Details
Supported Bukkit Versions
Changelog
- The GameMode of the player is saved when they enter a game, and returned to them when they leave.
- You are no longer teleported to the server spawn if you join the game during voting, or while the game isn't running.
- The plugin will no longer not load correctly on it's first run if you don't have a world called "world".
- Option added to the config to have the zombie amounts on each wave be lower if there aren't many people alive, and higher if there are.