Giants

Giants logo

Giants That Spawn Naturally


This plugin takes direct inspiration from FatMarleys' plugin FatGiants, which in turn was inspired by NaturalGiants.


http://puu.sh/8mvQt.jpg


SettingsIRC
SourceDev Builds


Features

The Giants Plugin can naturally spawn Giants that have 8 Configurable attack mechanisms Configurable Health, Experience, Drops, and Spawn in configurable Worlds and Biomes. β€œThe worst thing you can say about homework is that it is too hard. The worst thing you can say about a game is it's too easy.”


Attack Mechanisms

Attack Descriptions

Attack MechanismsDescription
DefaultThe default Minecraft Giant attack - if a player is inside the giants legs, the player will instantly die.
Lightning AttackWhen a giant targets an entity, that entity will be struck by lighning
Thow Boulder AttackWhen a player is 5-10 blocks away from a giant, there is a chance the giant will "Throw" a Fireball in the direction the giant is facing
Stomp AttackWhen a player gets close to a giant, there is a chance the giant will stomp the player
Kick AttackWhen a player gets close to a giant, there is a chance the giant will kick a player at a configurable height
Fire AttackWhen a giant targets an entity, that entity will get set on fire and so will the giant (configurable)
Lava AttackWhen a giant targets an entity, it can sets lava under that entity
Shrapnel AttackWhen a giant targets a player, the giant will spawn zombies around the player (configurable)
Spawn Zombies on DeathWhen a giant dies, a configurable amount of zombies will spawn in that location

Attacks

Attack MechanismsGiantSlimeMagma Cube
Default
Lightning Attack
Thow Boulder Attack
Stomp Attack
Kick Attack
Fire Attack
Lava Attack
Shrapnel Attack
Spawn Zombies on Death

Commands

CommandsDescription
/giants spawn <x> <y> <z>Spawns a giant at the given location
/giants reloadReloads the configuration files
/giants versionShows the version of the plugin the server is running

Permissions

PermissionsDescription
giants.versionGives the permission to use /giants version
giants.spawnGives the permission to use /giants spawn
giants.reloadGives the permission to use /giants reload
giants.debugGives the permission to receive debug messages
giants.*Gives all permissions for the plugin

Known Bugs

Found a bug? Submit a Ticket!


Future Plans

IdeaStatus
Add custom Death MessagesIn development
Improve Movement SpeedPlanning
Add configurable target rangePlanning

Got an idea? Submit a Ticket!

MC Stats

This plugin uses mcstats for stat collection. You can opt out of this by going into the plugin metrics folder and setting opt-out to true.

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  • Avatar of GW_Armageddon GW_Armageddon Jun 29, 2014 at 05:12 UTC - 0 likes

    @Mammothskier: Go

    Awesome, thanks for being so prudent and timely! I really appreciate it!

  • Avatar of Mammothskier Mammothskier Jun 28, 2014 at 04:38 UTC - 1 like

    @GW_Armageddon: Go

    The updated drop system is now finished, can finally start fixing some of the other bugs. :) I work 14 hour shifts tomorrow and Sunday so check back middle of next week.

  • Avatar of GW_Armageddon GW_Armageddon Jun 28, 2014 at 01:38 UTC - 0 likes

    @Mammothskier: Go

    Thank you, as well. Will check in frequently to see if any updates/solutions. Again, love the plugin! Thank you!

  • Avatar of Mammothskier Mammothskier Jun 27, 2014 at 03:48 UTC - 0 likes

    @GW_Armageddon: Go

    I thought I fixed that months ago... O_o

    Will look into, thanks.

    Last edited Jun 27, 2014 by Mammothskier
  • Avatar of GW_Armageddon GW_Armageddon Jun 26, 2014 at 21:45 UTC - 0 likes

    Hi there,

    Love the plugin! Is there any way you can add a variable that will prevent them from spawning inside worldguard protected areas? I have my spawn-zone protected from mobs spawning, however giants still spawn in the unlit areas. It's a little bit problematic. Thanks!

  • Avatar of Mammothskier Mammothskier Jun 24, 2014 at 04:41 UTC - 0 likes

    @sakura_blades: Go

    Attacks will still work, the drops will still work, the damage settings will work, but to control the health, it must be spawned in by this plugin.

    Make sure you set the spawnrate in the giants plugin to 0 as well.

  • Avatar of sakura_blades sakura_blades Jun 23, 2014 at 06:07 UTC - 0 likes

    @Mammothskier: Go

    Will this take over all Giants on the server, even ones spawned in with a command? Like the stats and attacks I mean?

    I'd like the spawning to be handled by another plugin, but I love the attack system and health that this plugin provides.

  • Avatar of Mammothskier Mammothskier Jun 23, 2014 at 03:34 UTC - 0 likes

    @sakura_blades: Go

    Working on enchantments. MythicDrops support will come sometime in the next few months hopefully.

  • Avatar of sakura_blades sakura_blades Jun 23, 2014 at 02:02 UTC - 0 likes

    Is there a way to put lore on items that Giants Drop? Or Enchants?

  • Avatar of Chaznuts Chaznuts Jun 11, 2014 at 22:47 UTC - 0 likes

    @Mammothskier: Go

    No rush. Sounds good! The update being the default attack/jumping modifications (and health fix which I already acquired with the dev build)?

    Plugin Enthusiast!

Facts

Date created
Jul 17, 2012
Categories
Last update
May 07, 2014
Development stage
Release
Language
  • enUS
License
MIT License
Curse link
Giants
Downloads
23,445
Recent files
  • R: v6.2 for CB 1.7.2-R0.3 May 07, 2014
  • R: v6.1 for CB 1.7.2-R0.3 Mar 28, 2014
  • R: v6.0 for CB 1.7.2-R0.3 Feb 14, 2014
  • R: v5.0 for CB 1.4.7-R0.1 Jan 21, 2013
  • R: v4.0 for CB 1.4.6-R0.3 Jan 06, 2013

Authors