Magic

Magic!

Server Compatibility

The current version of Magic hosted here is intended for use on a 1.7 Craftbukkit server. It will continue to run on 1.8 servers, but will not make use of features (like custom spell icons), block types or entity types that are specific to 1.8.

If you are running Magic on a 1.8 server, I highly suggest you seek out a Magic build from whence you obtained your server!

SurvivalSpellsAutomataWands

Overview

Magic is a plugin that adds powerful magic wands and items to your server. With over 100 spells (plus 100 more HP spells!), a variety of wand templates, and complete customization, you can use Magic to craft a unique experience for your server.

Spells in Magic revolve around unique wand items. Players do not "know" spells, they find, buy, or craft wands that do. Wands may be bound to a specific player (meaning no other player may use them), and a wand may be set to stay with the player if they die. In this way, the spells are somewhat bound to a player, but in Magic it is really all about the wands.

Resource Pack

For the full Magic experience, you will also want to use the Magic resource pack:

https://s3-us-west-2.amazonaws.com/elmakers/Magic/Magic-RP.zip

You are free to mix this into your own RP, or use it directly. (I may remove this link if hosting costs become too high though!)

The resource pack tries to avoid changing anything important, but it does replace the following items (which are not craftable anymore using the default Magic configs)

  • Wood hoe (the default wand)
  • Gold axe (Engineer/Architect wands)
  • Gold hoe (The Wolf - admin wand)
  • Gold spade (Broomsticks)
  • Zombie horse textures and sounds (Broomstick riding)
  • Command block texture (for automata)
  • Ender portal frame inventory texture (not the in-game block), for Magic hat.
  • Chainmail armor set, for wizard's robes.

Please see the Magic home page on github for up-to-date information!

Metrics Collection

Magic Metrics

This plugin uses Hidendra's plugin metrics system. The information sent to mcstats.org is completely anonymous, publicly viewable, and includes the following metrics:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.

Changelog

Full changelog can be viewed on github

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  • Avatar of NathanWolf NathanWolf May 22, 2015 at 01:17 UTC - 0 likes

    @AvocadoAJ: Go

    That sounds.. so weird. Yes, I'd love to get to the bottom of this. Can you please remind me of your server info?

    The only thing I can think of trying in-game is to use "/magic debug" and see what it says when the spells are failing. I just can't think of any reason why this would be happening :(

    BFAK:1034,0c13cf5d490f7c7bab438f2c4298c44509c85d916593cec4815c2ae51a52ecf6

  • Avatar of AvocadoAJ AvocadoAJ May 21, 2015 at 23:57 UTC - 0 likes

    Aight, The plugin is once again having problems.

    Spells will not work unless in fly mode and pointing at the ground.

    I think the best way to help now is for you to land on my server some time soon.

    I hope you can fix this, flags are disabled, etc.

  • Avatar of caspaas caspaas May 21, 2015 at 16:56 UTC - 0 likes

    @NathanWolf: Go

    Thanks for the reply :)

  • Avatar of NathanWolf NathanWolf May 21, 2015 at 14:21 UTC - 1 like

    @caspaas: Go

    No, sorry, Magic doesn't run on Cauldron. It'd take a large re-write of all of the NMS access to make that happen, and it doesn't seem worth it to support a dead project at this point. If another dev had time to do it, it might not be too bad but it's not something I'm going to pursue.

  • Avatar of NathanWolf NathanWolf May 21, 2015 at 14:20 UTC - 0 likes

    @AvocadoAJ: Go

    I would be curious to know which flags were the problem, for my own future reference! Glad you got it fixed, though. :)

  • Avatar of caspaas caspaas May 21, 2015 at 14:08 UTC - 0 likes

    I can't get this to work with the latest couldron server files. http://tcpr.ca/cauldron

    Or isn't it possible to make it work for those server files? :S

  • Avatar of AvocadoAJ AvocadoAJ May 20, 2015 at 01:50 UTC - 1 like

    @NathanWolf

    Ah, maybe the region that were enabled must have had a part in this. I disabled the worldguard flags and all of it is better now! Thanks so much on helping me with this tricky situation :)

    I will let you know if I need help with anything in the future!

  • Avatar of NathanWolf NathanWolf May 20, 2015 at 00:25 UTC - 0 likes

    @AvocadoAJ: Go

    I tried out the plugins you sent me.. but things seem to work fine for me! :|

    What specific spells were giving you trouble? I know you said all of them- but maybe tell me a couple examples.

    I tried a few- like Vermillious and Incendio, they worked as expected when I target far-away blocks:

    Vermillious

    Or close-up blocks .. the blocks didn't break and the spell cast as normal. This is using Spigot 1.8.4, latest build.. so I'm a little stumped! Are you all in creative mode or standing in a region with weird flags set.. or anything else you can think of?

  • Avatar of AvocadoAJ AvocadoAJ May 19, 2015 at 01:44 UTC - 0 likes

    @NathanWolf

    Ah, well

    I don't have a MediaFire and I do not know how to use it. But I do have a Dropbox. Can you PM me a email so I can share the file with you?

  • Avatar of NathanWolf NathanWolf May 18, 2015 at 23:27 UTC - 0 likes

    @AvocadoAJ: Go

    I don't have Skype :( Can you zip + upload them somewhere, like MediaFire?

Facts

Date created
Sep 18, 2011
Categories
Last update
May 18, 2015
Development stage
Release
Language
  • enUS
  • koKR
  • zhTW
License
GNU General Public License version 3 (GPLv3)
Curse link
Magic
Downloads
56,399
Recent files

Authors