Config options

  • idleKickTime : Default set to 2 seconds. Will kick a player from the game from idling too long.
  • broadcastWins : Default set to true. Broadcast run times.
  • noEndTeleport : Set true to stay at end and not teleport back to start.
  • vaultCharge : Default set to false. Charge to play.
  • useVault : Use vault to pay when people finish their run.
  • useCheckpoints : Set true and players teleport back to last checkpoint when in water/lava.
  • waterRestartsRun : Set it to 'true' and when you fall in the water, you will restart on the run again. If it's 'false' you will be kicked out of the game.
  • blockJumpHeight : Default = 0.5. Height under player to test for blocks
  • NOTE: You cannot enable useCheckpoints AND waterRestartsRun - You should only choose ONE OR THE OTHER!

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