WorldEdit 7.0.1 (1.13.2 - 1.14.4)


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    Aug 12, 2019
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    2.39 MB
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Supported Bukkit Versions

  • 1.14
  • 1.13



This version is compatible with:

  • Bukkit implementations for 1.13.2 - 1.14.4 (Paper recommended)

If you are using Minecraft Forge, get WorldEdit from here instead:

If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes.



  • Fix source masks using EdiSession instead of clipboard

  • Fix bug with spaces in suggestions

  • Fix schematic list box loading schematics with spaces in path

  • Improve //thru (and navwand) in some cases

  • Fix error when /up was used below the world

  • Fix /up -f using glass anyway.

  • Fix suggestions for quoted strings

  • Improve suggestions for mask intersections

  • Fix setting biomes in unloaded chunks

  • BlockStateHolder now extends Pattern (API enhancement)

  • Skip invalid blocks when schematic versions are mismatched

  • Add -e/-b/-m flags to stack and move, just as copy/paste have

  • Fix //center for selections with even-sized height

  • (Fabric) Fix setting tile entities

  • (Forge) Update to latest Forge builds (28.0.45+ required!)

  • (Fabric/Forge Single-player) Fix wrong blocks being used when switching
    between worlds generated at different times/with different mods

  • Improve //naturalize over large areas

  • Fixed //restore with 1.14 worlds

  • Added item brush support to WorldEdit for Bukkit (Formerly just Forge)

  • Create an internal state ID mapping for performance

  • Improve rotation for some blocks

  • Added .self permission node to undo/redo to only allow undoing and redoing own history

  • Improve sponge schematic implementation

  • Re-add the delchunks command

  • Added 1.14 blocks, items, tags, etc to the API (Remains compatible with 1.13)

  • Made the navigation and selection wands normal tools that can be rebound per-user with //selwand and //navwand

  • Added //wand -n to get the navigation wand

  • Improved movement of paintings

  • Allow command suggestions for selectors

  • Allow block replacer to work with tile entities

  • Fixed pasting leashed entities

  • Fixed setting player heads with names

  • Added a mask flag to //count

  • Setup pagination for //distr

  • Fixed an entity-related error being caused by plugins improperly using Spigot

  • Fixed gravity brush

  • Modify chunk batching for performance

  • Further legacy schematic loading improvements

For more information about what's new in WorldEdit 7, see here!


Known Issues

  • Old versions of CoreProtect and PlotSquared break WorldEdit, make sure to update

Protect your server! WorldEdit also works with WorldGuard.

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