Server Compatibility

Please make sure you download the correct version for your server:

  • 1.9.x => Latest Build
  • 1.8.8: => Magic-5.5
  • 1.8.3: => Magic-5.3.3
  • 1.7.x => Magic-CB1.x
  • Earlier: => Check Compatibility in Files Section

If you are running with the 1.7 CB build, you will not see custom spell icons!



Magic is a plugin that adds powerful magic wands and items to your server. With over 100 spells (plus 100 more HP spells!), a variety of wand templates, and complete customization, you can use Magic to craft a unique experience for your server.

Spells in Magic revolve around unique wand items. Players do not "know" spells, they find, buy, or craft wands that do. Wands may be bound to a specific player (meaning no other player may use them), and a wand may be set to stay with the player if they die. In this way, the spells are somewhat bound to a player, but in Magic it is really all about the wands.

Resource Pack

For the full Magic experience, you will also want to use the Magic resource pack:

For 1.8 :

You are free to mix this into your own RP, or use it directly.

The resource pack tries to avoid changing anything important, but it does replace the following items (which are not craftable anymore using the default Magic configs)

  • Wood hoe (the default wand)
  • Gold axe (Engineer/Architect wands)
  • Gold hoe (The Wolf - admin wand)
  • Gold spade (Broomsticks)
  • Zombie horse textures and sounds (Broomstick riding)
  • Command block texture (for automata)
  • Ender portal frame inventory texture (not the in-game block), for Magic hat.
  • Chainmail armor set, for wizard's robes.

Please see the Magic home page on github for up-to-date information!

Metrics Collection

Magic Metrics

This plugin uses Hidendra's plugin metrics system. The information sent to is completely anonymous, publicly viewable, and includes the following metrics:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.


Full changelog can be viewed on github


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  • Avatar of Human0iidd Human0iidd Jun 29, 2016 at 00:02 UTC - 0 likes

    Hello, can you add a feature for translate de plugin.. Because I have a big server (between 500 & 1500 players) and we don"t talk so much english..

  • Avatar of Heliouse Heliouse Jun 28, 2016 at 17:27 UTC - 0 likes

    @NathanWolf: Go

    Spigot 1.10.2.

  • Avatar of Chickency Chickency Jun 28, 2016 at 16:50 UTC - 0 likes

    :) Gonna use this plugin for my server! You might recognize me from PW Nathan, I am Chickency or xChicken10 :)



  • Avatar of NathanWolf NathanWolf Jun 28, 2016 at 13:47 UTC - 0 likes

    @Heliouse: Go

    I do not have any idea :(

    What version of Spigot/CraftBukkit are you on?


  • Avatar of Heliouse Heliouse Jun 28, 2016 at 01:49 UTC - 0 likes

    Hi Nathan, love the plugin, probably wouldn't run a server without it.

    I recently updated this and minecraft to it's latest versions and I'm having a strange problem. Certain spells like Bubble and other Spawn/Despawn style spells are persisting client side. Logging out and logging back shows the block was removed, but it'll persist on the player side until the area is reloaded. There are no server errors and I've updated everything I can think of. Weirdly though, this only effects blocks which are replaced by air! The Peek spell and others work fine. Just ones where blocks are replaced by air. Any idea what might be causing this awkward problem?

    Last edited Jun 28, 2016 by Heliouse
  • Avatar of NathanWolf NathanWolf Jun 20, 2016 at 21:29 UTC - 0 likes

    @michavdb: Go

    Without knowing if there are errors in your logs, or at least a plugin list for suspicious conflicts I don't think I can help much.

    It is odd for it to work for certain players- Magic is almost entirely item-based so it shouldn't really matter. Could possibly be a permissions issue. The Wolf wand, for instance, requires special permissions to use.

  • Avatar of michavdb michavdb Jun 20, 2016 at 21:26 UTC - 0 likes

    i cant come in the logs bc its not me server but from someone else who is almost never online and im staff on it but idk how to fix the problem if i hold me wand and if i do /wand override for example it says: you must hold your wand but i do that and all other players can use the wands except me and 1 other staff member and whe dont know how to fix it whe had a server restart

  • Avatar of NathanWolf NathanWolf Jun 20, 2016 at 21:14 UTC - 0 likes

    @michavdb: Go

    Have you checked server logs for errors?

    It'd be extremely strange for the plugin to stop working without at least a server restart or adding some new plugins.

  • Avatar of michavdb michavdb Jun 20, 2016 at 21:08 UTC - 0 likes

    well i had the wolf wand and a custome one. i used apparate and morsmorde and i got lunch so i quited and when i joined back it was like nothing worked anymore if i did /wand it showed up and i coulded add spells on it or use it

  • Avatar of NathanWolf NathanWolf Jun 20, 2016 at 20:58 UTC - 0 likes

    @michavdb: Go

    So they work for a while and then stop working?

    Or they were working, but now don't work at all anymore?

    Either way it sounds like a plugin conflict of some kind- MVInventories, dtlTraders .. any plugins that mess with player inventories or items?


Date created
Sep 18, 2011
Last update
Jun 09, 2016
Development stage
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  • koKR
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GNU General Public License version 3 (GPLv3)
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