Item Lore Stats


Thanks to BrightDanny for the logo.

Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.

This has only been tested on v1.6.4, v1.7.2, v1.7.9 and v1.8.1 (May work on other versions but those are untested).


This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. It is currently v5.82 and was designed for Minecraft V1.6.4, V1.7.2, V1.7.9 and V1.8.1. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support.

I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.

If you're using Spigot and you want Health/Damage/Speed to go above 2048 then you MUST modify spigot.yml and change the values under settings.attribute then restart the server, otherwise there will be a cap of 2048 on each of those stats.

Installation and configuration

Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.


/ilsShow a list of available commands.
/ils versionShow the version of Item Lore Stats that's running.
/ils reloadReload the Item Lore Stats config.
/ils statsWill display the total stats of your armour and item in your hand.
/ils createloreCreates a set of gear with lore to test the plugin.
/ils repairRepair your gear.
ils sellThis will sell the item in your hand for the price listed in the tooltip of the item.
/ils name <text>Sets the name of the item currently in your hand. Supports all text formatting.
/ils setMultiplierAll of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage.
/ils lore <player_name> <line#> <text>Adds or sets the lore line to the item currently in the players hand. If you don't include a <player_name> it will apply it to your own item in your hand. <player_name> must be online.
/ils give <player_name> <item_name>This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>.
/ils export <item_name>This will export the item in hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here).
/ils upgrade handThis will upgrade the item you're currently holding. Item requires Level Lore to upgrade.
/ils upgrade armourThis will upgrade the armour you're currently wearing. Items require Level Lore to upgrade.
/ils upgrade allThis will upgrade the item you're holding and armour you're currently wearing. Items require Level Lore to upgrade.
/ils combatlogThis will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.).


Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;

Damage: +<MIN_VALUE>-<MAX_VALUE>Damage +12.4-23.9
Armour: + or -<VALUE>%Armour +3.7%
Dodge + or -<VALUE>%Dodge +8.2%
Block + or -<VALUE>%Block -1.7%
Crit Chance: + or -<VALUE>%Crit Chance +2.8%
Crit Damage: + or -<VALUE>%Crit Damage +31.6%
Health: +<VALUE>Health +67.2
Health Regen: + or -<VALUE>%Health Regen +5.7%
Life Steal: + or -<VALUE>%Life Steal +13.5%
Ignition: + or -<VALUE>%Ignition +6.3%
Reflect: + or -<VALUE>%Reflect +4.7%
Slow: + or -<VALUE>%Slow +3.8%
Poison: + or -<VALUE>%Poison +8.3%
Wither: + or -<VALUE>%Wither +4.2%
Harming: + or -<VALUE>%Harming +5.1%
Blind: + or -<VALUE>%Blind +2.1%
Speed: + or -<VALUE>%Speed +16.8%
XP Bonus: + or -<VALUE>%XP Bonus +3.7%
PvE Dmg Modifier: + or -<VALUE>PvE Dmg Modifier +34
PvP Dmg Modifier: + or -<VALUE>PvP Dmg Modifier -27
Level: <VALUE>Level 4
Class: <VALUE> (Requires permission ils.use.<VALUE>)Class Mage, Priest,Warlock
Bound to <VALUE>Bound to Supavitax
Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast>Weapon Speed: Slow
Right-click to cast Living Bomb
Right-click to cast Lightning
Right-click to cast Fireball
Right-click to cast Frostbolt
Right-click to cast Minor Heal
Right-click to cast Major Heal

The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.


Click here for help with the config.yml


Negate these to restrict ops.

  • ils.admin
    description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
    default: op

  • ils.use.<Class_Name>
    description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
    default: op

These are some plugins I recommend using with Item Lore Stats;

  • BarAPI
    This will allow the players health to be displayed visually as the boss bar like shown in the video here.

  • AttributeHider
    This will remove the "+X attack damage" from swords.

Have a suggestion or need to report a bug?

Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.


Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC


Click here for the full Changelog


As of v1.759 this plugin sends statistics about the usage to the server You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.


Auto-checking for updates

As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.


As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.

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  • Avatar of jetelhudzum jetelhudzum Oct 09, 2015 at 06:38 UTC - 0 likes

    Hi, nice plugin! Have a question. In your config:

    1. vanilla - This will enable/disable vanilla stats such as weapon damage where a Diamond sword offers more damage than an Stone sword or where Diamond armour will resist more damage than Leather. vanilla: includeDamage: true includeArmour: false

    Does it mean when I set the config to true, the diamond sword will do zero damage in default? I suppose the damage or armour should be a modifier (multiply or additon) to basic values not a replacement. Please how does this config work?

  • Avatar of OverheatTheBurner315 OverheatTheBurner315 Oct 08, 2015 at 02:04 UTC - 0 likes

    Hi, I am trying to add ILS items as a MythicMob item. But when I try to use the weapon speed feature. It does nothing! I also tested it using autogenerated items from looting mobs, still no change in weapon speed. Please help!

  • Avatar of linghun91 linghun91 Oct 07, 2015 at 22:29 UTC - 0 likes

    @Supavitax: Go

    Recommends that the next version adds ItemFlags:UnBreakable functionality

  • Avatar of Supavitax Supavitax Oct 07, 2015 at 21:48 UTC - 0 likes

    @linghun91: Go

    You set the damage stat to "1+10" and it should be "1-10". Changed that and you won't get the error.

  • Avatar of linghun91 linghun91 Oct 07, 2015 at 21:37 UTC - 0 likes

    [05:33:41] [Server thread/ERROR]: Could not pass event EntityDamageByEntityEvent to ItemLoreStats v5.82
    at$1.execute( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at org.bukkit.plugin.RegisteredListener.callEvent( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at org.bukkit.plugin.SimplePluginManager.fireEvent( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at org.bukkit.plugin.SimplePluginManager.callEvent( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEvent( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callEntityDamageEvent( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleEntityDamageEvent( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleLivingEntityDamageEvent( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.EntityLiving.d( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.EntityLiving.damageEntity( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.EntityHuman.attack( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.EntityPlayer.attack( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.PlayerConnection.a( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:52) [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.PacketPlayInUseEntity.a(SourceFile:11) [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$ [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at java.util.concurrent.Executors$ Source) [?:1.8.0_60]
    at Source) [?:1.8.0_60]
    at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.MinecraftServer.B( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.DedicatedServer.B( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at net.minecraft.server.v1_8_R3.MinecraftServer.A( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    at Source) [?:1.8.0_60]
    Caused by: java.lang.NumberFormatException: For input string: "1+10"
    at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) [?:1.8.0_60]
    at sun.misc.FloatingDecimal.parseDouble(Unknown Source) [?:1.8.0_60]
    at java.lang.Double.parseDouble(Unknown Source) [?:1.8.0_60]
    at com.github.supavitax.itemlorestats.GearStats.getDamageItemInHand( [?:?]
    at com.github.supavitax.itemlorestats.Damage.DamageSystem.attackerDamage( [?:?]
    at com.github.supavitax.itemlorestats.Damage.DamageSystem.onEntityDamage( [?:?]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.8.0_60]
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_60]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_60]
    at java.lang.reflect.Method.invoke(Unknown Source) [?:1.8.0_60]
    at$1.execute( [craftbukkit.jar:git-Spigot-0359393-9cd1111]
    ... 23 more

    Last edited Oct 07, 2015 by linghun91
  • Avatar of Kieran631 Kieran631 Oct 06, 2015 at 21:22 UTC - 0 likes

    @Supavitax: Go

    You know a fix?

  • Avatar of Supavitax Supavitax Oct 06, 2015 at 16:02 UTC - 0 likes
  • Avatar of DoloStar DoloStar Oct 06, 2015 at 11:21 UTC - 0 likes

    Can you add a feature?

    When people upgrade can increase the Damage,can custom how much increase

  • Avatar of crston crston Oct 05, 2015 at 11:05 UTC - 0 likes

    plz, support RpgInventory

  • Avatar of Kieran631 Kieran631 Oct 04, 2015 at 02:46 UTC - 0 likes

    @Supavitax: Go It seems to work now but 2 word items dont, such as END_PORTAL or MONSTER_EGG

    Last edited Oct 04, 2015 by Kieran631


Date created
Oct 26, 2013
Last update
Sep 10, 2015
Development stage
All Rights Reserved
Curse link
Item Lore Stats
Recent files