1.5.4

Details

  • Filename
    WorldBorder.jar
  • Uploaded by
  • Uploaded
    Mar 29, 2012
  • Size
    44.29 KB
  • Downloads
    105,675
  • MD5
    fe8714a93f0789af2893c6fd98b383a6

Supported Bukkit Versions

  • CB 1.3.2-R1.0
  • CB 1.3.1-R1.0
  • CB 1.2.5-R5.0

Changelog

  • Added integration with DynMap to display borders. It's enabled by default if you have DynMap installed, but note that you'll need DynMap v0.36 or newer for it to work. Borders will be displayed correctly as round or square and should be very accurate, based on a Y height of 64 on isometric maps. Any changes you make to your borders should almost immediately be reflected in DynMap (border radius or shape change, removal, new border set, etc.). Thanks to mikeprimm for adding a couple of requested features to DynMap which made this feature possible.
  • Fix for error on border crossing if player is riding on something which is not classifiable as a Vehicle. This only occurs when using another plugin which does something like making wolves or dragons ride-able and similar.
  • Also, a slight improvement to how boolean values are determined from command input; it accepts "y", "yes", "true" instead of just "on".

New commands:
/wb dynmap <on/off> - turn DynMap border display on or off.
/wb dynmapmsg <text> - DynMap border labels will show this.

New permissions:
worldborder.dynmap (Op): Can enable/disable DynMap border display integration
worldborder.dynmapmsg (Op): Can set the label text for borders shown in DynMap