Zenchantments
Released for 1.20!
Thanks for joining the Zenchantments Tech Support Discord and reporting bugs.
Try out the latest 1.20 version on the official test server:
Zenchantments is a custom enchantment plugin adds 70+ new enchantments to the game, covering a multitude of different uses. These include target-tracing arrows, lumber axes, block-breaking lasers, and much more. These custom enchantments are obtained through the normal enchantment process, and act like regular enchantments, capable of being combined and merged. A complete list of all these enchantments can be found below.
Gameplay
Zenchantments seamlessly expands the possible range of enchantments available using the enchanting table. Their appearance is made to match that of the original enchantments as closely as possible!
A freshly enchanted pickaxe with new enchantments
Zenchantments can be merged between tools in the Anvil and removed using the Grindstone.
Using the anvil to apply more Zenchantments to a tool
Once applied, Zenchantments can have effects when a tool is used, when you are under attack or continuously depending on how you deck out your gear.
Pierce mining a tall shaft, Fire smelting logs while being broken
Customization
The displayed name of each Zenchantment can be edited in each world's config file. Before you start editing those though, we will add proper multi language support in the coming weeks.
Because of the way Zenchantments recognizes enchantments on your tools, you must not change the enchantment display names after you have created enchanted items. Items with the old name for an enchantment will cease to work!
Each Zenchantment has a short description which can be enabled towards the bottom of the config file. If you change this setting after creating a few items with Zenchantments, the description will appear/disappear on each tool when it is repaired in the anvil. The enchantments will continue to work regardless of the descriptions setting.
Descriptions allow new players to quickly undersatand the function of the enchantments on their tools
World Safety
Zenchantments does its best to respect protection and logging plugins and is confirmed to work reliably with WorldGuard as well as HawkEye or CoreProtect. Most other protection/claims plugins such as Factions should work and no particular dependencies exist.
A shovel with Shred V is sparing somebody's plot protected by WorldGuard
Installing and Configuration
If you still have a Zenchantments config from an older version, we strongly recommend you to delete the old files, let it generate a fresh set, and re-apply any changes you made.
To install Zenchantments, simply add it to your plugins folder. Zenchantments creates one config file for each world active on your server. In it, you can disable enchantments individually, change their abundance, maximum available level and, for some of them, fine tune their power. To be fair though, the config file is pretty ugly. We can help you set it up if you contact us.
Out of the box, Zenchantments is configured to add a distinctly more powerful late-game experience without ruining the fun of the daily grind. Check out the list of available enchantments to see if there are any deal-breakers in it, then just set their probability to 0.0!
Adding new enchantment configuration manually:
If you don't want to redo your changes to the default Zenchantments config, simply add these items to the end of the list of enchantments in each .yml file:
- Blanket: probability: 3.0 tools: Axe, Shovel, Sword, Pickaxe, Hoe name: Blanket max-level: 3 cooldown: 0 power: 1.0 - Caffeine: probability: 4.0 tools: Helmet name: Caffeine max-level: 3 cooldown: 0 power: 1.0 - Chitin: probability: 5.0 tools: Elytra name: Chitin max-level: 4 cooldown: 0 power: 1.0 - HelpingHand: probability: 3.0 tools: Chestplate name: Helping Hand max-level: 1 cooldown: 0 power: 1.0 - MasterKey: probability: 4.0 tools: Chestplate name: Master Key max-level: 1 cooldown: 0 power: 1.0 - Trough: probability: 5.0 tools: Chestplate, Leggings name: Trough max-level: 1 cooldown: 0 power: 1.0
If you get errors while loading the config file, make sure your text editor didn't accidentally add any Tab characters to any .yml files, because servers are highly allergic to those.
See also
Bug Reporting & Suggestions
Contact us on Discord, here on CurseForge, on GitHub or send an email to [email protected] for any suggestions or bug reports. Don't forget to include Plugin version and a Console error if there is one. Thank you!
In reply to zedlydev:
Hey Zedlydev,
Thanks for taking time to answer my question. (and the lumber tip xd)
For the villager loot table part, tutorial time?
Do you know a tutorial or a page/plugin I need for this. What do you recommend? Because I don't fully understand what you explain.
Thanks in advance.
In reply to zedlydev:
I've tried looking for the solution to this.
I download a Custom Villager Trade plugin. But as U said, I need the item strings/data. I tried looking up an inventory with zenchantment items, but I can't figure it out. I dropped my playerdata.dat on a dat reader. Can't you just release the item strings/data?
hey i need some help, i cant seem to find which one goes with version 1.12, can you help me? because whenever i try to use it on the latest version it says internal error every time i do /ench help
In reply to pancakesnipez:
Hi, have you tried the 1.5 builds? You can find a complete list ofpublished builds here: https://dev.bukkit.org/projects/zenchantments/files?filter-game-version=1738749986:1
In reply to zedlydev:
i have tried the 1.5 build but it didnt work. the list of builds dosent say which 1 is the 1.12 build. when i try to instal the latest build it just gives me the config and when i use /ench it tells me internal error or something
In reply to pancakesnipez:
The best build for Minecraft 1.12 is version 1.5.2. Please PM me a console snippet with your error!
In reply to zedlydev:
Add me on discord if you can and i can show you: Weedington#0696
amazing plugin kudos
Hey There, just a little question.
I have a bow with a few different zenchantments on it in a server of mine, and we were wondering if Spread and Tracer conflict with one another? It seems to only spawn in one arrow at a time and if they aren't supposed to conflict, then I'd just like to let you know since it might be a bug. In the chance that it is a conflict with a different enchant, ill list what I have on the bow here
Bow: Potion 2, Blizzard 2, Tracer 4 and Spread 5 (the other ones I have are just vanilla)
Also, it might be good to know that this is in the 3rd build of the plugin, thanks for the help
In reply to 8ballw:
Hi, I just replicated your bow and it works as expected. Do you get any console errors? Also let me know the vanilla enchants you use just in case. Thanks!
I cant seem to get it working for 1.15.2, I have added the file and don't seem to get the enchatntmetns. I tried using the command and it is just throwing an error in the server console.
On server load: Error occurred while enabling Zenchantments v1.6.2 (Is it up to date?)
java.lang.ExceptionInInitializerError: nul
On Command Execution: Unhandled exception executing command 'ench' in plugin Zenchantments v1.6.2
NOTE : so i tried it on a locally hosted server and it works not sure what is wrong on my real server. I have the same version of bukkit on both.
In reply to HomelesWaffle:
Hi, if you're running a 1.15.2 server, you should download the latest build: 1.15.2 build 4 or later. If you still get the problem, please PM me your latest.log!
I am on 1.15.2 and a player using siphon is causing the console to fill will errors telling me he is over max health. Is there way to make it so it doesn't heal a full health?
In reply to Grandmakelly:
Hi, the latest build fixes this! Wait for "1.15.2 build 4" to appear :)
Hello, Excuse me i cant use command /arrow in version 1.15.2 can anyone helpme with this problem :'(
In reply to turnkung:
Hi! Do you get a message about permissions, an exception or anything at all? If you can, please send a snippet of the server log where you use the command!
In reply to zedlydev:
Umm, i just type the command /arrow but nothing happened and then i check the console
it's just tell who excute the command.
In reply to turnkung:
Okay this is kind of embarrassing, but I just now realized what you're trying to do and the whole arrow thing hasn't been in the plugin for years.. I had no idea it was still in the plugin description :> Sorry for the confusion!
In reply to zedlydev:
No problem :)
Hello, I had a question on how many enchants you can put on tools and armor. Is there a limit, becuase i tried putting more than 4 custom enchants, and when I put the fifth enchant on, it didn't show up on my pic, even tho the book got consumed, and so did the levels. So, is there a limit?