WorldGuard Custom Flags 1.5

Details

  • Filename
    WorldGuard_Custom_Flags.zip
  • Uploaded by
  • Uploaded
    Feb 2, 2013
  • Size
    39.51 KB
  • Downloads
    3,242
  • MD5
    fec16e51a706c575975470e0325c369f

Supported Bukkit Versions

  • CB 1.4.7-R1.0

Changelog

Version 1.5

  • fixed /worldguard reload sometimes removing custom flags
  • set logging level for world saving to finest
    • it won't spam your console anymore
  • added setting to determinate when the flags should be saved
    • name: flag-saving
    • values: save (save on world saving), unload (save on world unloading) and change (save on flag change)
  • added getFlagValue function for developers to get a flag value at a location
    • checks parents and priorities

Version 1.4.3

  • fixed NullPointerException

Version 1.4.2

  • fixed for CB 1.4.4-R0.1

Version 1.4.1

  • recompiled for Java 6
  • fixed plugin sometimes not using logger

Version 1.4

  • added utility class to check CustomSetFlags at locations

Version 1.3.1

  • fixed flag values not saving

Version 1.3

  • added reconnect function if sql server closed connection
  • full release

Version 1.2.5

  • another important bugfix for database users
  • added CustomLocationFlag and CustomVectorFlag

Version 1.2.4

  • important bugfix for database users

Version 1.2.3

  • added CustomSetFlag class => use this to prevent the WorldGuard error message when working with set flags

Version 1.2.2

  • reworked the way flags are saved -> you need less files and tables; the get method of WorldGuard should work correctly now

Version 1.2.1

  • added support for custom flags

Version 1.2

  • the region group property is now saved too -> you need to update your database
  • added VectorFlag support
  • added LocationFlag support
  • added SetFlag support

Version 1.1

  • fixed StateFlag not working
  • fixed unused flags did not get deleted in database
  • fixed most flags not saved in database

Version 1.0

  • initial release
  • You get errors from WorldGuard when you set flags, but this does not affect the behaviour of the server. (only if you do not use my Custom flag classes)
    • this is an error of WorldGuard that will probably fixed in a future update
  • the /region command of WorldGuard sometimes produces errors.