Speed up fill? #134

  • New
  • Enhancment
Assigned to brettflan
  • Checkium created this issue Oct 11, 2016

    My server has 6GB of RAM and isn't using even 2GB with fill and dynmap fullrender on, so, is there anyway to use a bit more ram and speed up the fill proccess?

  • Checkium added the tags New Enhancment Oct 11, 2016
  • Brettflan posted a comment Oct 11, 2016

    The speed constraints are down to the chunk loading and generation methods provided by CraftBukkit, and by extension the native server code backing that (which is by far the main bottleneck).

    Edited Oct 11, 2016
  • Checkium posted a comment Oct 12, 2016

    So, no way to speed up?

  • Brettflan posted a comment Oct 12, 2016

    Faster more powerful processor (focused on single core performance). Fast storage device the world is saved to, such as an SSD.

    Anything in software, beyond increasing the Fill rate, which can backfire and make the process slower or unreliable if it is set too high? No.

  • Checkium posted a comment Oct 13, 2016

    Well, now it's using even less RAM and only generating around 100 chunks per 5 seconds (it was generating 200 before) WTF?

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