My server has 6GB of RAM and isn't using even 2GB with fill and dynmap fullrender on, so, is there anyway to use a bit more ram and speed up the fill proccess?
The speed constraints are down to the chunk loading and generation methods provided by CraftBukkit, and by extension the native server code backing that (which is by far the main bottleneck).
So, no way to speed up?
Faster more powerful processor (focused on single core performance). Fast storage device the world is saved to, such as an SSD.
Anything in software, beyond increasing the Fill rate, which can backfire and make the process slower or unreliable if it is set too high? No.
Well, now it's using even less RAM and only generating around 100 chunks per 5 seconds (it was generating 200 before) WTF?
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