WebAuction v0.2

Details

  • Filename
    WebAuction_v0.2.zip
  • Uploaded by
  • Uploaded
    Sep 24, 2011
  • Size
    642.06 KB
  • Downloads
    157
  • MD5
    9837043f76a813a0435dd2de636e11c3

Supported Bukkit Versions

  • CB 1185

Changelog

v0.2

  • Main work was trying to get it running with new bukkit/minecraft/spout builds
  • Added md5 for passwords (everyone will have to reset password)

v0.1.8

  • Auctions now stack up fully, no more 3 pages of stone stacks from same person RUN scripts/stackAuctions.php AS AN ADMIN TO SORT CURRENT STACKS!!
  • Start of the Admin section for website, they can remove any auction... will add more stuff they can do, admins need in-game permission: 'wa.webadmin'
  • Edited the look slightly (very slightly)
  • Making it easier to change the look for the site with a config for which css file to use and which jquery theme to use.

v0.1.7

  • Fixes to the MySQL integration

v0.1.6

  • More secure login
  • Fixed error with transaction page where quantity was 0
  • Option to send purchases to my items rather than mail (globally set in the web config file)
  • Fixed the way mail is sent (from my items page) so that it splits items into max stacks, so that you wont lose items if you only have one inventory stack free and you receive mail that contains more than one full stack of items.

v0.1.5

  • Now can link directly to an iConomy table, if in same database
  • Sorted out a problem with depositing and withdrawing decimals
  • Added a max sell price to the website config
  • Round all auction prices to 2dp
  • Added a withdraw all sign

v0.1.4

  • On "my auctions" page when creating a new auction it will show more info about the items you have stored (quantity and market value)
  • New transaction log page, to see recent sales and purchases (log items get removed at the same rate as market value prices get removed, see web config file)
  • Can choose how much of an item stack you want to buy.

v0.1.3

  • left clicking chests caused them to lock

v0.1.2

  • MySQL closing connection too early bug fix

v0.1.1

  • Attempting to sort out spout loading dependencies