World border is based on 0,0 and not world spawn.... #13


  • Enhancment
  • Accepted
Open
Assigned to _ForgeUser7443344
  • _ForgeUser6852073 created this issue Nov 21, 2011

    What steps will reproduce the problem?
    1. Set the worlds border and well watch your self go flying to a random spot because the result was unexpected....

    What is the expected output? What do you see instead?

    Maps edge should be based on the worlds spawn because most servers have spawn in the middle.

    What version of the product are you using?

    Latest stable version 0.9 or some thing like that i think :(

    Do you have an error log of what happened?

    Nope.

    Please provide any additional information below.

  • _ForgeUser6852073 added the tags New Enhancment Nov 21, 2011
  • _ForgeUser7443344 posted a comment Nov 22, 2011

    That's by intention. But I'll take that issue as a feature request.

  • _ForgeUser7443344 removed a tag New Nov 22, 2011
  • _ForgeUser7443344 added a tag Accepted Nov 22, 2011

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