WorldWrap
THIS PLUGIN IS 1.1-R5 COMPATIBLE.
World Wrap is a multi-functional teleportation plugin. There are numerous scenarious in which you would want to use World Wrap in order to manage your server's land.
Bottom/Top syncing:
- You can teleport a player who goes too far down up to the top of the map, and either choose to drop them from that height, creating the illusion of a "wrapped" world, or just set them on a block of glass in the sky.
- The same goes with the top of the map, if a player climbs too high into the sky, they are sent down to the bottom of the map into a cavern.
Edge syncing:
- Simulate a round world! You can specify a radius of the world, and then if a player walks too far from spawn, they are teleported to the other side of the virtual circle you have created.
- World Wrap will always find the safest place for the player. Unlike other plugins that bury you underground, World Wrap finds a safe place for you on the surface of the land, and change your Y position to that when you are teleported.
More options than you can imagine:
- Make mobs and animals also follow teleportation rules
- Customize how far a user falls from
- Customize how far a user is placed underground went sent to the bottom of the map
- Keep the players coordinates when they are sent to a new world
- Define your own limits to the map. Don't want players to dig down at all? Fine. Want to change the building limit from 127 to 100? Go for it.
- Set your own radius for the map. Let players venture far out before being synced to the other side, or keep them close at hand.
- Customize messages when a player is teleported.... orrr don't send them at all.
- Multi-world support. Use edge syncing in one, top syncing in another, and then both top and bottom syncing in another. Or all three. It's all your choice :)
- Change randomness of teleportation, this is useful if a player has fallen into a hole, you wouldn't want them to fall from the sky right back into it.
- If you don't want a player to be sent to the top or bottom of the world, you can choose to send them to a specific set of coordinates, to the spawn, or even to another world. Want a player to be teleported into the nether when they jump through bedrock? Be sent to the sky world when they get to the top of the map? The choice is yours.
- Still don't believe me? Check out configuration.
Dont understand the concept yet, or wish to have a visual demonstration? Check this video out! Watch WorldWrap Demo! (Slightly out of date)
@gravity_low Glad to hear it! I've held off writing my own inception replacement, because of this plugin.
@bladedpenguin
No, you can't right now, however it is planned as an update.
@gravity_low
oh.. I read some posts and it is now clear. I would like to TP to the same X and Z, Y=128, and a different world. Apparently you can't keep your X,Z AND switch worlds :(
@bladedpenguin
I don't quite understand what you mean. You can use the config to teleport a player to the spawn of a new world using any mode, be it Top, Bottom, or Edge. Take a good look at the config and you should be able to customize it to your liking.
Why do you disable the target world setting when using sky or ground modes?
Would it be possible to make monsters follow the same teleportation rules as players?
Yay thanks so much for multiworld support, can i set it up so the player moves to other world but keeps coords? (aka like that old 'inception' plugin) Looks like i can but i dont really understand all the settings, any chance u can make a example config for that?
@bladedpenguin
@Isocadia
@Liger_XT5
@gabizou
Multi-world and other requested features are now out! If you have any other requests, bugs, or questions, please submit a ticket or post the forum.
@gravity_low
W00T! your the best!
@Isocadia
@bladedpenguin
Those features are planned for a future updated. Have no fear :D
@Isocadia
I agree. I've been waiting for an inception replacement since 1.0 came out.
I've been watching this as a replacement for the Inception mod. But without multiworld support and going up into a world it's not really that usefull for us. Any information on when this will be done?
Another feature I liked about the inception mod was the way that the top 5 blocks were synced with the bottom 5 blocks of 2 connected worlds. Are you gonna implement this too? Like with the roundworld feature, that the chunks behind the border are the same as the chunks that you'll be teleported too. Maybe even show the players on those chunks too :D
I'll be adding more fine-tune controls including what happens if you reach the top of the world, and hopefully multi-world support as soon as I can. Thanks for supporting.
Second the Multiworld support. I could see this heavily used say if you had a skylands map taht would fall to the world map, the world map that would fall to the nether, the end that would fall to the nehter or something of the kind.
Other than that, excellent plugin!
Multiworld support would be much appreciated. Specifically, I'd like the ability to make rules for at least the top and bottom of each world, if not the North, South, East And West.
I've been looking for a replacement for inception, and this is the closest I have been able to find. Any way to do the vice-versa? As in if someone climbs too high in the main world, they appear at the bottom of skylands.
Multi-World ?