0.9.6
Details
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FilenamezPermissions-0.9.6.jar
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Uploaded by
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UploadedJan 28, 2012
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Size132.03 KB
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Downloads960
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MD5ec48f263d186f871e3bf00a77f0c0979
Supported Bukkit Versions
- CB 1.1-R1
Changelog
0.9.6
- Add option to kick players if an error is encountered while determining permissions.
- Fixes for Bukkit 1.1.
New config options: kick-on-error, kick-ops-on-error
0.9.5
- Add group permission nodes that are only applied to explicitly assigned groups. (See assigned-group-permission option.)
- Registered permissions earlier in login, and added another alias for the permissions command (/perms)
- Require groups to be explicitly created.
- Update dependencies to Bukkit 1.0.1-R1, WorldEdit 5.0, WorldGuard 5.4.
0.9.4
- Update for new Bukkit configuration classes.
0.9.3
- Enable the persistence engine's 2nd level cache. Add config options & commands relating to this cache.
- Track teleports/world changes better.
- Allow group-permission to have multiple format strings.
- Update WorldEdit and WorldGuard dependencies to 4.7 and 5.3 respectively.
- Add /setrank command.
- Minor tweaks to rank commands. Broadcast rank changes, fix offline user check.
- Add /unsetrank to complement /setrank.
- Add meta-permissions that encompass rank commands/tracks.
- Lots of cleanup and refactoring. Added unit tests for permission resolution.
New config options:
- group-permission (now accepts lists as well)
- cache-max-idle
- cache-max-ttl
- cache-size
New commands:
/permissions cache
/setrank
/unsetrank
New permissions:
- zpermissions.rank
- zpermissions.rank.*
- zpermissions.rank.<track>
- zpermissions.setrank
- zpermissions.setrank.*
- zpermissions.setrank.<track>
- zpermissions.unsetrank
- zpermissions.unsetrank.*
- zpermissions.unsetrank.<track>
- zpermissions.cache
0.9.2
- Fix region handling for short-range teleports.
- Add ability to set temporary permissions.
- Add logging to promote/demote commands.
- Lots of misc bug fixes and code cleanup!
0.9.1
- Add version/timestamp to export.
- When importing, restrict commands to just this plugin.
- Optimize by only detecting movement to new blocks.
- Undo broken onPlayerTeleport() optimization.
0.9
- Initial public release