Gringotts: Item based currency.
Gringotts is an item-based economy (currency) plugin for the Bukkit Minecraft server platform. Unlike earlier economy plugins, all currency value and money transactions are based on actual items in Minecraft, per default emeralds. The goals are to add a greater level of immersion, a generally more Minecraft-like feeling, and in the case of a PvP environment, making the currency itself vulnerable to raiding.
Gringotts was originally created for the Minecraft Wars PvP/survival server.
- Item-backed economy (configurable, default emeralds)
- multiple denominations with automatic conversion (for example, use emeralds and emerald blocks)
- Storage of currency in chests and other containers, player inventory and ender chests (configurable)
- direct account-to-account transfers commands
- optional transaction taxes
- fractional currency values (fixed decimal digits)
- Account support for Factions, Towny and WorldGuard
- Vault integration
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- adds display name and lore support for currency items. See configuration instructions on how to configure this.
Thanks to dj5566 for contributing this feature!
startingbalanceconfig option works again
- fix some currency requests causing internet accesses and thus lag spikes. Should fix some problems people have been having with Towny
- /money now shows money in vaults and money in inventory in addition to total balance
- updates to dependency versions:
- Bukkit API 1.8.3-R0.1
- Vault API 1.5
- Factions / MassiveCore 2.7.5 (incompatible with older Factions versions)
- Towny 0.89.2.0
- WorldGuard 6.0 beta
- minor fixes in message formatting
See: Gringotts open enhancement issues on GitHub. You're welcome to vote on enhancements important to you.
Installation and Configuration
Download Gringotts and place it in your craftbukkit/plugins folder
Please see the Configuration and Permissions document on how to configure Gringotts.
Storing money in an account requires a Gringotts vault. A vault consists of a container, which can be either chest, dispenser or furnace, and a sign above declaring it as a vault. A player or faction may claim any number of vaults. Vaults are not protected from access through other players. If you would like them to be, you may use additional plugins such as LWC or WorldGuard.
Place a sign above a container block, with
[vault] written on the first line. If it was created correctly, the sign will display your name on the third line and you will receive a message that the vault has been created.
Place a sign above a container block, with
[faction vault] written on the first line. If it was created correctly, the sign will display your faction's tag on the third line and you will receive a message that the vault has been created.
- To make a vault for your town: place a sign above a container block, with
[town vault]written on the first line.
- To make a vault for your nation: place a sign above a container block, with
[nation vault]written on the first line.
If it was created correctly, the sign will display your town's or nation's tag on the third line and you will receive a message that the vault has been created.
Display your account's current balance.
/money pay <amount> <player>
Pay an amount to a player. The transaction will only succeed if your account has at least the given amount plus any taxes that apply, and the receiving account has enough capacity for the amount.
/money withdraw <amount> /money deposit <amount>
Withdraw an amount from vault storage into inventory, or deposit from inventory to a vault.
/moneyadmin b <account>
Get the balance of a player's account.
/moneyadmin add <amount> <account>
Add an amount of money to a player's account.
/moneyadmin rm <amount>
Remove an amount of money from a player's account.
Reload Gringotts config.yml and apply any changed settings.
- First, check the Wiki.
- For support requests, feature requests and bug reports, please open a ticket.
- When your issue is resolved, update the wiki troubleshooting page!
Also, follow me on twitter: @ebenwert
Gringotts is open source. View, fork and edit on Github
We use metrics to collect stats! We only collect basic information such as cpu info, plugin version type, and players online. If you want to see everything, click on the graph.
Go into plugins/PluginMetrics/config.yml to disable stat collecting if you wish.
- Date created
- Sep 27, 2012
- Last update
- Jul 28, 2015
- Development stage
- BSD License
- Curse link
- Recent files