WorldEdit 7.2.0 Beta 5 (1.13.2 - 1.16.3)

Details

  • Filename
    worldedit-bukkit-7.2.0-beta-05.jar
  • Uploaded by
  • Uploaded
    Sep 18, 2020
  • Size
    4.29 MB
  • Downloads
    23,131
  • MD5
    7c48a70c8d2b10b2fb38e47aeea8f563

Supported Bukkit Versions

  • 1.16
  • 1.15
  • 1.14
  • 1.13

Changelog

This version is compatible with:

  • Bukkit implementations for 1.13.2 - 1.16.3 (Paper recommended)
  • THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13

If you are using Minecraft Forge or Fabric, get WorldEdit from here instead: https://www.curseforge.com/minecraft/mc-mods/worldedit

If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes.

 

Changes since 7.2.0 Beta 4

  • Added support for 1.16.3
  • Added an #air mask, that matches all types of air blocks
  • Improved //watchdog to also tick get* calls to fix issues with slow chunk loads
  • Improved error messages for invalid schematics
  • Fixed an issue where some messages (such as an out of memory error) would not be displayed when loading schematics
  • Deprecate BlockQuirkExtent due to being handled outside of the extent stack now
  • Fixed undo/redo not working from console or commandblocks
  • Fixed an issue where specific invalid input would cause an error in the block parser
  • Fixed entity detection being slightly incorrect around the maximum point of regions on Forge and Fabric
  • Fixed loading snapshot files with odd slashes
  • Fixed an issue where the output text of //chunk was broken
  • Fixed undo/redo editSessions not retaining settings
  • Fixed a neighbours validation issue on Bukkit that could prevent neighbouring blocks receiving state changes
  • Fixed clipboards getting truncated by Y limits
  • Moved block neighbour state updates to the NEIGHBOURS side effect from VALIDATION

Changes since 7.1.0

  • Greatly improve WorldEdit performance on servers with many plugins (See more: https://matthewmiller.dev/talk/optimizing-your-application/)
  • Improve general WorldEdit performance
  • Added a fine-grained fast mode system with //perf to allow individually enabling or disabling update types
  • Added a stack tool that stacks the clicked block until it hits an obstacle (https://gfycat.com/faithfulhardtofinddingo)
  • Added 3D biomes support
  • Added netherite pickaxe support to superpickaxe
  • Added warped_fungus, crimson_fungus, and chorus_plant tree types
  • Added a `-s` stack mode to the //snow command to add snow layers
  • Added a snow brush with stack mode support
  • Improve expression handling
  • Enable //watchdog by default
  • Improve archive file handling
  • Optimize polygon regions
  • Improved performance of the deform brush
  • Update to a newer Rhino release for craftscripts
  • Added support for 1.16.1, 1.16.2, and 1.16.3
  • Added support for regenerating biomes with //regen
  • Added support for full offsets to //stack and //move
  • Added -c mode to //deform, and fixed -o mode
  • Added a Biome brush
  • Added an #air mask, that matches all types of air blocks
  • Improved ES6 support for craftscripts
  • Improved //watchdog to also tick get* calls to fix issues with slow chunk loads
  • Improved error messages for invalid schematics
  • Fixed an issue with edges of polygonal regions
  • Fixed multiple of the same flag being applied to commands not providing a friendly error
  • Fixed potential issues with direction name parsing in commands
  • Fixed numerous issues with using commands via the console
  • Fixed a bug where languages using non-latin fonts would look odd
  • Remove the "please report this" message in legacy schematic loading
  • Fixed some potential errors with Paper command handling and protocol hacks
  • Fixed //size having inconsistent colors
  • Fixed default namespace blocks being suggested and cluttering suggestion list
  • Fixed issue where command blocks wouldn't work with sessions
  • Fixed beds and banners in legacy schematics
  • Fixed an issue with random pattern suggestions
  • Fixed biome math on Forge and Fabric
  • Fixed vertical flip for stairs
  • Fixed region volume not displaying correctly for very large regions
  • Fixed wandering traders not being counted as NPCs in /butcher
  • Fixed /delchunks in the nether and end on Spigot
  • Fixed commands disappearing on a /reload on Fabric
  • Partial hacky support for WorldEdit commands to be used in functions on Fabric
  • Fixed ascend and descend with entry deny regions
  • Fixed some broken localisation strings
  • Fixed the snapshot feature on 1.16
  • Fixed many error messages not being localisable
  • Fixed tool left click action firing on right click on Fabric
  • Added a message when using an outdated version of Minecraft
  • Fixed a few localisation messages and added validation to prevent further issues
  • Allowed attempted loading of schematics with missing version information
  • Fixed issues where Fabric versions of WorldEdit could double-click tools in some cases
  • Fixed some Sponge schematics not loading due to overly-strict format requirements
  • Fixed wands not binding to players if they joined before having permissions to use them
  • Fixed edits still occurring even if some masks failed to parse
  • Added a tracing mode to EditSessions to help debug API issues where blocks aren't changed
  • Fixed issues with snapshots under symlinks on Windows
  • Made the schematics folder get generated on startup
  • Made WorldEdit print a warning when other plugins include parts of WorldEdit
  • Fixed Skull owner tag being incorrect in 1.16+.
  • Fixed pastebin services for large files
  • Fixed an issue where some messages (such as an out of memory error) would not be displayed when loading schematics
  • Deprecate BlockQuirkExtent due to being handled outside of the extent stack now
  • Fixed undo/redo not working from console or commandblocks
  • Fixed an issue where specific invalid input would cause an error in the block parser
  • Fixed entity detection being slightly incorrect around the maximum point of regions on Forge and Fabric
  • Fixed loading snapshot files with odd slashes
  • Fixed an issue where the output text of //chunk was broken

Known Issues

  • None
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