Wizardly Magic
Features
Want to be a cool wizard with all kinds of spells? Well now you can! You can build a Spell Altar, craft over 50 unique spells, gain knowledge, and use all kinds of wizardly magic! This plugin is inspired by the Minecraft Forge mod Ars Magica.
Note: This plugin is in early alpha, so expect bugs, if you get any please create a ticket with them here.
Spell Altar:
You build a spell altar by putting redstone around an enchanting table. You don't gold blocks, but the type of blocks the altar is build on effects the altar level. Certain spells require higher level altars.
- Anything: 0
- Iron: 1
- Gold: 2
- Diamond: 3
Knowledge:
Knowledge is needed to make spells, each spell has certain knowledge it requires to be crafted. You can learn different bits knowledge by doing normal Minecraft actions. For example, picking up a Notch apple will teach you "Divine Intervention". Sometimes you can get mana from gaining knowledge. You can see info on how to get knowledge in the "Book of Knowledge".
Mana:
Spells require mana to cast, you start with 10 (Unless your server owner has changed it). When you gain knowledge you can get mana. Also there is a slight chance to gain mana each time you cast a spell.
Spell Book:
When you kill a boss (Wither, Ender Dragon, or Elder Guardian), they have a 50% chance to drop a spell book. You can store up to 9 spells in a Spell Book. Sneak right-click to open the book, then you can put spells in, or take them out. Right-click the cast the spell in slot 1. Sneak left-click to toggle the active spell to the one next to it.
Spells:
To craft a spell, you must put the recipe in a spell altar, then drop a Arcane Scroll on the altar. If you don't have required knowledge, if the recipe is invalid, or if your altar level is to low, you will get a chat message prompt telling you what to do. You can see info on spells and their recipes in the "Book of Spells".
Staffs:
You can craft staffs for better spell manipulation. Once you get a staff your click with it to open the binding menu. You put the spells you want in the slots and close it. Now those spells have been bound to the staff, you can not change these spells ever, its a one time thing. You can right-click to cast and left-click to cycle through the spells. There are three tiers of staffs, they get harder and harder to craft. For crafting recipes see the recipe section.
Special Mob Drops:
This plugin adds special mob drops that are used in spell recipes. For example, there is a 20% chance for a creeper to drop a "creeper heart" when killed. Then you can use the "creeper heart" to craft the TNT spell. You can change, remove, and add these in the config as you wish. You can see all the special drops, how to get them, and the chance they have to drop in the "Book of Drops".
Wizard Robes:
Wizard Robes are just normal leather armour. However, all the armour pieces must be the same colour. If you are wearing full wizard robes your mana will regenerate double.
Mana Potions:
You can make mana potions by throwing a empty glass bottle into a pool of water, then drop a slime ball, magma cream, or eye of ender in with it. Lastly throw in some binding powder. It will form a mana potion. If you drop in more than one of each of these items it will keep generating at one a second till it runs out of ingredients.
Configurability:
This plugin is very configurable. All the spells, recipes, and knowledge are configurable in the config. It does not end there though, you can crate your own spells with all the components the default spells use. Also, for convenience there is a /setSpellRecipe command to make setting a spell's recipe easier.
--------------------------------------------------------------
Recipes
Arcane Scroll recipe:
Spell Recipes:
You can see spell recipes with a command. For a list of spells, info on them, and the command to get each spells recipe, you will need to craft the Book of Spells:
Other Books:
You can craft other books for more info.
Book of Knowledge:
Book of Drops:
Staffs:
To craft staffs or staff caps, you need to put the recipe into a spell altar. But instead of dropping an arcane scroll onto the altar, you have to drop binding powder (Which you can get from killing zombies).
Staff Types:
Note: The staff caps seen here are not the vanilla items, they are ether crafted, or dropped from mobs.
Caps:
Ender Cap:
The ender-pearl in this recipe is just the vanilla one, but the other four items are special orbs dropped by mobs.
Nether Cap:
The nether-star in this recipe is just the vanilla one, but the other four items are special orbs dropped by mobs.
Getting Started Video Tutorial:
Player holding a spell:
--------------------------------------------------------------
Commands
OP Commands:
/wm reload
/wm getSpell <name>
/wm setSpellRecipe <name>
/wm giveSpell <spell> <player>
/wm spellBook
/wm getDrops <mob>
Player Commands:
/mana
/srecipe <spell>
--------------------------------------------------------------
Permissions
Permission to use the OP commands is: wizardly.magic.commands
All players can use the /mana command.
You can specify permissions for certain spells in the config, but none have perms by default.
--------------------------------------------------------------
Installation
1. Copy the plugin and the WizardlyMagic folder into your plugins folder, then reload the server.
2. You can edit any options you want in the config.
3. If you have any problems, read the FAQ before posting.
--------------------------------------------------------------
Creating A Custom Spell
This is for admins, here is a test spell with all the available spell options included:
Remove all things you don't want in the spell.
spells: test: type: <touch/projectile/self> description: "A test spell" spellType: <pvp/build/other> perms: test.spell projectile: <enderpearl/snowball/egg/arrow/fireBall/item/block/beam/witherskull/entity> projectileCount: 1 projectileInterval: 5 projectileSound: BLAZE_BREATH randomRadius: 3 randomDistance: 0.2 homing: false trailParticalEffect: LARGE_SMOKE:0:3 beamRange: 50 speed: 3 drop: false fixedDrop: true height: 25 data: <"particalType"/"id:data/entityType"> cooldown: 3 sound: blaze_beath lifeTime: <ticks> mana: 1 altarLevel: 0 requiredKnowledge: - Start - Dig selfEffects: recall: false potionEffects: - "regeneration:1:5" effects: damage: 2 changeBlock: "20:0:10" recall: false dig: 1 digPower: 1 digReplace: true mount: false potionEffects: - "blindness:1:5" - "weakness:1:5" splash: radius: 3 particalEffect: LARGE_SMOKE:1:50:1 sound: explode gravityBlocks: false changeBlock: "20:0:10" explode: false lightning: false recall: false mark: false knockBack: 0 tp: false fireWork: "255:80:0" fireWorkLife: 0 velocity: "0:1:0" effects: disarm: false damage: 2 potionEffects: - "blindness:1:5" - "weakness:1:5" clearPotionEffects: - "poison:1:5" recipe: 0: item: 3
You do not need to manually define the spell recipe, you can do that in-game with a command.
Spell making video tutorial:
--------------------------------------------------------------
Upcoming Features
- Bug Fixes
- More Spells!
- Charms
--------------------------------------------------------------
MC Stats
This plugin sends info on how many servers and players are using this plugin.
If you wish to disable the usage stats, look at /plugins/PluginMetrics/config.yml.
--------------------------------------------------------------
Donate
If you like my plugins and want to help me out:
--------------------------------------------------------------
YouTube/FaceBook/Twitter
Check out my YouTube for more Minecraft awesomeness:
http://www.youtube.com/user/Jacobvejvoda
Keep up to date with my stuffs at my FB page/Twitter:
https://www.facebook.com/EliminatorProductions
https://twitter.com/Elimnator
--------------------------------------------------------------
@jacob_vejvoda
Isn't working, just setting me on fire D:
Yml code: http://pastebin.com/jPxL5mHG
Also how does the redstone color work?
Sorry for so many questions ^-^
@TridentSPQR
Its just "ABSORPTION".
@jacob_vejvoda I think it's an issue on my server host side, that it can't support YAMLs with high amounts of lines
Also, I can't seem to get absorption to work, what's the id for it? Like how Resistance shows up as DAMAGE_RESISTANCE, what's absorption? I've tried "ABSORPTION," "absorption," and "INCREASE_HEARTS" (those don't work and set me on fire)
Thanks
@TridentSPQR
Why would it matter how big the file is?
Fixed it, but had to delete a lot of stuff
Fix: reduced lines of code by 2000, file was too big
Is it possible to have multiple config.ymls so all the settings can still be there and save?
thanks
@jacob_vejvoda
Doesn't work, already tried D:
Also attempted this: https://board.aternos.org/index.php?thread/7717-config-yml-not-saving/&postID=50231#post50241
@TridentSPQR
try editing the config when the server is turned off.
Hi! First I'd like to say thanks for making such a cool plugin :D
Unfortunately, I'm unable to use some cool parts of it as:
Issue 1: config.yml unable to properly save/is overwritten Any changes to the yml won't actually save. It says successfully saved, but either doesn't or is overwritten I thought this was because of my server host, aternos.org, but other yml plugins are working perfectly fine
I've tried clear cache/cookies, new browser, reinstalling, and deleting the config to produce a new one
Issue 2: Maybe the same as glossycrew, except the output box is missing and my config.yml is still there
Thanks and have a nice day :D
I have tested the version 1.8.1 (for 1.9) and it doesn't work with this plugin :
http://dev.bukkit.org/bukkit-plugins/massivebooks/
(Not tested other version yet)
I just inform for help :)
Hello! First of all I'd like to say that so far I've been enjoying your plugin very much but I seem to have ran into an issue. The spell "Equal-Trade" only seems to work with certain blocks. For instance, I can convert other blocks into iron blocks or cobblestone, but it doesn't seem to work with blocks like diamond or andesite. Since the blocks themselves are consumed upon use, I thought it'd be safest to ask here before continuing any further attempts to prevent any wasting of valuable resources in my survival world.
Is this intended?
Thank you for your time and wonderful plugin. :)
Hey when I make the book of knowledge and open the book it says * Invalid book tag * Also I want to know if you would care if I made a plugins review about this with voice though, and showing more into detail about it.
@jacob_vejvoda
Thank you very much ! Reminder: MC Stats 's photo is invalid...
@jacob_vejvoda
Thank you so much, I don't have much experience with pugins yet
@GlossyCrow667
Delete the empty config, and let it regen.
@LeoWoo
You make them in the altar with binding powder.
Hi, I am having trouble with the crafting recipes. I tried making the scroll and the 3 basic books and it wouldn't recognize them as recipes... the altar is recognized at least, meaning I can set it up and it says altar. I also have an empty config file, is it suppose to be empty? I can't find anything on google with these problems so I would really appreciate it if you could help me in any way.
@Kileyab
Same here. I only want to know how to make staffs. (PS. :I know the recipe of staffs) Emm..I mean that where could I make staffs, the altar or the crafting table?
Yes, I used binding powder.
@Kileyab
Are you using binding powder on the altar?
So... I just found out that I can't make staffs? It says that the arrangement is not recognized.
I tried that yesterday and it didn't work. I tried again today after reading your comment and now it DOES work, I'm glad that I have it now because my friend LOVES enderman and I didn't want to kill any more.