ZHorse
ZHorse's job is to provide an enhanced management of horses in Minecraft. It ranges from giving custom names to your horses to teleporting them if you happen to lose one. This plugin is highly customizable since you can edit any word showing up in the chat and define how ZHorse should work by editing the config.
- Claim any wild horse, donkey, mule or llama.
- Spawn horses with custom appearance and statistics.
- Name, rename and edit at will your claimed horses.
- Watch your horses names take the color of your permission group.
- Exchange your horses with other players...
- Or put them up for sale !
- Protect your horses against a customizable list of damages.
- Lock your horses to prevent any theft attempt...
- But share them with your friends !
- Teleport your horses to you, or yourself to your horses.
- Send them back to their stable.
- Resurrect them with their full inventory.
- Set you preferred language and horse.
- Store your data with MySQL or SQLite.
- Go through the list of commands to discover all the features !
- Spigot 1.14.x
- Vault 1.7.x
- Java 8
- (MySQL 5.7+)
- Check the To Do list on GitHub !
- Take a look at the Config, Locales (EN, FR, DE, NL, ES, HU, PL, CN) or the Tips and tricks page if you encounter any difficulty !
- Feel free to suggest me your ideas or report your bugs via a new issue on GitHub !
- Please note that English is not my native language, so let me know if I wrote something weird in this page or anywhere else ;)
How do we enable the plugin on a multi world server for each world? We use the spigot version but it says we need to enable it for the commands to work.
@curlygirl8
I have zero experience when it comes to rented servers so check that you have Java 8 and Vault 1.5.6, but without logs I can't help you :/
Hello, I use server.pro as a host. When I download this plugin, it says that its there in the plugin list. I restart, then get on my server, and try the commands, but its says unknown command. It is also not there when I do /plugins. Help? Thanks!
@resoluciones
Oh ok, it's completely different ^^
Yes I could do that but you'd have to wait quite a long time (3 months) because I'm really busy atm. Please open an issue on Github so you can follow the progress and I can remember it later ;)
Thanks, but I didn't do the question correctly. I mean, when a horse owner abandon the server (he doesn't login for 30 days i.e.), it would be nice that his horses turn wild again or despawn automatically. Would it be possible to do that?
Thanks!
@resoluciones
Thanks :) Nope, nothing changes when its owner disconnects ;)
thank you for this wonderful plugin.
Regarding the locked horses, what happens when a player is innactive, can the horse be claimed by another player without the help of an admin?
Best regards.
A snapshot for ZHorse 1.5.0 has been released on Spigot : download here
I recommend using it instead of last release because a bug causing horses to be lost has been spotted in 1.4.3.
@Z3dd7
Hm well I'm stuck to HorseStables one which prevents me moving to bungee :/
@devioursoul
Could you upload your current config on pastebin ?
[15:39:12] [Server thread/ERROR]: [ZHorse] The command "Commands.admin" is not a ZHorse command ! [15:39:12] [Server thread/ERROR]: [ZHorse] Fix it or delete "config.yml" and reload ZHorse.
Updated after this message and deleted "config.yml" still get the error.
@TNTUP
There is no converter at the moment, sorry :p
I might add one some day if the dev is ok with it and if it makes sense (similar data or not).
Horses-Stables user here! I'm looking for a converter to switch plugins, but thats prevent me switching to bungee due it hates offline mode, and dead plugin so I cannot resetthem, players will complain :/ :x
@hdscopezhd
This is a good idea but unfortunately, this doesn't really fit with the field of ZHorse's features. I may add this in a far future but, for now, you should look for alternative plugins like Stables that seems to fit more with your request ;)
Cooldowns already are in the todo list, and the rework of the config in 1.3.0 was made to make cooldowns integration easier. So they should come in a few updates ;)
@Z3dd7
I was looking for something that would increase horse usage in the server I play in. My general idea would be to charge players for a "rent horse". There would be areas (stables/shops) where players could perform a command to buy a horse and once they hopped off of it it would disappear, the whole renting process but a simple one. Do you have anything related to this planned or is it possible at all right now?
Also, a way I could see to find a way with your plugin would be to charge players the command of summoning a horse they own already, but would it be possible to had a count down (ex: /home command) to the command so the horse wouldnt come instantly and also would it be possible to have a cooldown in the summoning command? This i'm asking if you can do in the current version of the plugin.
Thanks alot in advance,
hd
@Sikatsuu
Ok I mp you on spigot then :p
@Z3dd7
I'm using Spigot a lot currently. not checking bukkit that much anymore. Spigot is giving me updates when a plugin gets updated ect. :/
I've got a console error: [28-09 13:48:40 ] [Server] [Informatie] [13:48:40 ERROR]: [ZHorse] A player is using an unavailable language : "EN" !
As for github, i know how it works thanks :) Let me check the translation file! I'll probaly reply on your spigot thread next time :)
@Sikatsuu
Nice ! If you want, you can already update it to 1.4.0 so I can add it to the jar ;) (1.4.0 snapshot is coming in a few minutes on Spigot)
You can check what has been changed on GitHub here : https://github.com/Xibalba/ZHorse/commit/bbe3218f431436ea5e28a4e2c2cea71c954d109e#diff-96216fd02985cf40d9dc4834fe4b50f0
It's pretty easy to understand. By example if you look at the line 11, I replaced "<lang>" by "<value>" (red is old, green is new). Other example : you must create lines 55 and 56 in locale_NL because they didn't exist in 1.3.0 ;)
Dutch translation file, fully tested in the past week: https://www.dropbox.com/s/95ltin5er296475/locale_NL.yml?dl=0
@Z3dd7
Jup that was the issue. I forgot to add that. And yes it was called locale_NL :)