Zephyrus-1.2.1

Details

  • Filename
    Zephyrus-1.2.1.jar
  • Uploaded by
  • Uploaded
    Jul 9, 2013
  • Size
    230.34 KB
  • Downloads
    887
  • MD5
    ec3fd89cb4e3d107456e4746032e165f

Supported Bukkit Versions

  • 1.6.2

Changelog

     Zephyrus - 1.2.1
-----------------------------

- 1.6.2 support
- Fixed spells with recipes containing multiple of one type of unstacking item uncraftable (I blame Minecraft 1.6 changes!)
- Added Grenade recipe
- A few minor bugfixes

     Zephyrus - 1.2.0
-----------------------------

** Updated to CraftBukkit 1.6.1 **

New features:
- Language system! You can edit lang.yml to change messages now!
- Added Summon spell (currently summons a skeleton that will attack other players)
- Added '/mana restore' command to restore mana (permission zephyrus.mana.restore
- Added Arrow spell
- Added Grenade spell
- Added Detect spell (Detect nearby entities)
- Added MageLight spell
- Added Paralyze spell
- Added MassParalyze spell
- Added Shield spell
- Added FireShield spell
- Added Zephyr spell
- Added Zap spell
- Added Storm spell
- Added Bang spell
- Added ArrowStorm spell
- Custom enchantment system! Get enchantments by regular enchanting!
- Added config option to enable/disable custom enchantments
- Added LifeSuck enchantment
- Added InstaMine enchantment
- Added BattleAxe enchantment
- Added ToxicStrike enchantment

Improvements:
- Mana, Level, and Levelup commands now work from the console.
- Sped up server start time
- Tab completion on commands
- Configuration for XP gained per spell when cast (found in spells.yml
- Rewrote superheat spell to use configurations
- More particle effects :D

Changes:
- LifeSuck items changed to an enchantment

Bug fixes:
- Permission zephyrus.spell.* not working on BuySpell signs
- Fixed Dig spell ignoring protection
- Fixed up economy hooks
- Fixed some permissions related problems
- Fixed level progress not resetting on levelup
- Fixed players gaining enough XP to level up more than one level but only leveling up one level
- Misc bugfixes

Development:
- Renamed a bunch of stuff
- Req spell is now a string with the spell's name

     Zephyrus - 1.1.2
-----------------------------

** If you are using SpellBoundBook you need to update that as well! **

Fixed bugs:
- Fixed 'Internal Server Error' when moving certain items

     Zephyrus - 1.1.1
-----------------------------

** Armour spell is fixed! Re-enable it in your config! **

Fixed bugs:
- Fixed players not being able to level up
- Fixed Armour spell
- Fixed mana potion
- Fixed error on BuySpell creation

Development:
- Added timer support for spells
- Added listener support for spells

     Zephyrus - 1.1.0
-----------------------------

** You must delete your config to use some of the new features such as the Side-Effects **

New features:
- Mana spell
- FlameStep spell
- Jail spell
- FireRing spell
- LifeSteal spell
- Dispel spell
- Side-Effects
- Wayyyy more spell configuration
- Learn spells on level-up config option
- Wand item configuration

Fixed bugs:
- Items not recharging sometimes
- Fixed player's levels not saving
- Wand enchant effect disappearing
- A few minor bugfixes

Development:
- Added SpellType for upcoming combo spells
- Added onDisable for spells
- Added spellConfigurations to allow easy adding of config nodes (update-proof :D)

     Zephyrus - 1.0.1
-----------------------------

Fixed bug causing bukkit to broadcast 'test' every time you click your inventory... Stupid debugging code!

     Zephyrus - 1.0.0
-----------------------------

Out of Alpha!

New features:
- New spell: Home
- New spell: Feather
- New spell: Prospect
- New spell: Satisfy
- New spell: Smite
- New argument system for spells
- New spell config file
- BuyWand sign (same as buyspell)

Fixed bugs:
- Bugs when levelling up items.
- Minor bugfixes

Improvements:
- Inventory closes after you put down your upgraded item.
- Improved configuration (delete your old config)
- Improved fly spell

Development:
- Added more events to player crafting spell, player crafting custom item, and more (see javadocs)
- Cleaned up code

Jail spell causes chest contents to drop on the ground (Will be fixed next version)

Report any further bugs in the comments or by submitting a ticket