WorldChannels v0.15

Details

  • Filename
    WorldChannels.jar
  • Uploaded by
  • Uploaded
    Nov 8, 2013
  • Size
    77.46 KB
  • Downloads
    919
  • MD5
    9d5b2ef61c790d465fcc482e84aeb690

Supported Bukkit Versions

  • CB 1.6.4-R2.0

Changelog

v0.15

  • Minor refactoring.
  • Updated and lightly tested for 1.6.4-R2.0.
    • Confirmed announcements working, directional world chat broadcasts
  • Shout out for all those that have been kicking me to update it, such as iamcion.

Note: I'm really in favor of decommissioning this plugin in favor of a complete rewrite. Coming back to this a year later, I found that most of edits I had were in the middle of a major change that I never finished (multiple channels per world). Of course, finding time to actually create said new plugin is the difficult part...

v0.143

  • Potentially fix concurrency issues.

v0.142

  • Update for 1.3.x player chat event changes.

v0.141

  • Catch NPEs caused by Vault and mChatSuite.
    • This should also safeguard from any other NPEs from Vault's Chat class
    • Note, fields that cause the exception, such as group name, prefix or suffix, will not be populated by WorldChannel's formatter.

v0.14

  • Chat messages with no receivers now notify the player that nobody heard them
    • Note, observers will still see the message, regardless.
  • Fixed the auto-observe permission node.
  • Added the observe command to the help menu.

v0.13

  • Added local radius chat
  • Potentially reduced complexity on adding players of other worlds
  • Fixed a few FindBugs issues.

v0.12

  • Added per-world announcements.
    • World config files will automatically update.
    • The interval for announcements is in minutes.
    • Announcements can use color codes.
  • Other minor edits.

v0.11

  • Added observer mode with associated permission node
  • Added ability to shout, AKA broadcast messages to override the world's config
    • Shouts can have a custom format to be distinguishable.

v0.1

  • Initial release.