Multiworld

Multiworld - The official Multiworld Project

The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)

History

I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.6 of Multiworld.

Features

  • Custom world generators like a world with deserts
  • Allows you to change the gamemode of a player when you enters a world
  • Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
  • Block chat coming from other worlds to create worlds where the users have their own private chat

Commands and Permissions

world commands

CommandDescriptionPermissions
World
/mw create
<world name>
[generator]
[seed]
Adds a new world to the Multiworld Database.
Notice: you can also use this command to add existing worlds.
Warning: Do not give to players you don't thrust because they can create unlimited worlds!
multiworld.command.create
/mw load
<world name>
Loads a world that has been defined in the Multiworld databasemultiworld.command.load
/mw unload
<world name>
Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymoremultiworld.command.unload
/mw delete
<wold name>
Removes a world from the MultiWorld database.
Warning: This action is destructive to the settings multiworld has defined to the world!
multiworld.command.delete
/mw listList the worlds multiworld has generated in your server.multiworld.command.list
/mw infoShows information from a worldmultiworld.command.info
/mw listgensList the supported world generators to use with /mw createmultiworld.command.listgens
Rules
/mw listflagsList the possible flags to use with the following commands.multiworld.command.flags
/mw setflag
<world>
<flagname>
<value>
Sets a flag/option on a world.multiworld.command.setflag
/mw getflag
<world>
<flagname>
Gets a flag from a world, tip use * to get al the world flags.multiworld.command.getflag
Portalling
/mw link
<src-world>
<dst-world>
Links all nether portals from <src-world> to <dst-world>.
Notice, to use this you need to turn on the nether portal handler!
multiworld.command.link.nether
/mw link-end
<src-world>
<dst-world>
Links al end portals from <src-world> to <dst-world>.
Notice, to use this you need to turn on the end portal handler
multiworld.command.link.end
Teleportation
/mw goto
<world name>
Teleports yourself to a world, this command can also be used as alias /goto <world>multiworld.command.goto
/mw move
<player>
<world>
Moves a player to an worldmultiworld.command.move
Spawning
/mw spawnTeleports yourself to spawn, to move other people use /mw move.multiworld.command.spawn
/mw setspawnSets the spawn of a world, you can use this to correct the starting spawn pointmultiworld.command.setspawn
Core and Utility
/mw saveSaves the plugin datamultiworld.command.save
/mw reloadReload the plugin datamultiworld.command.reload
/mw debugShows some debugging information, this information is very handy when you create a bug reportmultiworld.command.debug
/mw helpShows help about the commands used in Multiworld, useful so you don't need to go to this pagemultiworld.command.help
/mw eastereggNot a real command, but there is a easter egg hidden in multiworld-
Other
-Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission.multiworld.creativemode
-Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worldsmultiworld.basic
-All the permissions from multiworld, you can also use the star permission to give them all permissions.Multiworld.admin

Optional features

Feature NameDescriptionConfiguration location
End portal handlerThe end portal handlers allows you to define custom end portals per worldoptions.useEndPortalHandler
Nether portal handlerThis addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-worldoptions.usePortalHandler
WorldChatSeperatorThis allows you to use the RecieveChat and the SendChat flags on a worldoptions.useWorldChatSeperator
GamemodeChangerThis allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode
This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories.
options.usecreativemode
EnderBlockPrevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world.options.blockEnderChestInCrea
WorldSpawnHandlerThis allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this.options.useWorldSpawnHandler
CraftbukkitHooksAllows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors.options.craftbukkitHooks

Multiworld and Data Collecting

Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:

  • LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
  • hothgenerator - Generates a awesome snow world
    /mw create WorldName plugin:HothGenerator
    
    (Case sensitive)
  • multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.

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  • Avatar of fr233 fr233 Feb 26, 2015 at 11:39 UTC - 0 likes

    hi,how to set gamemode for every world,it seems that multiworld can not do that,i hope you can add this feature,thanks

  • Avatar of IrParadox IrParadox Feb 26, 2015 at 01:27 UTC - 0 likes

    @HreyGnum: Go

    This plugin can handle your worlds and give the ability to teleport to them as well. Although I would recommend setting up warps and aliases instead of using the built in commands for players. There is also a lot of complexed extra things that can be done with this plugin and a combination of others.

    MnemonicMC

  • Avatar of HreyGnum HreyGnum Feb 25, 2015 at 00:49 UTC - 0 likes

    Can this plug-in be used to teleport players to other maps/worlds like a multimap server such as Hypixel or Mineplex? If this isn't, does anyone kno which plug-in I should get?

    The King XD

  • Avatar of IrParadox IrParadox Feb 23, 2015 at 03:07 UTC - 0 likes

    Little issue here.... I am now using MW to spawn on death to each worlds own little spawn area. Issue is that I need the first spawn to be in another world for new players. How can I do this?

  • Avatar of IrParadox IrParadox Feb 23, 2015 at 03:00 UTC - 0 likes

    @GameAddictionz: Go

    Set warps and allow your players access to those warps. You can also use aliases for those warps in the Commands.yml file. This is of course if you have plugin to handle warps... which if you need multiple worlds I would assume that you do.

  • Avatar of GameAddictionz GameAddictionz Feb 22, 2015 at 21:37 UTC - 0 likes

    Is there a way to travel between worlds with command blocks or without /op Please say there is or I am in big trouble

  • Avatar of Duning Duning Feb 21, 2015 at 18:07 UTC - 0 likes

    Crashes when shutting down the server (dunno why).

    [18:04:50] [Server thread/INFO]: Stopping the server
    [18:04:50] [Server thread/INFO]: Stopping server
    [18:04:50] [Server thread/INFO]: [AutoIn] Disabling AutoIn v3.0-pre.8
    [18:04:50] [Server thread/ERROR]: Error occurred while disabling AutoIn v3.0-pre.8 (Is it up to date?)
    java.lang.NullPointerException
    	at nul.goto. ...\\.. .final..do.for(AutoIn_GotoFinal) ~[?:?]
    	at com.gmail.bartlomiejkmazur.autoin.core.server.bukkit.AutoIn.onDisable(AutoIn_GotoFinal) ~[?:?]
    	at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:323) ~[spigot.jar:git-Spigot-8a983f9-e81edfc]
    	at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:359) [spigot.jar:git-Spigot-8a983f9-e81edfc]
    	at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:424) [spigot.jar:git-Spigot-8a983f9-e81edfc]
    	at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:417) [spigot.jar:git-Spigot-8a983f9-e81edfc]
    	at org.bukkit.craftbukkit.v1_8_R1.CraftServer.disablePlugins(CraftServer.java:335) [spigot.jar:git-Spigot-8a983f9-e81edfc]
    	at net.minecraft.server.v1_8_R1.MinecraftServer.stop(MinecraftServer.java:441) [spigot.jar:git-Spigot-8a983f9-e81edfc]
    	at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:572) [spigot.jar:git-Spigot-8a983f9-e81edfc]
    	at java.lang.Thread.run(Thread.java:745) [?:1.7.0_75]
    [18:04:50] [Server thread/INFO]: [AuthMe] Disabling AuthMe v3.5-SNAPSHOT
    
  • Avatar of IrParadox IrParadox Feb 17, 2015 at 05:02 UTC - 0 likes

    Is there a write up somewhere on the world spawn groups and how to spawn to the desired world on death. Also, is there a way to set the yaw and pitch for world spawn?

    Edit: Ok, part one was simpler than it looked. So what about yaw and pitch?

    Last edited Feb 17, 2015 by IrParadox
  • Avatar of XxNyssaXx XxNyssaXx Feb 16, 2015 at 18:33 UTC - 0 likes

    with this plugin, would it be possible to make the nether the starting spawn point in the server? or custom portals?

    Last edited Feb 17, 2015 by XxNyssaXx
  • Avatar of j_s_gunman j_s_gunman Feb 16, 2015 at 00:04 UTC - 0 likes

    @dylanz21: Go

    @ferrybig: Go

    I currently use your plugin, along with WarpPortals. WarpPortals deletes its portal data if the portals are to worlds that don't exist. Recently (this never used to happen), WarpPortals is deleting all portals to worlds created with Multiworld, since Multiworld loads AFTER WarpPortals, and warpportals thinks that those worlds do not exist. What can I do to fix this?

Facts

Date created
Oct 21, 2011
Categories
Last update
Jan 22, 2015
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
Multiworld
Downloads
893,178
Recent files
  • R: v.5.2.6 for 1.8.1 Jan 22, 2015
  • R: v5.2.5 for CB 1.7.9-R0.1 Dec 07, 2014
  • R: v5.2.4 for CB 1.7.9-R0.2 Sep 28, 2014
  • R: v5.2.3 for CB 1.7.9-R0.2 Aug 29, 2014
  • R: v5.2.2 for CB 1.7.9-R0.2 Jul 28, 2014

Authors