Item Lore Stats


Thanks to BrightDanny for the logo.

Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.

This has only been tested on v1.6.4, v1.7.2 and v1.7.9 (May work on other versions but those are untested).


This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. It is currently v4.82 and was designed for Minecraft V1.6.4, V1.7.2 and V1.7.9. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs.

I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.

Installation and configuration

Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.


  • /ils - Will show a list of available commands.
  • /ils version - Will show the version of Item Lore Stats that's running.
  • /ils stats - Will display the total stats of of your armour and item in your hand.
  • /ils createlore - Creates a set of gear with lore to test the plugin.
  • /ils reload - Reloads the config.yml.
  • /ils repair - Repairs the item in hand (Requires op or ils.admin).
  • /ils sell - This will sell the item in your hand for the price listed in the tooltip of the item.
  • /ils name <text> - Sets the name of the item currently in your hand. Supports all text formatting.
  • /ils setMultiplier - All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage.
  • /ils lore <player_name> <line#> <text> - Adds or sets the lore line to the item currently in the players hand. If you don't include a <player_name> it will apply it to your own item in your hand. <player_name> must be online.
  • /ils give <player_name> <item_name> - This will generate a weapon from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>.
  • /ils export <item_name> - This will export the item in hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here).
  • /ils upgrade hand - This will upgrade the item you're currently holding. Item requires Level Lore to upgrade.
  • /ils upgrade armour - This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade.
  • /ils upgrade all - This will upgrade the item you're holding and armour you're currently wearing. Items require Level Lore to upgrade.
  • /ils combatlog - This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.).


Click here for a description of each stat.
The text on the tooltip has to be exactly how they are below, except <VALUE> is the amount/name you wish to add. The text can contain any colour.The lore it can read as stats are;

Armour: + or -<VALUE>%
Dodge: + or -<VALUE>%
Block: + or -<VALUE>%
Crit Chance: + or -<VALUE>%
Crit Damage: + or -<VALUE>%
Health: +<VALUE>
Health Regen: + or -<VALUE>%
Life Steal: + or -<VALUE>%
Ignition: + or -<VALUE>%
Reflect: + or -<VALUE>%
Slow: + or -<VALUE>%
Poison: + or -<VALUE>%
Wither: + or -<VALUE>%
Harming: + or -<VALUE>%
Blind: + or -<VALUE>%
Speed: + or -<VALUE>%
XP Bonus: + or -<VALUE>%
PvE Dmg Modifier: + or -<VALUE>
PvP Dmg Modifier: + or -<VALUE>
Level: <VALUE>
Class: <VALUE> (Requires permission ils.use.<VALUE>)
Bound to <VALUE>
Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast>
Right-click to cast Living Bomb
Right-click to cast Lightning
Right-click to cast Fireball
Right-click to cast Frostbolt
Right-click to cast Minor Heal
Right-click to cast Major Heal

The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.


Click here for help with the config.yml


Negate these to restrict ops.

  • ils.admin
    description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
    default: op

  • ils.use.<Class_Name>
    description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
    default: op

These are some plugins I recommend using with Item Lore Stats;

  • BarAPI
    This will allow the players health to be displayed visually as the boss bar like shown in the video here.

  • AttributeHider
    This will remove the "+X attack damage" from swords.

Have a suggestion or need to report a bug?

Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.


Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC


Click here for the full Changelog


As of v1.759 this plugin sends statistics about the usage to the server You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.


Auto-checking for updates

As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.


As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.

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  • Avatar of KingdomOfHeroes KingdomOfHeroes Mar 02, 2015 at 12:20 UTC - 0 likes

    I have 2 questions: 1. Is it possible for ItemLoreStats to add potion effects to items such that when holding or wearing the item will give you potion effects for an indefinite period of time? 2. Is it possible to change the lore required to be applied to the item? So Armour: +100 can be changed to Provides More Protection?

  • Avatar of KingdomOfHeroes KingdomOfHeroes Mar 01, 2015 at 09:38 UTC - 0 likes

    @Drehverschluss: Go

    So you just write that down under baseLore and it would apply ItemLoreStats stats? How does that apply random stats to randomly generated items? Also, the first config you gave, is it for ItemLoreStats or MythicDrops? ;/

    Edit: Does it also means that any item with the lore written on it will have ItemLoreStats stats?

    Last edited Mar 01, 2015 by KingdomOfHeroes
  • Avatar of Drehverschluss Drehverschluss Feb 28, 2015 at 08:04 UTC - 0 likes

    @KingdomOfHeroes: Go

      - '&9Armour: %rand1 - 3%%'
      - '&4Health: +%rand1 - 10%'
    Last edited Feb 28, 2015 by Drehverschluss
  • Avatar of KingdomOfHeroes KingdomOfHeroes Feb 28, 2015 at 02:09 UTC - 0 likes

    @Drehverschluss: Go

    :( Could you just explain which part in the config you posted allow the items to spawn randomly with ItemLoreStats stats?

  • Avatar of Drehverschluss Drehverschluss Feb 27, 2015 at 18:38 UTC - 0 likes

    @KingdomOfHeroes: Go

    Well i cant help you if you dont know the basics sry.

  • Avatar of KingdomOfHeroes KingdomOfHeroes Feb 27, 2015 at 14:53 UTC - 0 likes

    @Drehverschluss: Go

    Sorry, I am not familliar with the config of both plugins... I can't really see how it link with itemlorestats...

  • Avatar of Xhatz Xhatz Feb 27, 2015 at 13:36 UTC - 0 likes

    Hi devs, when do you think you'll be able to release the new version of ILS please? Thank you for your magnificent plugin and keep up the good work!

  • Avatar of Drehverschluss Drehverschluss Feb 26, 2015 at 16:13 UTC - 0 likes

    @KingdomOfHeroes: Go

    The ItemLoreStat is defined in a keyword. i allready wrote you the config of a MythicDrop how i could look to apply ILS stats....................

  • Avatar of KingdomOfHeroes KingdomOfHeroes Feb 26, 2015 at 09:14 UTC - 0 likes

    @Drehverschluss: Go

    I actually want MythicMobs items to have ItemLoreStats stats and spells when randomly dropped. Any way for that to happen?

  • Avatar of Drehverschluss Drehverschluss Feb 25, 2015 at 15:41 UTC - 0 likes

    @KingdomOfHeroes: Go

    Yes of course.

    You just need to define a MythicDrop item how you want it like that.

    displayColor: WHITE
    identifierColor: DARK_RED
      safeBaseEnchantments: true
      safeBonusEnchantments: false
      allowHighBaseEnchantments: true
      allowHighBonusEnchantments: true
      baseEnchantments: []
      bonusEnchantments: []
      #- DURABILITY:1:1
      minimumBonusEnchantments: 0
      maximumBonusEnchantments: 0
      minimumBonusLore: 0
      maximumBonusLore: 1
      - '&7&oTier: %tiername%'
      - '&8&m-------------------------'
      - '&9Armour: %rand1 - 3%%'
      - '&4Health: +%rand1 - 10%'
      - '%bonuslore%'
      - ''
    #  - '&7&oDurability: 300/300'
      - '&8&m-------------------------'
      - '&4Health regen: %rand1 - 3%%'
    minimumSockets: 0
    maximumSockets: 1
    chanceToBeIdentified: 0.9
    chanceToHaveSockets: 0.5
    broadcastOnFind: false
      - Tier0Helmets
      - Tier1Helmets
      - Tier0Chests
      - Tier1Chests
      - Tier0Legs
      - Tier1Legs
      - Tier0Boots
      - Tier1Boots
    optimalDistance: -1
    maximumDistance: -1
    infiniteDurability: true


Date created
Oct 26, 2013
Last update
Dec 10, 2014
Development stage
All Rights Reserved
Curse link
Item Lore Stats
Recent files