v2.5

Details

  • Filename
    WorldSpawns-v2.5.jar
  • Uploaded by
  • Uploaded
    May 5, 2019
  • Size
    80.44 KB
  • Downloads
    3,025
  • MD5
    e173684a51ae80213169be76f72efef3

Supported Bukkit Versions

  • 1.14
  • 1.13

Changelog

v2.5

The update to 1.14 is finally here, as well as for 1.13. The plugin might still support other versions, both older and newer, but try at your own risk!

The plugin has been redone from scratch. Even though I do my best at testing all features, problems might still pop up here and there. Please report these issues as soon as you encounter them, so I can fix them as soon as possible. You can report anything you encounter at the Issues page. Please also read about the 'debug mode' below.

Additions

  • Newly generated configuration files now contain detailed descriptions for each setting.
  • Debug mode added for extensive logging. It's recommended to use this setting for reporting any bugs or issues, since it can give me a more detailed insight on what went wrong.

Changes

  • Removed the '/worldspawns enable' command.
  • Whenever a world is not specified for a 'spawn' or 'fspawn' sign, the current world will be used, instead of giving an error message.
  • Anything related to the portals feature that was already in place has been removed. This feature is being delayed for a future update. Keeping it as it is now and adding it might have a negative impact on performance, so I will be working on refining this feature in the meantime. Sorry for the inconvenience this might've caused.

Known bugs/errors:

  • On some first runs of the plugin, the plugin might fail to create the necessary files. Please attempt one reload/restart of the server, and see if this fixed the problem. If this does not resolve the problem, please report this issue to me on the Issues page.