Jail Quarry
What is Jail Quarry
JailQuarry is a plugin that provides tools to create, manage and group areas that will be reset after a certain amount of time and will then be filled with a list of blocks that you can chose of. You have probably seen this kind of plugin on a prison server, as it is used for all the quarries. The following features are already implemented:
- create and delete quarries
- add and remove blocks to/from a quarry
- add a safe spot to a quarry where players get teleported to on mine reset
- set reset timers, reset manually, renaming quarries
- start/stop a single quarry
- list quarries and show information about a quarry
As for the groups, the following features are implemented:
- create and delete groups
- add and remove quarries
- list groups, reset groups, get group information
There are some other features included, namely:
- Edit the language file: instead of a boring "MineA has been reset." you can have something fancy like "&4MineA&r has been reset - get down there and work you scumbags!" all by just editing a text file. See the howto on Github for more information.
- Set a custom prefix to the public messages so that the plugin completely fits your server.
What are the dependencies? How do I install the plugin?
There are two dependencies that you need for this plugin to work:
Some more help is provided on Github.
Where can I find a tutorial for this plugin?
Have a look at the Github wiki pages - the howto will be up within the next 24 hours.
What commands are available?
You have two options here:
- try /jailquarry in game
- go to the Commands and Permissions wiki page on Github
What permissions are there?
As an operator, you can just use everything that the plugin provides.
For moderators/users, you can find a list of permissions once again on the Commands and Permissions wiki page on Github.
Any questions?
There is a FAQ page that will constantly be extended. Maybe your question has already been answered. If that does not help, just contact me.
great idea... where is the download? o_o
In reply to xion87: