xAuth
xAuth v2.6.x
Authentication plugin for bukkit powered servers
About
xAuth is a second-factor authentication plugin that can be used to secure player accounts on your server. As the plugin has been enhanced over time, the direction and main purpose have expanded to new possibilities. Let's say you run a community page. With xAuth, players can authenticate using their forum accounts or using a web-driven account management system. It is also possible to get the credentials from a foreign database.
Important Notice
Before upgrading please read xAuth Documentation (external link). I have added documenation to my Confluence instance that will be updated over time. Permissions Node changed! If you get "command is restricted" you most likely did not check the release log.
Further Instructions can be found there.
Concept
The basic idea of this protection plugin is allowing players to register an account based on their player name and a supplied password and optionally their email-address. When a registered player connects to the server, that player will be prompted to authenticate his or herself by logging in. If and only if a valid password is supplied, they will regain full control of their account until their session expires.
Permissions (READ ME)
This plugin has the ability to block almost any action (including command execution) for guests and registered xauth players. It also does not use negated permissions in order to not interfere with existing plugins. Permissions are "allowed" or "restricted".
Important-Note:
In order to restrict certain actions executed by registered xauth players you need to restrict them since xauth players are trusted. This is different from guests since the default for guests is always "restrict" if not set since a guest is an unknown state. Guest nodes can also only be set via configuration and have the last say even if you might have the right to execute any command.
Please keep in mind in order to block admin commands you need to restrict them via xauth.restrict.player.command.xauth.* or add each command to a group.
This might be confusing at first but has its cons since you always can see if a permission is restricted or allowed via permission node and not via bullet point. More details can be found on page Permission-System
Features
- Before registering/logging in, players can't:
- Chat, execute commands, interact with objects (like levers or chests), move or pickup items
- Break or place blocks
- Receive or give damage, be targeted (followed) by hostile mobs
- Inventory and location protection
- Command TabCompletion including Configuration Node Browser!
- In-depth setting and message configuration
- Persistent login session through server restarts
- Player name filter and password complexity configuration
- Kick non-logged in (but registered) players after a configureable amount of time
- Fine graded Permission System that also allows you to block interactions or commands
- Permissions support (PermissionsEx, Bukkit, GroupManager)
- Kick or temporarily lockout the IP address of a player who fials to log in after a configureable amount of tries
- Custom, highly secure password hashing
- Authenticate yourself with /login <password>
- H2 / mySQL Database storage supported
- Authentication over URL (AuthURL) allows for connection to forum or website databases
- Auto-Updater (thanks to Gravity)
News
Checkout the News & Upcoming-Changes page for details.
Wiki
The Wiki is located on github.
Please visit the Github Project-Page and click on Wiki
Credits
All credits goes to CypherX from bukkit forums who created this plugin. Thanks for your work and long time support!
The old bukkit-thread can be found here
Contact
If you need help regarding the plugin please use the Issue Link in the navigation bar or contact me via private message.
@luricos
Hello, is this plugin totaly working ? Is it clean ? Because AuthmeReloaded is VERY bad :( I used it for 2 years but each month there are unexpectable big bugs ...
So xAuth is efficient or I have to reconfigure it each month ?
Been geting some bad lag on the onlogin with spigot http://timings.aikar.co/?url=8497985
Please push out an update, that fixes this weird error with the unsafe enchantments. They all get cleared (books, coloured items, ...) and if you have showInventory on true, people can not login while having items like those in their inventory. This never happened before. Please update! (Best without UUIDs)
@EDWIN3150
Use this http://www.spigotmc.org/resources/authmebridge-for-bungeecord.574/
oh god please tell me this isnt abandoned
if someone knows how to export authme reloaded db to xauth please let me know with a private message thanks.
Hi, can I change the colors of messages.yml to the formatting codes of minecraft?
Could you add a feature to xAuth where it blocks BungeeCord commands without being logged in because players without being logged in can still do /server
@luricos
How would I do it manually, if you mean by copying and pasting, it would take a very long time because it has a couple hundred accounts.
@omgitsbob12
Yes, sqlite and mysql are not that different from each other in syntax.
You would have to do this manually since xAuthImporter does not know the current database layout.
If this is not urgent i recommend giving me some time to fix this so you can convert it via xAuthImporter.
Shit happened again :/ My system-drive died at thursday last week. Since i could not get a replacement in time and monday (9th) was holiday i need to find one this week. As soon as i can install the replacement you get a build.
Current estimate is end of the week.
@iChillings
The current version is not compatible with the latest RB since there are too many changes. I will try to get a working version out as soon as possible.
Dear plugin-owner(s),
I love your plugin! I'm an happy user for 3 years, but since a few days, I get this weird and annoying error in my console (users can't login, so, my offline server won't work):
I hope you can help me!
Sorry for my bad English, i'm Dutch.Is it possible to convert my sqlite file to a mysql database on my website?
Hi,
it has come to my attention that this plugin does not work for the latest RB. A new version should be ready next week (probably before thursday) since i have some free time then.
Hello,
I have the xauth accounts set I my database and on my website I have made a login form so the players can login with they xauth accounts but the password are hashing so they cant login with the passwords how can I fix this?
Sorry for my bad english
I'm currently working on a plugin which needs to know when player logs in. I tried using xAuthLoginEvent but there's no way to get player who logged in. Any ideas how should I do this?
https://github.com/WolfNetDevelopment/xAuth/blob/master/src/main/java/de/luricos/bukkit/xAuth/events/xAuthLoginEvent.java
Update please.
Hello to you I have a small problem with xauth plugin. When a player deco-reco books enchanted armor and renamed it has on him (in inventory) and lose enchantments and re-named. Someone you the solution?
Using 1.7.9 Dev build of bukkit and xauth seems to work just fine.
Anyone else having issues double-check your config, and/or your db for corrupted data.
Also you might have other plugins that interfere with xauth.
Is this available for use with Bungeecord?