Details
Supported Bukkit Versions
Changelog
- Fixed issue where the config option to disable non za commands in game disabled all commands.
- Fixed issue where using /za alive or /za session while the game was empty caused an internal error.
- Fixed issue where health was calculated incorrectly.
- Made apocalypse less apocalyptic.
- Add config option to make the next wave start if the plugin thinks an entity is stuck or can't get to the players.
- Lots of internal cleanup.