Insanity Run

Insanity Run logo

Insanity Run is Temple Run for Minecraft

Insanity Run Logo

Do you like playing Temple Run on your iPhone or Android phone?

Well, here comes a plugin which does just that kinda thing! :)

It has many block types with different player effects and sound effects!

Runs on 1.7.2 successfully!

Game Signs Commands and Permissions Block Effects Config Options

YouTube demo

YouTube video showing how to set up and play Insanity Run:

Video from VariationVault

Video from LtJim007

A run-through of a couple of runs

My server

Obsidian Loft

No pasting console errors to comments!!! Create a pastie or pastebin and link me! :)

Note that the config.yml file has the ability for you to add language translations. Currently supported: English. If you wish to translate as a favour, please get your updated config file to me! Leave the English in and just add your own fields. Pretty self explanatory if you look at the file.

Recent Changelog

All changelog details


  • Updated to be prepared for Minecraft v1.7. No 'Magic Numbers'.
  • When the server is shut down, players will be evicted back to where they started the game. (TheOnlyRealTGS)
  • Players will now be correctly paid money using Vault (TheOnlyRealTGS)


  • Fixed idle kick so players get kicked no matter what. (TheOnlyRealTGS)
  • Players now get refunded any money spent if they are kicked from an arena for whatever reason.
  • If players leave during a run, when they return they are placed back outside the arena. (TheOnlyRealTGS)
  • Stopped players teleporting during a game. (TheOnlyRealTGS)


  • Fixed problem with game teleports detecting as cheating. (TheOnlyRealTGS)
  • Players cannot remove pumpkin heads any more. (TheOnlyRealTGS)


  • Added "Fastest Runs" signs - see Game Signs page (KrustyLv, plushcat & TheOnlyRealTGS)


  • Fixed Fastest Run sign missing error. (DJWeownthis & Tony88)


  • Fixed "Plugin already intialized" error as mentioned by everyone ;) with help from DarkBladee12.

This is built against 1.6.2r1.0 but will run fine on 1.7+


  • Fixed ConcurrentModification error

Filename is InsanityRun_2_7.jar so remember to delete the old version first!

MCStats graph

Note: It runs on 1.6.2 AND HIGHER! I do not need to compile it again for 1.7.2

InsanityRun is now Open Source GPL!

Please credit me as the original creator in your version.

I'm eager to see what new things you can create using my game! :)


If you like this plugin, please consider a Donation! :)

Paypal Donate

This plugin is feature complete!

I won't be doing any more updates unless it's to fix a major bug.

Thanks for all the support! :)

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  • Avatar of MinecraftPlaye MinecraftPlaye Apr 19, 2014 at 15:37 UTC - 0 likes

    @LavaGaming: Go

    I seems like that this is the same error I get on my server!

    If anyone have the same problem too, here is the ticket for it.

    Primeval Forest

    Download now!


  • Avatar of WauloK WauloK Apr 19, 2014 at 09:25 UTC - 0 likes

    Have any of you guys disabled fireworks on your server? The error line seems to be related to the plugin trying to fire off a firework when the player gets to the end.

    Or stepping on ICE.

    Does anyone have a server I can test on?

    I run the latest version on my server with no issues whatsoever.

    It's also running on around 120 servers with up to 415 players at a time. I need some help figuring why your server is different to all the other, working servers. Please raise a ticket and add your server address so I can join and paste your plugin config file somewhere. Cheers!

    Last edited Apr 19, 2014 by WauloK

    Obsidian Loft - Cool server with mostly Australian players!

    Obsidian Loft

    Insanity Run plugin like Temple Run


  • Avatar of LavaGaming LavaGaming Apr 14, 2014 at 09:23 UTC - 0 likes

    @WauloK: Go

    Ok, sorry. I changed it and the plugin still broadcasts -_-

    Also, this error came up when I completed the course:

    [10:33:38 ERROR]: Could not pass event PlayerMoveEvent to InsanityRun v2.7 00:00:00 org.bukkit.event.EventException 00:00:00 at$1.execute( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at org.bukkit.plugin.RegisteredListener.callEvent( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at org.bukkit.plugin.TimedRegisteredListener.callEvent( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at org.bukkit.plugin.SimplePluginManager.fireEvent( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at org.bukkit.plugin.SimplePluginManager.callEvent( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at net.minecraft.server.v1_7_R2.PlayerConnection.a( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at net.minecraft.server.v1_7_R2.PacketPlayInFlying.a(SourceFile:137) [craftbukkit.jar:git-Spigot-1372] 00:00:00 at net.minecraft.server.v1_7_R2.PacketPlayInPositionLook.handle(SourceFile:20) [craftbukkit.jar:git-Spigot-1372] 00:00:00 at net.minecraft.server.v1_7_R2.NetworkManager.a( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at net.minecraft.server.v1_7_R2.ServerConnection.c( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at net.minecraft.server.v1_7_R2.MinecraftServer.v( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at net.minecraft.server.v1_7_R2.DedicatedServer.v( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at net.minecraft.server.v1_7_R2.MinecraftServer.u( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at [craftbukkit.jar:git-Spigot-1372] 00:00:00 at [craftbukkit.jar:git-Spigot-1372] 00:00:00 Caused by: java.lang.IllegalArgumentException: Name cannot be null 00:00:00 at org.apache.commons.lang.Validate.notNull( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at org.bukkit.craftbukkit.v1_7_R2.CraftServer.getWorld( [craftbukkit.jar:git-Spigot-1372] 00:00:00 at [?:?] 00:00:00 at [?:?] 00:00:00 at [?:?] 00:00:00 at sun.reflect.GeneratedMethodAccessor352.invoke(Unknown Source) [?:?] 00:00:00 at sun.reflect.DelegatingMethodAccessorImpl.invoke( [?:1.7.0_25] 00:00:00 at java.lang.reflect.Method.invoke( [?:1.7.0_25] 00:00:00 at$1.execute( [craftbukkit.jar:git-Spigot-1372] 00:00:00 ... 14 more 00:00:00 >

    Last edited Apr 14, 2014 by LavaGaming

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  • Avatar of WauloK WauloK Apr 14, 2014 at 00:17 UTC - 0 likes

    @LavaGaming: Go

    SURE! How about this added in v1.6 many months ago???

    broadcastWins : Default set to true. Broadcast run times.

  • Avatar of LavaGaming LavaGaming Apr 13, 2014 at 17:32 UTC - 0 likes

    @WauloK: Go

    Oh, it didn't work the version I had, I'll get the latest one. But can you add a possible way to turn the broadcasts off?

  • Avatar of WauloK WauloK Apr 10, 2014 at 23:44 UTC - 0 likes

    @LavaGaming: Go

    What would be the point? If you click a sign, you return to where the sign was when you finish your run. So, just do what I did on my server: Put all the signs together in the one room and it's the lobby now. People start there, click a sign, do the run and return to the same location. That is what a lobby is.

  • Avatar of LavaGaming LavaGaming Apr 09, 2014 at 10:07 UTC - 0 likes

    @WauloK: Go

    Please, please, PLEASE can you set a lobby? I've had to switch to Temple Run Reloaded (although, I might switch back if this is added) and I love this plugin more, being honest. I really would like to use this once /irun setlobby and in config: broadcast: off is added.

  • Avatar of WauloK WauloK Mar 30, 2014 at 02:51 UTC - 0 likes

    @iMilan: Go

    @GeekHellMinecraft: Go

    @isokissa3: Go

    Nope. Every time you either are kicked out or get to the end you will be teleported back to the starting location. I Just tested it again on my server. No problems.

    Either there's a plugin preventing this or there's something funky in your config.

    Maybe you set this to true?

    noEndTeleport : Set true to stay at end and not teleport back to start.

    Which server do you have this installed on and I can try it ?

  • Avatar of iMilan iMilan Mar 29, 2014 at 23:57 UTC - 1 like

    Just like others said; After I complete the game, I do not get teleporter back to my sign?


Date created
Sep 07, 2013
Last update
Feb 21, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Insanity Run
Recent files