7VdeR Dec 23, 2014 at 20:04 UTC - 0 likes

    EDIT: Nvm I see this plugin needs 2 other plugins just to fix the inventory between worlds.

    Last edited Dec 23, 2014 by Si7VdeR


Date created
Oct 21, 2011
Last update
Jan 22, 2015
Development stage
  • enUS
All Rights Reserved
Curse link
Recent files
  • R: v.5.2.6 for 1.8.1 Jan 22, 2015
  • R: v5.2.5 for CB 1.7.9-R0.1 Dec 07, 2014
  • R: v5.2.4 for CB 1.7.9-R0.2 Sep 28, 2014
  • R: v5.2.3 for CB 1.7.9-R0.2 Aug 29, 2014
  • R: v5.2.2 for CB 1.7.9-R0.2 Jul 28, 2014