BetterSpawners
Better Spawners:
Description:
Wither BetterSpawners, you can mine, set, place, and modify spawners to your every need!
You may just look at this plugin like any other spawner plugin, so what's different about BetterSpawners? It is a simple, easy to use plugin, that allows you to modify spawners much more easily than other plugins. Plus with the use of permissions, you can set limits on what your players can and can't do with spawners!
This plugin was also created because I couldn't find a good spawner plugin for my server. SO I created my own one and so, BetterSpawners was born!
Features:
- Spawners drop with any normal pickaxe, no silk touch required!
- They can be set with /spawner
- When you mine a spawner, it will drop the a spawner that spawns that type of mob.
- The mob type is displayed on the spawners as a lore.
- Passive mobs have a blue colored lore.
- Hostile mobs have a red colored lore.
- Other entities have a yellow lore.
Commands:
- /spawner <mob> - Changes a spawner to that mob name. The spawner can either be held or at your crosshair.
- /spawner list - Displays a list of mobs that can be spawned.
- /spawner help - Provides information about the /spawner command.
Permissions:
- betterspawners.set.<mob> - Allows the setting of that type of spawner.
- betterspawners.break.<mob> - Allows the breaking of mob spawners. Setting this permission to false will mean you cannot break this spawner at all.
- betterspawners.mine.<mob> - Allows the player to mine the spawner and get it to drop.
- betterspawners.get.<mob> - Allows the player to drop this kind of spawner. If false, will drop the default type of spawner (always pig).
Example: If a player has the permission "betterspawners.mine.cavespider" but not the permission "betterspawners.get.cavespider", then the spawner will drop but as the default type (pig).
Available Mobs:
Click here for a list of available mobs that can be used in spawners. The permission for each mob goes as "betterspawners.<set/get/break/mine>.<mob name>", all in lower case.
Notes:
Please note that this plugin is still a WIP. There are a still a few bugs left for me to iron out but the plugin is still fully functional.
1.8 Update Note:
Some spawners seem to have trouble setting with the /spawner command while placed. A workaround is to just mine the spawner, set the type in your hand and then replace it.
Add upgradeable spawners
Not working for 1.7.10
Plugin updated to 1.8. Should be compatible with all versions.
This won't work with 1.7
You've used some 1.6 specific imports.
I could update it if you give me permission to do so.
This plugin isn't working with 1.7.2. http://pastebin.com/RHwZYdea Here's the console error if it helps, just in case you decide to fix it.
Hey, i have a problem with permissions, u were talking something about nodes, but I don't know how to add these nodes, can you tell me how to do it? Thanks. :)
@ZolaII
As much as I'd like to update it, I can't run 1.7 on my computer (well I can, but not really play with 2fps) to test it out. It should still work, give the 1.6 version a try.
Are you planning on having a version for CB 1.7.2?
Thanks, Zola
@Kino876
Spawners shouldn't drop exp now. If they do, it's probably not my plugin.
Hi, Is there any way not earn experience when pick up them?
@tylerb1997
Hi there. There seems to be an error with permissions, sorry. So try adding the node "spawnersplus" and the command will work. I had to change the name after I made the plugin, and I forgot to change this.
Sorry for the inconvenience. It should be fixed in the next release.
Hi, I can't seem to get the players to be able to use the /spawner command. It just says "You do not have permission to use that command". I gave them the betterspawners.set.creeper node, and the can't set to creepers. Any suggestions?