idleKickTime : Default set to 2 seconds. Will kick a player from the game from idling too long.
broadcastWins : Default set to true. Broadcast run times.
noEndTeleport : Set true to stay at end and not teleport back to start.
vaultCharge : Default set to false. Charge to play.
useVault : Use vault to pay when people finish their run.
useCheckpoints : Set true and players teleport back to last checkpoint when in water/lava.
waterRestartsRun : Set it to 'true' and when you fall in the water, you will restart on the run again. If it's 'false' you will be kicked out of the game.
blockJumpHeight : Default = 0.5. Height under player to test for blocks
NOTE: You cannot enable useCheckpoints AND waterRestartsRun - You should only choose ONE OR THE OTHER!
Comments
To post a comment, please login or register a new account.
Comments