WorldGuard 5.7 (JAR only)

Details

  • Filename
    worldguard-5.7.jar
  • Uploaded by
  • Uploaded
    Jan 13, 2013
  • Size
    315.94 KB
  • Downloads
    7,424
  • MD5
    02f7bfbc727f4c5bb186d2203f5bc349

Supported Bukkit Versions

  • CB 1.4.6-R0.3
  • CB 1.4.6-R0.2
  • CB 1.4.6-R0.1

Changelog

Have you updated? You should update WorldEdit to 5.5 or newer and CraftBukkit to 1.4.6-R0.1 or newer.


Changes in this version:

  • Fixed thread sync issue with FlagStateManager.
  • Fixed dragon egg region protection not working in certain cases.
  • Added beacon and anvil usage protection in regions.
  • Add mobs.block-enderdragon-portal-creation to stop enderdragons from making portals on death.
  • Fix TNT being lethal in some case when damage was disabled.
  • Fix snowballs and enderpearls being able to knock players back in pvp deny regions.
  • Add subcommand support for allowed and blocked command flags.
  • Fix players being able to plant cocoa beans in protected areas.
  • Add an enderpearl flag to prevent players from teleporting to and from regions.
  • Added mobs.block-other-explosions config setting and other-explosion flag to block explosions caused by uncovered things, such as other plugins. (It doesn't actually have to be a mob)
  • Fix mob damage setting and flag not blocking the DoT wither effect.
  • Ghast fireball flag will not block blaze fireballs from lighting things on fire.
  • Fixed players without region permissions being able to trigger tripwires, use enderchests, use wooden buttons, and put plants in flower pots.
  • Added mobs.block-zombie-door-destruction setting to stop zombies from breaking down doors while difficulty is set to hard.
Quote from the WorldGuard team:


Changes in 5.6.5:

  • Added mobs.block-above-ground-slimes to block slimes spawning naturally above ground.
  • Added security.deop-everyone-on-join to de-op all players when they join.
  • Added security.block-in-game-op-command to prevent usage of /op from in-game.
  • Fixed a NullPointerException in PlayerInteract involving water potions and potion blocking.
  • Fixed an issue with snowballs being blocked in regions.
  • Fixed a regression that appeared in 5.6.2 that caused paintings and item frames to no longer be properly protected.
  • Changed dragon eggs to be checked like it is a broken block in regions.
  • Moved developer's WGBukkit class to package com.sk89q.worldguard.bukkit.

Changes in 5.6.3:

  • Added helper WGBukkit class to get references to WorldGuard from other plugins.
  • Added physics.vine-like-rope-ladders to make ladders work like vines. As long as the top ladder block is present, ladder blocks will hold even if they have no block behind them, like a rope ladder.
  • Fixed NullPointerException in PlayerInteractEvent caused by potion blocking.
  • Fixed mobs.block-{item-frame,painting}-destroy not working.

Changes from 5.6.1 and 5.6.2:

  • Added a mycelium-spread region flag.
  • Added a dynamics.disable-mycelium-spread configuration setting.
  • Added new gameplay.block-potions option. For example:
    gameplay:
        block-potions: [invisibility, speed]
    
  • Fixed a bug in the entity explosion event handler that caused a NullPointerException.

Changes from 5.6:

  • Added official support for Minecraft 1.4. Support for 1.3.2 (and below) is still provided in this release.
  • Added support for new and existing explosion types.
  • Added support for blocking withers with the following settings:
    mobs:
            block-wither-explosions: false
            block-wither-block-damage: false
            block-wither-skull-explosions: false
            block-wither-skull-block-damage: true
    
  • Added support for blocking item frames (and their use) in protected regions.
  • Added item frame destruction region flags (if you wish to disable item frame destruction completely).
  • (Re-)added support for priority R-tree region indexes. This means quicker region lookup, and better support for servers with thousands of regions.
  • Improved /region info output for -g group flags.
  • Allowed removing of -g group flags with /region flag.
  • Allowed /region flag to set group and value at once.
  • Deleting a region flag now also deletes group flag.
  • Fixed detection of attack by projectiles to be more accurate.
  • Fixed support for saving non-string flags in the MySQL region support.
  • Fixed spurious comma in "Flags:" /region info output.
  • Fixed players who are not in god mode not receiving damage in PVP areas from enderpearls.
  • Players will now be told that they are in a no-PvP area if they are in one and attempting to attack someone, or that the player they are attacking is in a no-PvP area, if that is the case instead.
  • Fixed an issue where region.getId() was lowercase'd each pass of a for loop in MySQLDatabase.updatePoly2dPoints().
  • Fixed mob damage from projectiles not being properly blocked in regions whereapplicable.
  • Changed default region wand to leather (#334).

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