Item Lore Stats


Thanks to BrightDanny for the logo.

Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.

This has only been tested on v1.6.4, v1.7.2, v1.7.9 and v1.8.1 (May work on other versions but those are untested).


This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. It is currently v6.05 and was designed for Minecraft V1.6.4, V1.7.2, V1.7.9 and V1.8.1. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support.

I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.

If you're using Spigot and you want Health/Damage/Speed to go above 2048 then you MUST modify spigot.yml and change the values under settings.attribute then restart the server, otherwise there will be a cap of 2048 on each of those stats.

Installation and configuration

Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.


/ilsShow a list of available commands.
/ils versionShow the version of Item Lore Stats that's running.
/ils reloadReload the Item Lore Stats config.
/ils statsWill display the total stats of your armour and item in your hand.
/ils createloreCreates a set of gear with lore to test the plugin.
/ils repairRepair your gear.
ils sellThis will sell the item in your hand for the price listed in the tooltip of the item.
/ils name <text>Sets the name of the item currently in your hand. Supports all text formatting.
/ils setMultiplierAll of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage.
/ils lore <player_name> <line#> <text>Adds or sets the lore line to the item currently in the players hand. If you don't include a <player_name> it will apply it to your own item in your hand. <player_name> must be online.
/ils give <player_name> <item_name>This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>.
/ils export <item_name>This will export the item in hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here).
/ils upgrade handThis will upgrade the item you're currently holding. Item requires Level Lore to upgrade.
/ils upgrade armourThis will upgrade the armour you're currently wearing. Items require Level Lore to upgrade.
/ils upgrade allThis will upgrade the item you're holding and armour you're currently wearing. Items require Level Lore to upgrade.
/ils combatlogThis will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.).


Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;

Damage: +<MIN_VALUE>-<MAX_VALUE>Damage +12.4-23.9
Armour: + or -<VALUE>%Armour +3.7%
Dodge + or -<VALUE>%Dodge +8.2%
Block + or -<VALUE>%Block -1.7%
Crit Chance: + or -<VALUE>%Crit Chance +2.8%
Crit Damage: + or -<VALUE>%Crit Damage +31.6%
Health: +<VALUE>Health +67.2
Health Regen: + or -<VALUE>%Health Regen +5.7%
Life Steal: + or -<VALUE>%Life Steal +13.5%
Ignition: + or -<VALUE>%Ignition +6.3%
Reflect: + or -<VALUE>%Reflect +4.7%
Slow: + or -<VALUE>%Slow +3.8%
Poison: + or -<VALUE>%Poison +8.3%
Wither: + or -<VALUE>%Wither +4.2%
Harming: + or -<VALUE>%Harming +5.1%
Blind: + or -<VALUE>%Blind +2.1%
Speed: + or -<VALUE>%Speed +16.8%
XP Bonus: + or -<VALUE>%XP Bonus +3.7%
PvE Dmg Modifier: + or -<VALUE>PvE Dmg Modifier +34
PvP Dmg Modifier: + or -<VALUE>PvP Dmg Modifier -27
Level: <VALUE>Level 4
Class: <VALUE> (Requires permission ils.use.<VALUE>)Class Mage, Priest,Warlock
Bound to <VALUE>Bound to Supavitax
Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast>Weapon Speed: Slow
Right-click to cast Living Bomb
Right-click to cast Lightning
Right-click to cast Fireball
Right-click to cast Frostbolt
Right-click to cast Minor Heal
Right-click to cast Major Heal

The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.


Click here for help with the config.yml


Negate these to restrict ops.

  • ils.admin
    description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
    default: op

  • ils.use.<Class_Name>
    description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
    default: op

These are some plugins I recommend using with Item Lore Stats;

  • BarAPI
    This will allow the players health to be displayed visually as the boss bar like shown in the video here.

  • AttributeHider
    This will remove the "+X attack damage" from swords.

Have a suggestion or need to report a bug?

Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.


Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC


Click here for the full Changelog


As of v1.759 this plugin sends statistics about the usage to the server You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.


Auto-checking for updates

As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.


As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.

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  • Avatar of DjShocker DjShocker Nov 23, 2015 at 22:57 UTC - 0 likes

    I have encountered an issue with the plugin it's awesome but there is a bug with life steal not working and health boost not working i don't know whether or not it's an incompatibility with another plugin called RPGme but can you see if you can possibly fix these bugs please and thank you you're amazing

  • Avatar of quietlikeafox quietlikeafox Nov 17, 2015 at 00:20 UTC - 0 likes

    I have this plugin on my server as well as Vampires. The vampires are loosing hunger when running around normally (Not in bloodlust). Anyone know how I can fix this?

    Twitter: @quietlikeafox
    Server ip:

  • Avatar of Idolfried Idolfried Nov 15, 2015 at 01:23 UTC - 0 likes

    Hi! I love your plugin- it's great! That said, it's a bit too feature-heavy for my brain to wrap it's head around, and I therefore request, if possible, a config option to altogether disable certain modules of this plugin? For example, I already have another plugin handing random drops and the like, but would just like the effects to work.

  • Avatar of GovindasGM GovindasGM Nov 12, 2015 at 10:07 UTC - 2 likes

    @famlen: Go

    MythicMobs plugin is great for it.

  • Avatar of famlen famlen Nov 12, 2015 at 03:27 UTC - 0 likes

    So I would just like to start by saying this plugin is awesome and is a sole focus for items on my server. However I am wondering if you or anybody can recommend a plugin to supplement it. I am looking to limit mob spawns and only spawn them in certain areas/at varying difficulties/ while maintaining their abilities to drop ILS items. If anybody has any ideas, id be more than grateful.

  • Avatar of FuChuanQiu FuChuanQiu Nov 11, 2015 at 10:34 UTC - 0 likes

    Hello ~ the author, I have a suggestion: if you can for this plugin to add a reinforcement system, will make this plugin more interesting! Specific plan: 1. The improved items have random improved numerical, rather than a fixed value. 2. Strengthen the item need to consume 3. The limit the number of items to strengthen 4. Identification of the item 你好作者,我有一个建议:如果你可以为这个插件加入一个强化系统,将会使这个插件变得更有趣! 具体的计划: 1.强化物品有随机的强化数值,而不是固定的数值! 2.强化时需要消耗的物品 3.物品强化次数的上限 4.物品的鉴定

  • Avatar of jessefjxm jessefjxm Nov 08, 2015 at 15:48 UTC - 0 likes

    This plugin is really amazing! Just one problem, is it possible to turn off % mode of environmentalDamage calculation? This would break damage mechanics when working with MythicMobs, for skills from mobs will also cause percent damage, rather than fix amount.


  • Avatar of VoxaDub VoxaDub Nov 08, 2015 at 00:01 UTC - 0 likes

    How the hell do I get rid of everyones large amounts of hearts?!?

  • Avatar of yyeerai yyeerai Nov 07, 2015 at 03:29 UTC - 0 likes

    Can you add an attack range?

  • Avatar of sdvn sdvn Nov 04, 2015 at 07:26 UTC - 0 likes

    why : ils.use.[class] not work ?

    they still can equip all item class ?

        - ils.use.Thief
        - Normal
        - ils.use.Warrior
        - Normal
        - ils.use.Mage
        - Normal


Date created
Oct 26, 2013
Last update
Oct 28, 2015
Development stage
All Rights Reserved
Curse link
Item Lore Stats
Recent files