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Giants That Spawn Naturally

This plugin takes direct inspiration from FatMarleys' plugin FatGiants, which in turn was inspired by NaturalGiants. This plugin also takes inspiration from NodinChan's MobJockeys.

This plugin was originally written by rmh4209, continued on by pkt77, and is now in the hands of Mammothskier.

SourceDev Builds


The Giants Plugin can naturally spawn Giants that have 8 Configurable attack mechanisms Configurable Health, Experience, Drops, and Spawn in configurable Worlds and Biomes. β€œThe worst thing you can say about homework is that it is too hard. The worst thing you can say about a game is it's too easy.”

Attack Mechanisms

Attack Descriptions

Attack MechanismsDescription
DefaultThe default Minecraft Giant attack - if a player is inside the giants legs, the player will instantly die.
Lightning AttackWhen a giant targets an entity, that entity will be struck by lighning
Thow Boulder AttackWhen a player is 5-10 blocks away from a giant, there is a chance the giant will "Throw" a Fireball in the direction the giant is facing
Stomp AttackWhen a player gets close to a giant, there is a chance the giant will stomp the player
Kick AttackWhen a player gets close to a giant, there is a chance the giant will kick a player at a configurable height
Fire AttackWhen a giant targets an entity, that entity will get set on fire and so will the giant (configurable)
Lava AttackWhen a giant targets an entity, it can sets lava under that entity
Poison AttackWhen a player gets near a giant, there is a chance that it will poison the player
Shrapnel AttackWhen a giant targets a player, the giant will spawn zombies around the player (configurable)
Spawn Zombies on DeathWhen a giant dies, a configurable amount of zombies will spawn in that location


Attack MechanismsGiantSlimeMagma Cube
Lightning Attack
Thow Boulder Attack
Stomp Attack
Kick Attack
Fire Attack
Lava Attack
Poison Attack
Shrapnel Attack
Spawn Zombies on Death


/giants spawn <x> <y> <z>Spawns a giant at the given location
/giants reloadReloads the configuration files
/giants versionShows the version of the plugin the server is running


giants.versionGives the permission to use /giants version
giants.spawnGives the permission to use /giants spawn
giants.reloadGives the permission to use /giants reload
giants.debugGives the permission to receive debug messages
giants.*Gives all permissions for the plugin

Known Bugs

Found a bug? Submit a Ticket!

Future Plans

Add custom Death MessagesIn development
Improve Movement SpeedIn testing

Got an idea? Submit a Ticket!

MC Stats

This plugin uses mcstats for stat collection. You can opt out of this by going into the plugin metrics folder and setting opt-out to true.

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  • Avatar of Mammothskier Mammothskier May 25, 2016 at 11:30 UTC - 1 like

    I've been working on an update to this plugin for a while now. I am in the stages of starting testing. Since I have rewritten almost the entire plugin, it is more controlling over the giants it spawns. As such, plugins that are commonly used with this one may no longer work. I would like to allow ways to making each combo work, so please reply here with the plugin link.

    If it is a private plugin and you want to make it work, feel free to fork Giants and edit it as desired., or pm me and we can maybe work things out.

  • Avatar of AstralRevenant AstralRevenant Apr 06, 2016 at 19:17 UTC - 0 likes

    @mivanit: Go

    Yes. Try mythicmobs( You can take the giant, make as many variants as you want, etc. :-)


    Hosting a survival multiplayer minecraft server. The server address is "", (between the quotes). The client is spigot 1.8.8. :-)

  • Avatar of mivanit mivanit Mar 18, 2016 at 01:47 UTC - 0 likes

    is there a way to configure 2 different types of giant zombies? for example, a much rarer one in diamond armor with a different name, while still keeping the other kind

  • Avatar of Mammothskier Mammothskier Mar 07, 2016 at 07:25 UTC - 0 likes

    Update to all:

    I have started development on a working 1.9 version. Due to changes in craftbukkit, I was forced to update my method of file handling. This is for the better and will allow me to in the future make it so you don't have to constantly regenerate config files. There may be a few instance of where config values don't work. This is a quick fix though and can be done within a few minutes from a mobile device. (Meaning I can do it anywhere)

    In other news, I don't have a clue how the combat update will affect the giants until after I get a working test version.

  • Avatar of Mammothskier Mammothskier Mar 02, 2016 at 19:33 UTC - 0 likes

    @xDizasterCYx: Go

    A version update, yes. Bugs fixed, when I get around to it.

  • Avatar of xDizasterCYx xDizasterCYx Mar 02, 2016 at 18:00 UTC - 0 likes

    Will this be updated to 1.9?

    Currently Managing XeraBending! | Connect with -> | Website ->

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  • Avatar of XxDanesterxX XxDanesterxX Feb 28, 2016 at 20:49 UTC - 0 likes

    PLEASE release something for giant zombie speed. They're so fast!

  • Avatar of butterontoast71 butterontoast71 Feb 25, 2016 at 15:23 UTC - 0 likes

    Hey guys i cant get the drops for the giants to work how did you set yours up

  • Avatar of Mammothskier Mammothskier Jan 31, 2016 at 20:51 UTC - 0 likes

    @The_PC_Tech_Guy: Go

    Which is why I didn't respond to him ;)

  • Avatar of The_PC_Tech_Guy The_PC_Tech_Guy Jan 31, 2016 at 19:59 UTC - 0 likes

    @StalKlim: Go

    Unfortunately my server is compiled only for this kernel


    This account is so old that I don't even use that username anymore.
    I now go by "robomwm"


Date created
Jul 17, 2012
Last update
Jun 16, 2015
Development stage
  • enUS
MIT License
Curse link
Recent files