This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Waypoint - simple teleportation point and home/spawn/warp management plugin:
Version: v1.6.4 beta

New in 1.6: modular command hookins, reworked command system, SuperPerms, ????

Waypoint is an easy teleportation point management and home location
management plugin. You can create teleportation points to go back to later
as well as share privately with other users. You can also create public warps that only certain groups of users can access.

Waypoint's Features:

  • Add/delete waypoints for later access
  • List all of your waypoints simply
  • Share your points privately with other users
  • Points are private, and only accessable by you, unless shared
  • Multiworld support
  • Permissions/SuperPerms/OP support with strict nodes.
  • Home location management
  • Home location is automatically set to the bed you last exited (only if enabled in config.)
  • Create and manage public warps
  • Control which groups of users can access these warps
  • Save/Load the spawn points for all of your worlds
  • Selective showing of warps (you only see what you can access.)
  • Teleport easily between worlds
  • Create and import other worlds
  • Create and teleportation signs to travel to warps or world spawnpoints

Download: JAR | SRC
Development build (bleeding edge): JAR
Integrity (CI): Waypoint project

If you like my work, please consider sending a dollar or two my way :)

For those of you that want to contribute, or even just watch progress get made on this, check this out: http://phabricator.maio.me/project/view/1/

Phabricator: Source Code/Collaboration


  • /wp add <name> - add a waypoint to your list
  • /wp del <name> - remove a waypoint form your list
  • /wp tp <point> - teleport to your point
  • /wp invite <player> <point> - send an online player an invite to your point
  • /wp accept <point> - accept an invite to a point
  • /wp decline <point> - decline an invite to a point
  • /wp list - list of all of your points
  • /home - teleport to your home
  • /home set - set your current location to your home
  • /spawn [world] - teleport to the world's spawn point
  • /spawnadmin <save|load> [world] - save or load the spawn point of the specified world
  • /spawnadmin set - set the spawn point of your current world
  • /warp [warpname] - teleport to the specified warp, if you have access
  • /warp add <warpname> - create a public warp with the default permissions
  • /warp del <warpname> - delete a warp you own
  • /warp set <warpname> <owner|permission|or a custom value> <newvalue> set property values in the warp's metadata
  • /warp list - list all warps that *YOU* have access to
  • /warpadmin <set|del> <warp> [key] [value]
  • /tp <player> [target] - teleport to another player, or teleport one player to another.
  • /tphere <player> - ejects the target from a vehicle (if applicable) and teleports that player to you.
  • /tploc <x,y,z> - teleport to a set of coordinates.
  • /world [worldname|create|import|list] - displays what world you are in and your current position, or if given a worldname, teleports you to that worlds spawn.

Installation and Configuration:
Download the jar file and drop it into your minecraft server's plugins/
folder and reload/restart the server. The configuration will be
automatically created for you.

Teleportation Signs:
To create a teleportation sign, you must format it like this:

Line 1: [WP:WARP] or [WP:WORLD]
Line 2: world name or warp name
Line 3: (optional) description # maybe economy cost at some point soon
Line 4: (optional) description

It is case insensitive btw.

Configuration options:
See this page on Phabricator for a full command list.

Permissions Nodes: (should each be self-explanatory)

  • waypoint.basic.add
  • waypoint.basic.delete
  • waypoint.basic.teleport
  • waypoint.basic.invite
  • waypoint.basic.invite.accept
  • waypoint.basic.invite.decline
  • waypoint.basic.list
  • waypoint.debug.config_node_test << debugging *ONLY*
  • waypoint.home - you *must* add this if you want to be able to use home commands
  • waypoint.home.set
  • waypoint.home.set_on_bed_leave
  • waypoint.admin.spawn
  • waypoint.admin.spawn.set
  • waypoint.admin.spawn.save
  • waypoint.admin.spawn.load
  • waypoint.admin.warp
  • waypoint.admin.world.create
  • waypoint.admin.world.import
  • waypoint.teleport.teleport - for general teleportation actions
  • waypoint.teleport.location - for coordinate-based teleportation
  • waypoint.teleport.here - for teleporting players to you
  • waypoint.spawn - you *must* add this if you want to be able to use spawn commands
  • waypoint.warp - you *must* add this if you want to be able to use warps
  • waypoint.world - you *must* add this if you want to be able to use /world
  • waypoint.world.teleport
  • waypoint.world.list
  • waypoint.world.access.<worldname> - more info on this below
  • waypoint.warp.access.<permission category>
  • waypoint.warp.create
  • waypoint.warp.delete
  • waypoint.warp.list
  • waypoint.sign.link.create
  • waypoint.sign.link.use
  • waypoint.sign.link.delete
  • waypoint.sign.warp
  • waypoint.sign.world
  • waypoint.cost_exempt.teleport - teleports do not cost a single dime.

Known Bugs:

  • None!

If you find a problem, report it at Github.

Permissions Setup:
Here is a sample Permissions 2.7.4 configfile with Waypoint's nodes already set up, and a user set up to give an example. Change it to your liking.

How to set up Permissions. << Thanks Pr0Failure :D

World Access:
As of about 1.6.1, I added a few new things that implement a whole "world access" type schema of features. Players will NEVER be able to access a world unless they have the "waypoint.world.access.<worldname>" or "waypoint.world.access.*" permissions. I will add a configuration option to disable this, but for now, it's always on. If you want to effectively disable it without a config option and your permissions system supports inheritance, simply place the "waypoint.world.access.*" node at the lowest level and it should filter up through everything that inherits that or its children. I only added this because I felt it would be handy in the case of servers wanting to prevent griefing in creative worlds, but leaving whitelisting off, and just spawning all new users in the spawn world, but not letting them traverse your minecraft universe of worlds. There will be a config option to turn this off soon. By the way, if you didn't catch the gist of what I was really saying, this prevents ALL teleporting between worlds (only if you don't have the permissions for that world) no matter what you use to teleport. This catches events at a low level and checks each user's permissions as they change worlds. But enough about this.

Bugs and Errors
If you get a "An internal error has occurred" message when you use a command, * PROVIDE A TRACEBACK PLEASE. * (hint: a traceback is the error code in the server console that shows the error and its callers)
And for those of you that didn't read this text, maybe this image will catch your attention:



  • Attempt to add paging to the various lists.
  • Add economy support (with Register/Vault?)
  • Add warp limit support(in progress)


Version 1.6:

  • Completely rewrote the command parser from the ground up.
  • Added SuperPerms support
  • Split commands apart into categories (much cleaner for anyone who works through the code)
  • (Supposedly) Fixed NPE from LoadWorlds during plugin load.

Version 1.5:

  • Rewrote the configuration loader and put it in its own class
  • Restructured config storage
  • Added new warp limitations
  • Added an autoupdater

Version 1.4.5

  • Fixed warp permission loading and detection

Version 1.4.4

  • Fixed the internal errors spewed on /warp set

Version 1.4.1

  • Removed some unneeded imports
  • Removed some unused variables
  • Now using String.format in checkperms

Version 1.4

  • Added warp management
  • Restructured most of the config file formatting.
  • Homes-per-world (you can have one home per world now.)
  • Added spawn management
  • Added backup/restore of world spawn points

Version 1.3

  • Added home support
  • Fixed configuration node bugs

Version 1.1

  • Added invite support

Version 1.0

  • Wrote all base code

And some thanks.
Definitely got some big thanks here, especially to Pr0Failure, who been testing the crap out of this, even during its magical beta stages. And some more thanks to all of you that put up with me not being around for weeks on end due to school. And thanks to others who at one point sent in a pull request to fix something I had missed. I love you all, you're a very supportive community :) Also, some big thanks to Ctark who's been following this like crazy and even digging through my messy code to find nodes to help others while I'm not around :) Again, THANK YOU ALL <3


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