ArrowView
ArrowView
About
Allows you to follow the arrow in third person view after you shoot it. Made for this plugin request
Auto-Updater
This plugin uses Gravity's AutoUpdater. Please set auto-update to false in config.yml to disable
Demo
You can try this plugin, along with my other public plugins, on my showcase server: play.zombiekiller753.com
Configuration
Key | type | Description |
---|---|---|
auto-update | boolean | Whether the plugin can auto-update |
destroy-on-left-click | boolean | Can the player destroy the arrow on left click |
exit-on-right-click | boolean | Can the player exit the view on right click |
Commands
Command | Aliases | Permission | Description |
---|---|---|---|
/arrowview | /av | arrowview.toggle | Toggles ArrowView Mode |
/arrowview update | /av update | arrowview.update | Runs the auto-updater |
When you disconnect in the air, you will be connected at the disconnected position but no at your really position.
@SmilingTrickster
Uhh.
I'm not quite sure what you mean by "Just lowering the speed just let the arrow flies out of sight"
@deleted_10000664
uhuh, there's no sign of that log. I guess that just some issue with my lag.
If you wanna make the player follow the arrow, why dont you fire the player into the air 0.3 second after the arrow? Just lowering the speed just let the arrow flies out of sight.
@SmilingTrickster
Ooh, nice. I haven't actually managed to isolate the bugs, so I'll be doing a bit more testing to verify that.
The way I see it, there are 3 bugs. The first is intentional. The player is meant to follow behind the arrow, like F5 (the second time).
The second bug, I should be able to fix.
The third bug, sounds like a Bukkit mechanism. Check your server log for something that looks like:
SmilingTrickster moved too quickly!
@deleted_10000664
No significant problems, just improve the pitch and yaw calculation a little bit plz. The actual speed of the player is lower than the arrow, so the player actually travels shorter than the arrow. Also, if the player lands before the arrow does, he still takes falling damage.(this is rare for me because of lag) Last, moving too fast may result in being teleported back to the land. Maybe this is something about bukkit mechanism, or maybe just because of lag lol.
@SmilingTrickster
No problem. If you have any suggestions, let me know, since I seem to have hit a wall as to new features.
The third version works pretty well XD. Thanks for this awesome plugin again!
Same issue here. By rapid right-clicking, you can sometimes float in the midair and slowly descend. I believe it will be alright if you just cancel the shooting event. I am using mcpc 1.64, not sure if it is the version issue. Other than this, it works great!
@zombiekiller753:
I believe you've fixed it, third time's a charm! :) At least, as far as I can tell at this point!
By "rapid firing" I meant by just right-clicking erratically to quickly or "rapidly" fire arrows while in the viewing mode, before the right-clicking itself cancelled the viewing. I could do this in previous versions as well, but wasn't able to get that result in the latest. I must have just clicked extremely fast or at just the right rhythm before, seeing as how I managed to get it to tele me. xD
If you were to make the cancel for the r-click instant, that would completely resolve the issue, but like I said, it's about as good as it needs to be at it's current state.
Thanks for working with me on this and using my feedback to help your awesome plugin! I appreciate the time and effort, I enjoy seeing work from developers like you! Keep up the great work man! 10/10 Thumbs Up! :)
@NightHavoc
I think I might have fixed it. Try file #3.
Also, when you say "rapid firing arrows", do you mean fastbow hacks? Or just spamming right click.
If it's spamming right click, it should never work. With fastbow hacks, it worked until the new update (as far as testing goes)
@zombiekiller753:
It's not stopping the teleporting still. I tried it, it has become more difficult/buggy to do, but still easily done by rapid firing arrows. The cancelling by right-clicking doesn't eliminate the arrow being fired from the position of the player-ghost in third-person view over the arrow. It took 7 shots as opposed to 3, but I managed to teleport over 11 chunks away from my initial position.
Thank you for the quick response and willingness to work with me, I appreciate your hard work! :)
@NightHavoc
Fixed in the next version. Just not approved yet.
If you would like it, go to
dev.bukkit.org/bukkit-plugins/arrowview/files/2
Great Plugin!!! 20/10! xD
@zombiekiller753:
The only issue I can see with it, is that you can fire more arrows while watching, thus teleporting you around the map a bit.. not sure how this would be fixed, but maybe you could prevent firing until the arrow lands somehow.
Besides that, amazing plugin! Well done sir! :)
EPIC!
One of the best plugins I have seen so far! :D