ColorMatch
ColorMatch
Another nice minigame!
You get a colored wool in your Inventory and you have to jump onto the corresponding color! Multiple arenas can be set up that are joinable via signs/commands. As of now the last man standing wins, which can't be changed. See further information and configuration options down below.
Setup
Pex doesn't care about OP, you need to give yourself the permissions!
- Set the main lobby where all join signs will be: /cm setmainlobby
For each new arena:
- /cm createarena [name]
- Set the waiting lobby (different than the main lobby!): /cm setlobby [name]
- Setup the minigame (will create a 64x64 area full with wool, be aware of that!): /cm setup [name]
To create a join sign:
1st line: colormatch; 3rd line: arenaname
Creating a join sign requires the permission cm.sign or colormatch.sign.
Smaller Arenas
As of v1.5 you can also create smaller arenas. The setup is the same except for one command, /cm setup is now /cm setupsmall. It will create an 32x32 arena and not the default 64x64 arena, which is good for small servers with less ram.
Glass/Clay mode
As of v1.5.3 you can also create glass arenas. The setup is the same except for one command, /cm setup is now /cm setupglass. This will generate a normal arena but with stained glass in different colors. As of v1.5.5 clay arenas are possible, too.
Commands/Permissions
Command | Description | Permission |
---|---|---|
/cm createarena [name] | creates a new arena | colormatch.setup |
/cm setlobby [name] | sets the waiting lobby for a new arena | colormatch.setup |
/cm setup [name] | sets the new arena up | colormatch.setup |
/cm setupsmall [name] | sets the new arena up (32x32 mode) | colormatch.setup |
/cm setupsmallclay [name] | sets the new arena up (32x32 clay mode) | colormatch.setup |
/cm setupglass [name] | sets the new arena up (glass mode) | colormatch.setup |
/cm setupsmallglass [name] | sets the new arena up (32x32 glass mode) | colormatch.setup |
/cm setupclay [name] | sets the new arena up (clay mode) | colormatch.setup |
/cm setmainlobby | sets the main lobby | colormatch.setup |
/cm removearena [name] | removes a arena | colormatch.setup |
/cm join [name] | joins a game per command | |
/cm leave | leaves the game | |
/cm kitgui | shows all kits in a gui | |
/cm changekit [kit] | changes the kit and lists all, if unknown kit provided | |
/cm start [name] | forces an arena to start | colormatch.start |
/cm reload | reloads the config | colormatch.reload |
/cm list | lists all arenas | colormatch.list |
/cm endall | ends all running colormatch tasks, if something bad happens | colormatch.end |
/cm setdifficulty [arena] [difficulty] | sets the difficulty of an arena | colormatch.setup |
/cm setmaxplayers [arena] [count] | sets max players of an arena | colormatch.setup |
/cm setminplayers [arena] [count] | sets min players of an arena | colormatch.setup |
Creating a join sign requires the permission cm.sign or colormatch.sign.
Config
config: auto_updating: true # I recommend you to set that to true for bugfix releases etc. rounds_per_game: 10 # how many times the color will change per game start_countdown: 5 # seconds to wait before starting a game default_max_players: 4 # max amount of players that can join and will be used as a default default_min_players: 3 # amount of players required to start a game and min amount of players that will be used as a default use_economy_reward: true # if set to true, the winner get the money reward, if false, the item reward money_reward_per_game: 30 itemid: 264 itemamount: 1 use_command_reward: false # will execute the following command as a reward, if set to true command_reward: pex user [user] group set ColorPro start_anouncement: true # enables server broadcasts game_on_join: false # autostart (for bungee servers) bling_sounds: false # turn this on if you want to get 3 blings played before the wool disappears kits: default: name: default potioneffect: SPEED amplifier: 1 lore: The default class. strings: saved: arena: '&aSuccessfully saved arena.' lobby: '&aSuccessfully saved lobby.' setup: '&6Successfully saved spawn. Now setting up, might &2lag&6 a little bit.' not_in_arena: '&cYou don''t seem to be in an arena right now.' config_reloaded: '&6Successfully reloaded config.' arena_is_ingame: '&cThe arena appears to be ingame.' arena_invalid: '&cThe arena appears to be invalid.' arena_invalid_sign: '&cThe arena appears to be invalid, because a join sign is missing.' arena_invalid_component: '&2The arena appears to be invalid (missing components or misstyped arena)!' you_fell: '&3You fell! Type &6/cm leave &3to leave.' you_won: '&aYou won this round, awesome man! Here, enjoy your reward.' starting_in: '&aStarting in &6' starting_in2: '&a seconds.' arena_full: '&cThis arena is full!' starting_anouncement: '&aStarting a new ColorMatch Game in &6' started_anouncement: '&aA new ColorMatch Round has started!'
Kits
Every kit besides the default one requires a permission, colormatch.kit.[kitname]. You can select a kit ingame by typing /cm changekit [name].
You can also add unlimited kits, but be aware that errors might appear, if the potioneffect is not valid. You can find a list of Potioneffects here.
default: name: default potioneffect: SPEED amplifier: 1 lore: The default class.
Arena Difficulty
You can set the difficulty for each arena as of v1.4. Simply do /cm setdifficulty [arenaname] [difficulty] to change it.
Possible difficulties are:
Difficulty | Description |
---|---|
0 | Easy |
1 | Default |
2 | Hard |
The Logarithm:
On each round, the following time is calculated for the next round. d is the difficulty, which can be 0, 1 or 2. 80L can be seen as 4 seconds (20L = 1 second). You can use the following function to determine the seconds in ticks for a round, if you're a big mathematician:
f(x) = 80 - (d * 20) - (4 * x)
Preview
Youtube
Thanks to Wukkit for creating this video like 3 hours after the first release! (a bit outdated as of now)
German tutorial video:
Other reviews:
[GERMAN] My german plugin tutorial: link.
[GERMAN] Another nice german review: link.
[SPANISH] Here's a spanish review for the plugin: link.
[ENGLISH] Another english quick tutorial: link.
[ENGLISH] Plugin review: link.
[POLISH] Plugin review: link.
[GAMEPLAY] Here's a quick gameplay video on Kamoworld by Cam: link.
[PORTUEGESE] Here's a nice portuguese tutorial + gameplay video: link
[ITAILIAN] link
Todo
- add auto-rejoin
- add leaderboards
- add bungee signs support
Additional Information
You can find the source code here.
You can try this plugin out at server.kamoworld.com. ColorMatch is also included in MinigamesParty.
This plugin uses hidendra's Metrics system to send server related information like player count, java/bukkit/plugin version etc. to the official MCStats servers. You can disable this in the config.yml in plugins/PluginMetrics/.
The plugin also uses an autoupdater which can be turned off in the config (see above in the config section).
Have fun :)
Server crashes every time a new round starts!(craftbukkit-1.5.2-R1.0)
Hi ^^ Your plugin seems nice, but in Minecraft 1.11.2 I got this error in console :(
When i play a game it works fine but when it end it tells you 4 times that you won.
als the sign still says ingame when the game ended :/
Server crashes every time a new round starts!
Whats the permission node for using join signs?
I know this is an old plugin that hasn't been updated in about a year and a half or so, but I figured I'd give it a shot with a comment since I can't seem to find a better version of this game.
Is there a way to disable the spectator mode, or at least have it able to be set to a specific location rather than floating above the arena and repeatedly snapping back when you even so much as look down? This is especially problematic when it encounters errors as players then drop to their death.
Also, it appears to delete everything in a player's inventory.
Hey man , its an nice plugin but please update to 1.8.x and make the Scoreboard configurable
@GlowTimeHD
I had the same problem. I worked for me after I set the mainlobby
/cm setmainlobby
Hello! There is a little bug after the game: not all players where teleported to the lobby. Only a few or only one. And if you are able to add full BungeeCord support, that would be very nice too :D . Now it's only half support (only game on join). Without these wishes the plugin works perfect on Spigot 1.8.7
GlowTimeHD
Update to 1.8.x please
Hi I,m Treetop I have a few suggestions wanted to know if you could add a leave sign and make it so when players click a join sign it could cost in game money ? Like the Battlearena plugin signs have!!!
Thank you Treetop
please help
I can not use any setup command :( I am op, in the group admin : '*' and cm.setup
can u charge for the players to join the game
after you pass the pluging in 1.8 ?
Hi !
Problem ;-(
It doesn't work anymore
- some very strange things
- some arena stay [InGame] with 0 players
- start arena with no player
- Block goes in players's inventory in stand-by lobby
- and other without error in console
;-(
Thanks for help
Hi
After a few hours of run i have this error message than really spam console
java.lang.IndexOutOfBoundsException Index: 64, Size: 64
[12:21:09 WARN]: at java.util.ArrayList.rangeCheck(ArrayList.java:635)
[12:21:09 WARN]: at java.util.ArrayList.get(ArrayList.java:411)
[12:21:09 WARN]: at com.comze_instancelabs.colormatch.modes.ColorMatchGlassMode.reset(ColorMatchGlassMode.java:101)
[12:21:09 WARN]: at com.comze_instancelabs.colormatch.Main$15$3.run(Main.java:1496)
[12:21:09 WARN]: at org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftTask.run(CraftTask.java:71)
[12:21:09 WARN]: at org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350)
[12:21:09 WARN]: at net.minecraft.server.v1_7_R4.MinecraftServer.v(MinecraftServer.java:641)
[12:21:09 WARN]: at net.minecraft.server.v1_7_R4.DedicatedServer.v(DedicatedServer.java:289)
[12:21:09 WARN]: at net.minecraft.server.v1_7_R4.MinecraftServer.u(MinecraftServer.java:584)
[12:21:09 WARN]: at net.minecraft.server.v1_7_R4.MinecraftServer.run(MinecraftServer.java:490)
[12:21:09 WARN]: at net.minecraft.server.v1_7_R4.ThreadServerApplication.run(SourceFile:628)
>
i will open a ticket
Thanks ! i just discovered it and it's very fun ;)
Can you please update it to spigot 1.8?
Can't wait till bungee support!!